Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Beeg_cheese
Ares
Level 15
God Stats
0W - 4L
1,246 SR
Queue Stats
10W - 16L
1,351 Elo+
Party 1
Chiron
Chiron
CrimsonRose8441
Chiron
Level 75
God Stats
0W - 1L
1,284 SR
Queue Stats
6W - 8L
1,247 Elo+
Party 1
Anubis
Anubis
NatsuDeuz
Anubis
Level 126
God Stats
7W - 13L
1,405 SR
Queue Stats
366W - 348L
1,458 Elo+
Solo
Mercury
Mercury
ZRaptorX99
Mercury
Level 125
God Stats
3W - 5L
1,520 SR
Queue Stats
398W - 374L
1,564 Elo+
Solo
Team Averages
Level 92
1,391 SR
1,424 Elo+

VS

Team Averages
Level 56
1,569 SR
1,474 Elo+
Apollo
Apollo
IAmVi
Apollo
Level 24
God Stats
11W - 4L
1,850 SR
Queue Stats
37W - 35L
1,446 Elo+
Party 2
Sobek
Sobek
NaomiVR
Sobek
Level 57
God Stats
7W - 1L
1,500 SR
Queue Stats
51W - 40L
1,534 Elo+
Party 2
Thor
Thor
RockStarOnAddys
Thor
Level 64
God Stats
8W - 10L
1,545 SR
Queue Stats
257W - 262L
1,463 Elo+
Solo
Achilles
Achilles
Senpai6104
Achilles
Level 81
God Stats
51W - 51L
1,445 SR
Queue Stats
738W - 695L
1,497 Elo+
Solo
Kukulkan
Kukulkan
XXXSnak3Eye2XXX
Kukulkan
Level 56
God Stats
15W - 12L
1,506 SR
Queue Stats
272W - 283L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 1 / 0
6,409
493
2,671
10,959
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 2 / 2
6,098
469
4,024
12,404
11,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 4 / 1
6,111
470
5,876
9,053
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
NatsuDeuz
Anubis
15
2 / 2 / 1
8,785
676
4,588
9,476
5,253
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ZRaptorX99
Mercury
13
0 / 1 / 0
7,810
601
2,550
10,474
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IAmVi
Apollo
12
6 / 0 / 3
7,381
568
12,356
10,464
4,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
NaomiVR
Sobek
12
2 / 1 / 6
7,282
560
5,041
8,352
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 2
7,438
572
4,260
10,501
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Senpai6104
Achilles
13
0 / 0 / 0
7,309
562
5,847
7,776
7,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
14
1 / 1 / 3
8,056
620
3,750
2,151
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
10
10
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
1
0
1
L
0
2
2
0.5
L
1
4
1
0.38
W
Apollo
IAmVi
Apollo
6
0
3
7.5
W
Sobek
NaomiVR
Sobek
2
1
6
5
L
Anubis
NatsuDeuz
Anubis
2
2
1
1.25
W
1
2
2
1
W
Achilles
Senpai6104
Achilles
0
0
0
0
W
Kukulkan
1
1
3
2.5
L
Mercury
ZRaptorX99
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,709
Damage
31,254
52,366
Taken
39,244
32,702
Mitigated
23,555
18,303
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,671
1,808
352
4,538
10,959
5,988
0
1,636
9,323
0
34,372
L
4,024
686
0
2,412
12,404
11,359
0
2,873
9,531
18,869
0
L
5,876
3,693
650
2,526
9,053
3,487
697
2,486
6,567
0
31,684
W
Apollo
IAmVi
Apollo
12,356
8,634
0
3,658
10,464
4,047
544
2,255
8,034
0
41,323
W
Sobek
NaomiVR
Sobek
5,041
706
284
3,100
8,352
7,850
174
2,083
6,219
23,238
274
L
Anubis
NatsuDeuz
Anubis
4,588
209
0
5,381
9,476
5,253
171
1,522
7,954
101,008
0
W
4,260
972
0
4,697
10,501
3,779
0
2,894
7,582
0
58,278
W
Achilles
Senpai6104
Achilles
5,847
1,074
0
1,603
7,776
7,333
0
0
7,726
0
48,060
W
Kukulkan
3,750
173
0
509
2,151
546
781
1,380
771
64,384
0
L
Mercury
ZRaptorX99
Mercury
2,550
800
0
2,444
10,474
6,615
0
0
10,474
0
58,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,213
Gold Earned
37,466
419
Minions Killed
380
0
Camps Cleared
0
1,308,612
Distance Traveled
1,334,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,409
493
70
5
0
259,946
0
L
Ares
6,098
469
27
2
0
259,187
0
L
Chiron
6,111
470
40
3
0
242,018
0
W
Apollo
7,381
568
70
5
0
266,924
0
W
Sobek
7,282
560
22
2
0
264,404
0
L
Anubis
8,785
676
165
13
0
245,321
0
W
Thor
7,438
572
86
7
0
291,446
0
W
Achilles
7,309
562
76
6
0
222,019
0
W
Kukulkan
8,056
620
126
10
0
289,608
0
L
Mercury
7,810
601
117
9
0
302,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role