Player Matchup

Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Maruchan07
Sun Wukong
Platinum III
Level 142
God Stats
2W - 3L
1,162 SR
Queue Stats
265W - 250L
1,913 MMR
Solo
Arachne
Arachne
Platinum III
NaupaSONIC
Arachne
Platinum III
Level 146
God Stats
0W - 1L
1,524 SR
Queue Stats
52W - 44L
1,860 MMR
Solo
Ganesha
Ganesha
Platinum I
TimmyTwoStep
Ganesha
Platinum I
Level 147
God Stats
10W - 8L
1,618 SR
Queue Stats
129W - 111L
1,939 MMR
Solo
Raijin
Raijin
Diamond V
Vwdw
Raijin
Diamond V
Level 145
God Stats
10W - 13L
1,388 SR
Queue Stats
732W - 706L
1,961 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 171
1,438 SR
1,834 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,639 SR
1,927 MMR
Merlin
Merlin
Platinum I
FearDa4Skin
Merlin
Platinum I
Level 89
God Stats
10W - 7L
1,704 SR
Queue Stats
705W - 726L
1,999 MMR
Party 1
Pele
Pele
Diamond V
ITZJJBANZZ
Pele
Diamond V
Level 170
God Stats
1W - 0L
1,453 SR
Queue Stats
26W - 18L
1,975 MMR
Solo
Charon
Charon
Platinum I
Knicks1822
Charon
Platinum I
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 164L
1,969 MMR
Solo
Heimdallr
Heimdallr
Platinum I
YmirIsWhere
Heimdallr
Platinum I
Level 155
God Stats
67W - 69L
1,631 SR
Queue Stats
842W - 806L
2,025 MMR
Solo
Bastet
Bastet
Platinum IV
bigbodytrucks
Bastet
Platinum IV
Level 135
God Stats
9W - 7L
1,908 SR
Queue Stats
894W - 892L
1,669 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
3
0 / 2 / 0
2,854
571
1,545
1,954
542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Maruchan07
Sun Wukong
7
0 / 0 / 0
3,674
735
1,685
3,317
1,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
NaupaSONIC
Arachne
6
1 / 0 / 1
3,630
726
1,562
4,304
1,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ganesha
TimmyTwoStep
Ganesha
6
0 / 2 / 3
3,917
783
2,003
5,426
2,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Vwdw
Raijin
7
3 / 1 / 0
4,127
825
4,189
3,741
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SusanoCabrakanKaliAo Kuang

VS

Bans
AresAwilixThanatosKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
1 / 0 / 0
4,086
817
2,769
3,082
955
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 2
3,330
666
1,402
4,299
1,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Knicks1822
Charon
5
0 / 2 / 5
4,012
802
2,384
4,556
2,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
YmirIsWhere
Heimdallr
7
4 / 1 / 0
4,238
848
2,513
3,951
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
3,667
733
1,707
3,973
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
5
5
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
Merlin
1
0
0
1
W
0
1
2
1
W
Charon
Knicks1822
Charon
0
2
5
1.25
L
Sun Wukong
Maruchan07
Sun Wukong
0
0
0
0
L
Arachne
NaupaSONIC
Arachne
1
0
1
1.5
L
Ganesha
TimmyTwoStep
Ganesha
0
2
3
0.75
L
Raijin
Vwdw
Raijin
3
1
0
3
W
Heimdallr
YmirIsWhere
Heimdallr
4
1
0
4
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,984
Damage
10,775
18,742
Taken
19,861
7,323
Mitigated
7,117
5,179
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,545
1,297
0
52
1,954
542
0
543
1,411
0
8,329
W
Merlin
2,769
230
0
1,955
3,082
955
0
1,527
1,439
28,926
0
W
1,402
323
0
435
4,299
1,221
0
1,271
2,922
0
14,819
W
Charon
Knicks1822
Charon
2,384
827
0
1,513
4,556
2,634
0
2,202
2,250
7,144
0
L
Sun Wukong
Maruchan07
Sun Wukong
1,685
0
0
1,189
3,317
1,465
0
0
3,317
0
21,250
L
Arachne
NaupaSONIC
Arachne
1,562
964
0
1,607
4,304
1,325
0
610
3,694
0
13,953
L
Ganesha
TimmyTwoStep
Ganesha
2,003
198
0
1,096
5,426
2,737
0
2,037
3,389
8,971
0
L
Raijin
Vwdw
Raijin
4,189
616
0
1,235
3,741
1,254
0
1,963
1,778
20,795
0
W
Heimdallr
YmirIsWhere
Heimdallr
2,513
1,937
0
2,401
3,951
1,257
0
810
3,085
0
23,559
W
1,707
307
0
1,577
3,973
1,050
0
0
3,973
0
21,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,202
Gold Earned
19,333
134
Minions Killed
163
0
Camps Cleared
0
562,688
Distance Traveled
562,326
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
2,854
571
20
4
0
58,845
0
W
Merlin
4,086
817
56
11
0
111,458
0
W
Pele
3,330
666
25
5
0
134,691
1
W
Charon
4,012
802
6
1
0
102,543
1
L
Sun Wukong
3,674
735
38
8
0
130,341
2
L
Arachne
3,630
726
30
6
0
147,210
0
L
Ganesha
3,917
783
6
1
0
122,252
4
L
Raijin
4,127
825
40
8
0
104,040
0
W
Heimdallr
4,238
848
36
7
0
95,899
0
W
Bastet
3,667
733
40
8
0
117,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role