Player Matchup

Surtr
Surtr
Silver III
 
Surtr
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze I
ELmagnolia4L
Anubis
Bronze I
Level 88
God Stats
10W - 25L
1,309 SR
Queue Stats
18W - 51L
791 MMR
Solo
Medusa
Medusa
Gold IV
R4v3n92
Medusa
Gold IV
Level 156
God Stats
11W - 5L
1,677 SR
Queue Stats
308W - 359L
1,366 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,495 SR
1,219 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,500 SR
1,500 MMR
Hachiman
Hachiman
Platinum I
 
Hachiman
Platinum I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Platinum I
 
Raijin
Platinum I
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond II
 
Kuzenbo
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 6 / 1
7,115
647
4,502
15,742
11,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
10
1 / 9 / 1
8,352
759
5,567
10,441
4,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
R4v3n92
Medusa
12
1 / 3 / 0
8,585
780
8,317
10,298
3,908
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AresGilgameshHou YiAchillesScylla

VS

Bans
ThothDiscordiaMorgan Le FayZeusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
6 / 0 / 12
10,305
937
12,591
9,689
3,417
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
 
Raijin
13
8 / 2 / 10
10,303
937
12,038
8,501
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
13
4 / 0 / 14
9,496
863
9,820
10,349
12,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
18
18
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
6
1
0.08
W
Hachiman
 
Hachiman
6
0
12
12
W
Raijin
 
Raijin
8
2
10
6.5
W
Kuzenbo
 
Kuzenbo
4
0
14
11
L
Anubis
1
9
1
0.17
L
Medusa
R4v3n92
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,386
Damage
34,449
36,481
Taken
28,539
20,686
Mitigated
19,177
4,815
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,502
1,109
0
2,294
15,742
11,906
0
8,459
6,831
142
16,841
W
Hachiman
 
Hachiman
12,591
7,372
0
5,091
9,689
3,417
2,461
1,596
8,093
0
66,253
W
Raijin
 
Raijin
12,038
1,074
0
3,611
8,501
3,220
519
1,526
6,975
49,596
0
W
Kuzenbo
 
Kuzenbo
9,820
2,543
0
3,467
10,349
12,540
299
2,983
7,366
17,560
243
L
Anubis
5,567
259
0
676
10,441
4,872
0
6,149
4,130
15,979
0
L
Medusa
R4v3n92
Medusa
8,317
2,928
0
1,845
10,298
3,908
0
5,984
3,905
0
41,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,052
Gold Earned
30,104
111
Minions Killed
178
0
Camps Cleared
0
579,272
Distance Traveled
630,349
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,115
647
12
1
0
208,859
2
W
Hachiman
10,305
937
77
7
0
203,851
0
W
Raijin
10,303
937
90
8
0
198,903
0
W
Kuzenbo
9,496
863
11
1
0
227,595
2
L
Anubis
8,352
759
35
3
0
173,252
0
L
Medusa
8,585
780
64
6
0
197,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role