Player Matchup

Athena
Athena
Diamond V
ITZJJBANZZ
Athena
Diamond V
Level 170
God Stats
1W - 1L
1,363 SR
Queue Stats
26W - 18L
1,998 MMR
Solo
Ishtar
Ishtar
Diamond II
SickOmega
Ishtar
Diamond II
Level 191
God Stats
3W - 5L
1,744 SR
Queue Stats
60W - 27L
1,955 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond II
UrLocalThugAqua
Sun Wukong
Diamond II
Level 146
God Stats
71W - 52L
1,751 SR
Queue Stats
547W - 516L
2,307 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
Vwdw
Ao Kuang
Diamond V
Level 145
God Stats
42W - 54L
1,535 SR
Queue Stats
732W - 706L
1,961 MMR
Solo
Raijin
Raijin
Diamond V
xxFxnalJudgement
Raijin
Diamond V
Level 202
God Stats
2W - 0L
1,835 SR
Queue Stats
56W - 35L
2,022 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 171
1,646 SR
2,049 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,633 SR
2,048 MMR
Tyr
Tyr
Diamond IV
DontCryBebe
Tyr
Diamond IV
Level 63
God Stats
31W - 31L
1,591 SR
Queue Stats
246W - 243L
2,116 MMR
Solo
Charon
Charon
Platinum III
Maruchan07
Charon
Platinum III
Level 142
God Stats
37W - 25L
1,680 SR
Queue Stats
265W - 250L
1,913 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
TimmyTwoStep
Baba Yaga
Platinum I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 111L
1,939 MMR
Solo
Ullr
Ullr
Diamond III
UUnityy
Ullr
Diamond III
Level 67
God Stats
4W - 3L
1,736 SR
Queue Stats
87W - 50L
2,221 MMR
Solo
Hercules
Hercules
Platinum I
YmirIsWhere
Hercules
Platinum I
Level 155
God Stats
30W - 22L
1,661 SR
Queue Stats
842W - 806L
2,048 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ITZJJBANZZ
Athena
16
1 / 0 / 19
13,479
613
5,694
19,305
23,354
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
SickOmega
Ishtar
20
6 / 0 / 7
15,483
704
22,376
20,145
11,861
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
UrLocalThugAqua
Sun Wukong
19
6 / 0 / 5
14,777
672
15,583
25,843
25,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Vwdw
Ao Kuang
20
10 / 1 / 10
15,460
703
21,522
24,304
12,943
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 2 / 10
14,735
670
21,683
13,419
7,180
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
FreyaThothHe BoChernobog

VS

Bans
AwilixArachneAresKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
8,915
405
4,173
11,437
9,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
Maruchan07
Charon
15
2 / 4 / 0
10,559
480
9,799
24,483
29,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
TimmyTwoStep
Baba Yaga
17
1 / 7 / 2
10,463
476
11,928
23,165
17,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ullr
UUnityy
Ullr
18
0 / 4 / 0
10,905
496
18,407
25,076
13,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
YmirIsWhere
Hercules
14
0 / 9 / 2
9,392
427
9,694
27,522
14,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
8
27
Kills
3
3
Deaths
27
51
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Athena
ITZJJBANZZ
Athena
1
0
19
10.5
L
Charon
Maruchan07
Charon
2
4
0
0.5
W
Ishtar
SickOmega
Ishtar
6
0
7
9.5
L
Baba Yaga
TimmyTwoStep
Baba Yaga
1
7
2
0.29
L
Ullr
UUnityy
Ullr
0
4
0
0
W
Sun Wukong
UrLocalThugAqua
Sun Wukong
6
0
5
8.5
W
Ao Kuang
Vwdw
Ao Kuang
10
1
10
15
L
Hercules
YmirIsWhere
Hercules
0
9
2
0.11
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,858
Damage
54,001
103,016
Taken
111,683
81,114
Mitigated
84,302
44,985
Healing
17,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,173
473
0
4,057
11,437
9,277
0
2,223
9,214
1,141
50,878
W
Athena
ITZJJBANZZ
Athena
5,694
1,309
159
6,740
19,305
23,354
1,449
5,741
13,504
23,249
1,239
L
Charon
Maruchan07
Charon
9,799
704
0
4,869
24,483
29,068
0
11,197
13,286
45,902
0
W
Ishtar
SickOmega
Ishtar
22,376
11,210
0
12,306
20,145
11,861
9,452
2,823
17,250
0
155,950
L
Baba Yaga
TimmyTwoStep
Baba Yaga
11,928
1,050
0
3,491
23,165
17,688
0
14,108
9,057
94,456
0
L
Ullr
UUnityy
Ullr
18,407
8,106
0
2,618
25,076
13,720
1,580
7,172
17,904
0
135,263
W
Sun Wukong
UrLocalThugAqua
Sun Wukong
15,583
2,231
0
10,050
25,843
25,776
201
4,951
20,760
0
107,009
W
Ao Kuang
Vwdw
Ao Kuang
21,522
5,156
0
12,390
24,304
12,943
6,424
5,264
18,877
149,038
4,061
L
Hercules
YmirIsWhere
Hercules
9,694
3,320
0
2,399
27,522
14,549
0
13,294
14,228
0
72,770
W
21,683
1,357
0
3,340
13,419
7,180
2,518
6,045
7,198
149,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,934
Gold Earned
50,234
721
Minions Killed
621
0
Camps Cleared
0
2,413,686
Distance Traveled
2,036,913
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,915
405
88
4
0
290,900
0
W
Athena
13,479
613
19
1
0
503,980
11
L
Charon
10,559
480
46
2
0
481,757
6
W
Ishtar
15,483
704
205
9
0
439,845
2
L
Baba Yaga
10,463
476
163
7
0
424,506
4
L
Ullr
10,905
496
192
9
0
429,221
1
W
Sun Wukong
14,777
672
133
6
0
510,392
8
W
Ao Kuang
15,460
703
164
7
0
502,803
0
L
Hercules
9,392
427
132
6
0
410,529
2
W
Raijin
14,735
670
200
9
0
456,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role