Player Matchup

Agni
Agni
CapitanAdriel
Agni
Level 146
God Stats
6W - 7L
1,389 SR
Queue Stats
198W - 179L
1,542 Elo+
Party 1
Lancelot
Lancelot
Impellus
Lancelot
Level 160
God Stats
1W - 7L
1,183 SR
Queue Stats
563W - 561L
1,436 Elo+
Solo
Artio
Artio
KINGXBOX1234566
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 310L
1,528 Elo+
Party 3
Chaac
Chaac
TICKLEMYELMO808
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 109L
1,574 Elo+
Party 3
Surtr
Surtr
YEGO SVETLOST
Surtr
Level 146
God Stats
2W - 4L
1,437 SR
Queue Stats
47W - 50L
1,509 Elo+
Party 1
Team Averages
Level 137
1,402 SR
1,518 Elo+

VS

Team Averages
Level 115
1,527 SR
1,502 Elo+
The Morrigan
The Morrigan
Gkiv
The Morrigan
Level 77
God Stats
5W - 4L
1,466 SR
Queue Stats
116W - 104L
1,507 Elo+
Solo
Sobek
Sobek
OO2AetherFox
Sobek
Level 125
God Stats
3W - 0L
1,645 SR
Queue Stats
35W - 43L
1,373 Elo+
Party 2
Neith
Neith
SlyGam3rtag
Neith
Level 126
God Stats
5W - 7L
1,519 SR
Queue Stats
141W - 113L
1,598 Elo+
Solo
Cliodhna
Cliodhna
shmeglet69
Cliodhna
Level 97
God Stats
20W - 7L
1,445 SR
Queue Stats
143W - 126L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
yToxicAngel
Sun Wukong
Level 152
God Stats
7W - 6L
1,560 SR
Queue Stats
64W - 62L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,121
512
3,397
6,542
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Impellus
Lancelot
9
1 / 2 / 0
5,392
539
3,181
8,674
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
4,974
497
1,976
6,532
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 0
4,959
496
2,779
6,511
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
5,818
582
4,502
10,007
4,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gkiv
The Morrigan
12
3 / 0 / 1
7,301
730
4,433
4,049
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 0
5,335
534
2,170
5,798
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 0 / 2
5,845
585
6,204
3,842
1,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
shmeglet69
Cliodhna
13
4 / 0 / 3
7,172
717
4,775
6,806
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
yToxicAngel
Sun Wukong
10
2 / 0 / 2
6,133
613
4,704
9,311
7,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
11
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
The Morrigan
Gkiv
The Morrigan
3
0
1
3.5
L
Lancelot
Impellus
Lancelot
1
2
0
0.5
L
0
1
1
0.5
W
1
2
0
0.5
W
1
0
2
2
L
1
1
0
1
L
0
3
0
0
W
Cliodhna
shmeglet69
Cliodhna
4
0
3
5.5
W
Sun Wukong
yToxicAngel
Sun Wukong
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,835
Damage
22,286
38,266
Taken
29,806
17,265
Mitigated
17,109
12,409
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,397
131
0
382
6,542
2,371
0
3,173
3,369
31,059
0
W
The Morrigan
Gkiv
The Morrigan
4,433
831
63
1,494
4,049
1,434
368
2,063
1,986
45,679
5,156
L
Lancelot
Impellus
Lancelot
3,181
454
0
2,985
8,674
3,433
0
1,094
7,580
0
34,933
L
1,976
318
155
2,179
6,532
3,319
0
718
5,814
19,357
0
W
2,170
87
0
2,004
5,798
4,361
0
993
4,585
9,393
0
W
6,204
2,398
0
986
3,842
1,265
0
567
3,216
0
45,644
L
2,779
403
0
3,271
6,511
3,319
0
1,048
5,463
0
19,286
L
4,502
2,044
0
3,437
10,007
4,823
9
0
10,007
335
43,245
W
Cliodhna
shmeglet69
Cliodhna
4,775
869
0
3,850
6,806
2,720
0
201
6,581
0
56,225
W
Sun Wukong
yToxicAngel
Sun Wukong
4,704
1,200
0
1,075
9,311
7,329
0
1,351
7,960
0
43,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,264
Gold Earned
31,786
276
Minions Killed
355
0
Camps Cleared
0
1,068,863
Distance Traveled
1,101,412
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,121
512
56
6
0
196,101
0
W
The Morrigan
7,301
730
95
10
0
198,378
0
L
Lancelot
5,392
539
71
7
0
258,353
0
L
Artio
4,974
497
41
4
0
220,295
0
W
Sobek
5,335
534
17
2
0
229,976
2
W
Neith
5,845
585
75
8
0
192,675
1
L
Chaac
4,959
496
31
3
0
209,192
0
L
Surtr
5,818
582
77
8
0
184,922
0
W
Cliodhna
7,172
717
101
10
0
268,732
0
W
Sun Wukong
6,133
613
67
7
0
211,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role