Player Matchup

Zhong Kui
Zhong Kui
SaveNoRandom
Zhong Kui
Level 34
God Stats
1W - 1L
1,650 SR
Queue Stats
25W - 24L
1,321 Elo+
Party 1
Ix Chel
Ix Chel
Wulf1292
Ix Chel
Level 99
God Stats
5W - 7L
1,665 SR
Queue Stats
215W - 207L
1,487 Elo+
Solo
Eset
Eset
lobowolfie1
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,237 Elo+
Party 1
Team Averages
Level 54
1,605 SR
1,348 Elo+

VS

Team Averages
Level 127
1,499 SR
1,381 Elo+
Thoth
Thoth
AKUxVILLAIN
Thoth
Level 108
God Stats
6W - 3L
1,446 SR
Queue Stats
363W - 370L
1,411 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AyoBlkDynamite_
Tsukuyomi
Level 114
God Stats
49W - 32L
1,555 SR
Queue Stats
377W - 411L
1,330 Elo+
Party 2
Fafnir
Fafnir
CJ THE TAURUS
Fafnir
Level 159
God Stats
87W - 80L
1,496 SR
Queue Stats
501W - 554L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SaveNoRandom
Zhong Kui
9
1 / 5 / 3
7,052
705
3,496
8,165
5,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
Wulf1292
Ix Chel
11
4 / 1 / 1
8,344
834
7,162
7,523
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 3
6,883
688
2,038
5,555
1,582
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 2
9,107
911
8,606
4,308
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
AyoBlkDynamite_
Tsukuyomi
10
1 / 2 / 7
7,344
734
6,440
6,831
3,996
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 2 / 6
7,401
740
2,873
9,996
9,164
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
9
9
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Tsukuyomi
AyoBlkDynamite_
Tsukuyomi
1
2
7
2.25
W
1
2
6
2
L
Zhong Kui
SaveNoRandom
Zhong Kui
1
5
3
0.5
L
Ix Chel
Wulf1292
Ix Chel
4
1
1
4.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,696
Damage
17,919
21,243
Taken
21,135
9,688
Mitigated
14,651
4,414
Healing
522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,606
405
0
0
4,308
1,491
364
2,389
1,761
41,104
0
W
Tsukuyomi
AyoBlkDynamite_
Tsukuyomi
6,440
1,098
0
208
6,831
3,996
0
3,441
3,164
0
20,271
W
2,873
192
0
314
9,996
9,164
150
6,630
3,074
6,635
0
L
Zhong Kui
SaveNoRandom
Zhong Kui
3,496
427
185
781
8,165
5,230
0
4,666
3,499
11,890
0
L
Ix Chel
Wulf1292
Ix Chel
7,162
1,336
969
2,039
7,523
2,876
0
3,199
4,324
24,451
0
L
2,038
319
219
221
5,555
1,582
0
3,922
1,633
14,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,279
Gold Earned
23,852
71
Minions Killed
82
0
Camps Cleared
0
441,956
Distance Traveled
491,914
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,107
911
63
6
0
150,305
2
W
Tsukuyomi
7,344
734
13
1
0
192,008
0
W
Fafnir
7,401
740
6
1
0
149,601
0
L
Zhong Kui
7,052
705
17
2
0
130,555
0
L
Ix Chel
8,344
834
36
4
0
170,772
0
L
Eset
6,883
688
18
2
0
140,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role