Player Matchup

Achilles
Achilles
Gold IV
BAKAblade671
Achilles
Gold IV
Level 128
God Stats
2W - 4L
1,137 SR
Queue Stats
118W - 137L
1,358 MMR
Solo
Xbalanque
Xbalanque
Silver II
Grimm23
Xbalanque
Silver II
Level 108
God Stats
107W - 91L
1,554 SR
Queue Stats
285W - 312L
1,007 MMR
Solo
Surtr
Surtr
Silver III
JumpMastaTcz
Surtr
Silver III
Level 129
God Stats
1W - 2L
1,638 SR
Queue Stats
50W - 62L
920 MMR
Solo
Janus
Janus
Silver I
OGUN-THE-IRON
Janus
Silver I
Level 134
God Stats
6W - 14L
1,229 SR
Queue Stats
422W - 449L
1,158 MMR
Solo
Thanatos
Thanatos
Gold IV
Shimamochi
Thanatos
Gold IV
Level 148
God Stats
33W - 26L
1,572 SR
Queue Stats
391W - 415L
1,361 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,426 SR
1,161 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,541 SR
1,282 MMR
He Bo
He Bo
Silver II
 
He Bo
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Leo_London
Danzaburou
Silver IV
Level 142
God Stats
370W - 359L
1,534 SR
Queue Stats
493W - 555L
903 MMR
Solo
Kukulkan
Kukulkan
Silver II
houssem090
Kukulkan
Silver II
Level 109
God Stats
0W - 4L
1,379 SR
Queue Stats
68W - 68L
1,139 MMR
Solo
Chernobog
Chernobog
Gold IV
zhikouan
Chernobog
Gold IV
Level 149
God Stats
30W - 18L
1,791 SR
Queue Stats
488W - 479L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BAKAblade671
Achilles
11
2 / 0 / 2
6,782
617
3,607
8,733
7,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xbalanque
Grimm23
Xbalanque
11
0 / 0 / 2
6,373
579
2,950
5,038
1,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 1
5,977
543
4,723
8,415
4,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 3
6,398
582
4,721
3,555
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Shimamochi
Thanatos
11
3 / 1 / 2
6,725
611
3,000
10,036
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Zhong KuiArachneAnubisAthena

VS

Bans
Ao KuangApolloFreyaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 1 / 0
5,800
527
3,807
4,976
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
 
Ganesha
7
0 / 2 / 0
4,936
449
1,519
9,628
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Leo_London
Danzaburou
7
0 / 2 / 0
4,893
445
1,229
5,817
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
houssem090
Kukulkan
9
0 / 1 / 0
5,245
477
1,970
3,048
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
zhikouan
Chernobog
9
0 / 2 / 0
5,616
511
1,795
5,264
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
1
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
0
0
L
Ganesha
 
Ganesha
0
2
0
0
W
Achilles
BAKAblade671
Achilles
2
0
2
3
W
Xbalanque
Grimm23
Xbalanque
0
0
2
1
W
2
0
1
2.5
L
Danzaburou
Leo_London
Danzaburou
0
2
0
0
W
1
0
3
2.5
W
Thanatos
Shimamochi
Thanatos
3
1
2
4
L
Kukulkan
houssem090
Kukulkan
0
1
0
0
L
Chernobog
zhikouan
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,001
Damage
10,320
35,777
Taken
28,733
19,016
Mitigated
10,810
13,931
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,807
249
0
2,689
4,976
1,555
0
954
3,952
39,010
0
L
Ganesha
 
Ganesha
1,519
205
0
2,714
9,628
5,074
0
2,393
7,125
12,782
0
W
Achilles
BAKAblade671
Achilles
3,607
696
0
2,233
8,733
7,689
14
1,700
7,033
27
38,427
W
Xbalanque
Grimm23
Xbalanque
2,950
1,387
0
2,487
5,038
1,782
930
673
4,365
0
50,546
W
4,723
1,579
0
1,238
8,415
4,569
0
3,796
4,619
473
29,627
L
Danzaburou
Leo_London
Danzaburou
1,229
660
0
1,947
5,817
1,648
0
348
5,441
0
23,108
W
4,721
481
0
285
3,555
1,193
25
1,359
2,196
46,904
0
W
Thanatos
Shimamochi
Thanatos
3,000
816
0
7,688
10,036
3,783
100
823
9,213
0
47,717
L
Kukulkan
houssem090
Kukulkan
1,970
239
0
750
3,048
1,080
0
703
2,293
30,744
0
L
Chernobog
zhikouan
Chernobog
1,795
890
0
1,566
5,264
1,453
0
245
4,979
0
34,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
26,490
345
Minions Killed
281
0
Camps Cleared
0
1,210,248
Distance Traveled
985,724
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,800
527
82
7
0
206,005
0
L
Ganesha
4,936
449
10
1
0
226,406
4
W
Achilles
6,782
617
76
7
0
225,058
3
W
Xbalanque
6,373
579
83
8
0
211,462
5
W
Surtr
5,977
543
37
3
0
239,988
1
L
Danzaburou
4,893
445
40
4
0
154,325
0
W
Janus
6,398
582
71
6
0
248,891
2
W
Thanatos
6,725
611
78
7
0
284,849
2
L
Kukulkan
5,245
477
71
6
0
189,264
3
L
Chernobog
5,616
511
78
7
0
209,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role