Player Matchup

Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Compton
Bastet
Level 158
God Stats
12W - 10L
1,826 SR
Queue Stats
751W - 473L
1,562 Elo+
Solo
Zhong Kui
Zhong Kui
ISuck45
Zhong Kui
Level 156
God Stats
9W - 8L
1,585 SR
Queue Stats
171W - 139L
1,519 Elo+
Solo
Cupid
Cupid
LarzonScript
Cupid
Level 129
God Stats
4W - 0L
1,617 SR
Queue Stats
285W - 236L
1,564 Elo+
Solo
Bacchus
Bacchus
yukki0tsosi
Bacchus
Level 108
God Stats
6W - 3L
1,550 SR
Queue Stats
685W - 652L
1,507 Elo+
Solo
Team Averages
Level 142
1,616 SR
1,530 Elo+

VS

Team Averages
Level 155
1,526 SR
1,586 Elo+
Fenrir
Fenrir
Ariadnes
Fenrir
Level 107
God Stats
2W - 3L
1,577 SR
Queue Stats
70W - 58L
1,535 Elo+
Solo
Merlin
Merlin
CASTlNG_COUCH
Merlin
Level 159
God Stats
0W - 10L
1,436 SR
Queue Stats
255W - 251L
1,589 Elo+
Solo
Pele
Pele
JVergo
Pele
Level 153
God Stats
8W - 11L
1,397 SR
Queue Stats
145W - 144L
1,595 Elo+
Solo
Freya
Freya
Silllenzio
Freya
Level 200
God Stats
2W - 6L
1,526 SR
Queue Stats
105W - 86L
1,582 Elo+
Solo
Ymir
Ymir
Zetsubø
Ymir
Level 156
God Stats
6W - 2L
1,696 SR
Queue Stats
155W - 112L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 0
6,703
670
5,201
11,967
9,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Compton
Bastet
10
6 / 1 / 2
6,380
638
6,276
6,127
2,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
ISuck45
Zhong Kui
12
1 / 0 / 5
6,905
691
4,768
7,089
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 1
5,584
558
4,912
5,387
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
yukki0tsosi
Bacchus
9
1 / 1 / 2
5,338
534
2,217
6,946
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ariadnes
Fenrir
8
0 / 3 / 3
5,492
549
2,841
8,394
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
5,533
553
1,857
4,433
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
JVergo
Pele
9
0 / 3 / 3
5,363
536
3,458
9,917
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
11
3 / 2 / 0
6,298
630
4,389
4,913
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
10
0 / 2 / 0
5,736
574
5,652
8,805
8,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
4
4
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
0
2
L
Fenrir
Ariadnes
Fenrir
0
3
3
0.5
L
1
2
0
0.5
W
Bastet
Compton
Bastet
6
1
2
7
W
Zhong Kui
ISuck45
Zhong Kui
1
0
5
3.5
L
Pele
JVergo
Pele
0
3
3
0.5
W
2
2
1
1.25
L
Freya
3
2
0
1.5
L
Ymir
0
2
0
0
W
Bacchus
yukki0tsosi
Bacchus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,374
Damage
18,197
37,516
Taken
36,462
24,447
Mitigated
20,279
19,063
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,201
2,367
0
5,753
11,967
9,483
0
5,652
6,315
0
59,521
L
Fenrir
Ariadnes
Fenrir
2,841
1,148
0
2,506
8,394
5,366
0
2,626
5,676
0
11,791
L
1,857
36
0
476
4,433
1,441
0
1,565
2,738
45,198
0
W
Bastet
Compton
Bastet
6,276
1,852
0
4,063
6,127
2,168
3
377
5,732
0
43,035
W
Zhong Kui
ISuck45
Zhong Kui
4,768
201
0
5,122
7,089
5,250
19
1,510
5,579
61,477
0
L
Pele
JVergo
Pele
3,458
812
0
4,360
9,917
3,242
0
1,732
8,109
0
38,365
W
4,912
3,222
254
1,764
5,387
1,611
0
1,570
3,531
0
41,172
L
Freya
4,389
1,369
0
2,044
4,913
1,789
0
764
4,149
41,068
0
L
Ymir
5,652
2,686
0
2,405
8,805
8,441
0
0
8,805
41,150
0
W
Bacchus
yukki0tsosi
Bacchus
2,217
571
0
2,107
6,946
5,935
0
2,223
4,461
11,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,910
Gold Earned
28,422
394
Minions Killed
328
0
Camps Cleared
0
1,055,648
Distance Traveled
977,958
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,703
670
108
11
0
192,050
0
L
Fenrir
5,492
549
18
2
0
207,240
0
L
Merlin
5,533
553
73
7
0
193,691
3
W
Bastet
6,380
638
67
7
0
239,393
0
W
Zhong Kui
6,905
691
121
12
0
221,962
0
L
Pele
5,363
536
71
7
0
220,309
0
W
Cupid
5,584
558
80
8
0
185,704
0
L
Freya
6,298
630
91
9
0
195,398
2
L
Ymir
5,736
574
75
8
0
161,320
4
W
Bacchus
5,338
534
18
2
0
216,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role