Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold II
JOTILLALOKA
Thoth
Gold II
Level 95
God Stats
0W - 2L
1,539 SR
Queue Stats
84W - 90L
1,393 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Nabuchodonozor1
Sylvanus
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,400 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 58
1,513 SR
1,431 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,593 SR
1,402 MMR
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Otakuqq_-__-_
Kuzenbo
Bronze III
Level 124
God Stats
12W - 3L
1,951 SR
Queue Stats
31W - 31L
1,332 MMR
Party 2
Agni
Agni
Bronze III
Twitch_Sertugu
Agni
Bronze III
Level 57
God Stats
25W - 19L
1,329 SR
Queue Stats
33W - 32L
1,374 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
1 / 3 / 0
4,232
846
2,382
4,975
1,568
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 0
3,761
752
303
750
142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
7
0 / 1 / 1
4,055
811
1,896
5,374
2,729
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
HerculesBacchusJanusHou YiSun Wukong

VS

Bans
ScyllaSobekHachimanYmirMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
2 / 1 / 3
4,960
992
3,105
3,198
945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
7
1 / 0 / 4
4,663
933
2,006
4,280
3,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 3
5,115
1,023
1,687
1,863
517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
5
5
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
0
0.33
W
Izanami
 
Izanami
2
1
3
3.5
L
0
1
0
0
L
Sylvanus
0
1
1
0.5
W
Kuzenbo
1
0
4
3
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,581
Damage
6,798
11,099
Taken
9,341
4,439
Mitigated
4,470
1,385
Healing
2,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,382
1,582
0
280
4,975
1,568
0
1,374
3,447
0
9,600
W
Izanami
 
Izanami
3,105
1,873
0
683
3,198
945
315
1,073
2,125
0
16,395
L
303
0
0
0
750
142
0
11
739
3,115
0
L
Sylvanus
1,896
1,163
125
980
5,374
2,729
0
1,889
3,220
7,326
0
W
Kuzenbo
2,006
580
0
1,027
4,280
3,008
248
1,007
3,273
7,902
0
W
1,687
202
0
430
1,863
517
203
486
1,377
19,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,048
Gold Earned
14,738
27
Minions Killed
71
0
Camps Cleared
0
187,728
Distance Traveled
271,909
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,232
846
14
3
0
78,319
0
W
Izanami
4,960
992
30
6
0
93,105
2
L
Thoth
3,761
752
6
1
0
28,691
0
L
Sylvanus
4,055
811
7
1
0
80,718
0
W
Kuzenbo
4,663
933
9
2
0
95,950
0
W
Agni
5,115
1,023
32
6
0
82,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role