Player Matchup

Ravana
Ravana
Beepeedee
Ravana
Level 153
God Stats
3W - 2L
1,922 SR
Queue Stats
192W - 196L
1,531 Elo+
Solo
Charybdis
Charybdis
BombaStrong
Charybdis
Level 118
God Stats
4W - 6L
1,462 SR
Queue Stats
662W - 672L
1,481 Elo+
Solo
Jing Wei
Jing Wei
Mafarus
Jing Wei
Level 49
God Stats
0W - 2L
1,337 SR
Queue Stats
20W - 33L
1,460 Elo+
Solo
Cerberus
Cerberus
Voxlette
Cerberus
Level 116
God Stats
4W - 3L
1,603 SR
Queue Stats
479W - 453L
1,494 Elo+
Solo
Chernobog
Chernobog
jukebox2015
Chernobog
Level 157
God Stats
1W - 5L
1,120 SR
Queue Stats
128W - 101L
1,503 Elo+
Solo
Team Averages
Level 119
1,489 SR
1,494 Elo+

VS

Team Averages
Level 120
1,607 SR
1,600 Elo+
Jormungandr
Jormungandr
AzonTo
Jormungandr
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,884 Elo+
Solo
Ymir
Ymir
BigFatSpacePanda
Ymir
Level 142
God Stats
4W - 3L
1,870 SR
Queue Stats
94W - 98L
1,515 Elo+
Solo
Ishtar
Ishtar
NOsb
Ishtar
Level 49
God Stats
2W - 5L
1,404 SR
Queue Stats
229W - 221L
1,553 Elo+
Solo
Merlin
Merlin
Pogback
Merlin
Level 184
God Stats
23W - 22L
1,447 SR
Queue Stats
1,210W - 1,158L
1,559 Elo+
Solo
Atlas
Atlas
everduba
Atlas
Level 145
God Stats
4W - 0L
1,814 SR
Queue Stats
160W - 149L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Beepeedee
Ravana
15
4 / 6 / 2
8,358
760
6,933
12,498
12,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
BombaStrong
Charybdis
13
1 / 8 / 8
8,105
737
6,851
13,423
6,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Mafarus
Jing Wei
14
2 / 6 / 4
8,018
729
8,923
14,729
7,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Voxlette
Cerberus
13
1 / 6 / 6
8,141
740
8,416
20,032
16,605
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
jukebox2015
Chernobog
16
3 / 6 / 6
9,205
837
9,653
13,008
7,327
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AzonTo
Jormungandr
15
10 / 4 / 12
10,216
929
13,078
14,587
18,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 3 / 12
9,733
885
6,343
16,230
23,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ishtar
NOsb
Ishtar
17
10 / 2 / 13
10,673
970
20,744
10,505
5,968
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Pogback
Merlin
17
2 / 2 / 21
9,732
885
16,084
8,527
5,983
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
everduba
Atlas
17
5 / 2 / 23
10,918
993
10,911
15,677
22,319
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
113
11
Kills
32
32
Deaths
13
26
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AzonTo
Jormungandr
10
4
12
4
L
Ravana
Beepeedee
Ravana
4
6
2
0.83
W
5
3
12
3.67
L
Charybdis
BombaStrong
Charybdis
1
8
8
0.63
L
Jing Wei
Mafarus
Jing Wei
2
6
4
0.67
W
Ishtar
NOsb
Ishtar
10
2
13
8.25
W
Merlin
Pogback
Merlin
2
2
21
6.25
L
Cerberus
Voxlette
Cerberus
1
6
6
0.67
W
Atlas
everduba
Atlas
5
2
23
8.25
L
Chernobog
jukebox2015
Chernobog
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,776
Damage
67,160
73,690
Taken
65,526
50,752
Mitigated
75,959
17,145
Healing
16,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AzonTo
Jormungandr
13,078
3,009
1,139
1,609
14,587
18,479
739
1,570
12,841
18,941
1,314
L
Ravana
Beepeedee
Ravana
6,933
915
566
1,723
12,498
12,412
84
5,361
6,897
0
14,247
W
6,343
1,044
409
4,020
16,230
23,210
556
2,289
13,542
8,755
0
L
Charybdis
BombaStrong
Charybdis
6,851
2,566
1,026
699
13,423
6,782
182
10,016
3,304
0
12,776
L
Jing Wei
Mafarus
Jing Wei
8,923
6,486
1,562
2,798
14,729
7,626
0
10,432
4,212
0
19,160
W
Ishtar
NOsb
Ishtar
20,744
11,685
447
949
10,505
5,968
5,260
1,936
8,387
0
38,239
W
Merlin
Pogback
Merlin
16,084
1,210
1,020
1,349
8,527
5,983
797
430
8,097
38,687
0
L
Cerberus
Voxlette
Cerberus
8,416
511
1,894
4,347
20,032
16,605
0
9,422
10,395
11,893
0
W
Atlas
everduba
Atlas
10,911
2,981
1,399
3,891
15,677
22,319
313
2,191
13,224
20,963
1,036
L
Chernobog
jukebox2015
Chernobog
9,653
3,925
1,099
1,431
13,008
7,327
0
8,024
4,816
0
27,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,827
Gold Earned
51,272
108
Minions Killed
112
0
Camps Cleared
0
855,365
Distance Traveled
991,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,216
929
22
2
0
188,135
0
L
Ravana
8,358
760
16
1
0
192,165
0
W
Ymir
9,733
885
5
0
0
201,815
0
L
Charybdis
8,105
737
9
1
0
144,793
0
L
Jing Wei
8,018
729
32
3
0
169,132
0
W
Ishtar
10,673
970
32
3
0
175,448
0
W
Merlin
9,732
885
36
3
0
208,751
0
L
Cerberus
8,141
740
16
1
0
185,734
0
W
Atlas
10,918
993
17
2
0
217,843
0
L
Chernobog
9,205
837
35
3
0
163,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role