Player Matchup

Fenrir
Fenrir
Azitras
Fenrir
Level 120
God Stats
1W - 0L
1,085 SR
Queue Stats
23W - 58L
1,293 Elo+
Party 1
Thanatos
Thanatos
Ethesquid
Thanatos
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,540 Elo+
Party 2
Chernobog
Chernobog
KingRektem
Chernobog
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 51L
1,456 Elo+
Party 2
Anubis
Anubis
UPineapple
Anubis
Level 128
God Stats
1W - 2L
1,279 SR
Queue Stats
287W - 302L
1,498 Elo+
Solo
Sylvanus
Sylvanus
alex112297
Sylvanus
Level 140
God Stats
1W - 6L
1,355 SR
Queue Stats
38W - 77L
1,326 Elo+
Party 1
Team Averages
Level 124
1,344 SR
1,423 Elo+

VS

Team Averages
Level 128
1,639 SR
1,496 Elo+
Ah Puch
Ah Puch
DownwardThrone
Ah Puch
Level 129
God Stats
7W - 3L
1,668 SR
Queue Stats
298W - 317L
1,455 Elo+
Solo
Zeus
Zeus
HAVI94
Zeus
Level 149
God Stats
1W - 2L
1,716 SR
Queue Stats
372W - 366L
1,488 Elo+
Solo
Arachne
Arachne
Izuni
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 65L
1,613 Elo+
Solo
Sylvanus
Sylvanus
ice_burg_slim89
Sylvanus
Level 147
God Stats
2W - 4L
1,604 SR
Queue Stats
128W - 117L
1,478 Elo+
Solo
Loki
Loki
krisss2fly
Loki
Level 89
God Stats
0W - 1L
1,709 SR
Queue Stats
76W - 78L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Azitras
Fenrir
15
1 / 7 / 8
10,058
671
5,936
17,456
7,429
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Ethesquid
Thanatos
15
1 / 9 / 6
9,626
642
6,948
13,859
5,656
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
KingRektem
Chernobog
20
8 / 4 / 9
12,673
845
19,059
14,387
6,677
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
UPineapple
Anubis
20
7 / 4 / 7
13,518
901
16,248
13,786
7,648
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
alex112297
Sylvanus
17
1 / 2 / 11
10,296
686
3,595
11,058
12,138
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 14
12,085
806
21,712
14,233
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
HAVI94
Zeus
1
0 / 0 / 0
3,656
244
0
0
0
Arachne
Izuni
Arachne
20
12 / 6 / 11
11,651
777
17,664
21,701
27,156
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
18
4 / 4 / 13
9,895
660
8,813
17,935
14,138
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
5 / 4 / 7
8,988
599
5,036
7,980
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
71
18
Kills
26
26
Deaths
19
41
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Azitras
Fenrir
1
7
8
0.71
L
5
5
14
2.4
W
Thanatos
Ethesquid
Thanatos
1
9
6
0.44
L
Zeus
HAVI94
Zeus
0
0
0
0
L
Arachne
Izuni
Arachne
12
6
11
2.92
W
Chernobog
KingRektem
Chernobog
8
4
9
3.13
W
Anubis
UPineapple
Anubis
7
4
7
2.63
W
Sylvanus
alex112297
Sylvanus
1
2
11
3.25
L
Sylvanus
4
4
13
2.63
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,786
Damage
53,225
70,546
Taken
61,849
39,548
Mitigated
50,629
21,796
Healing
18,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Azitras
Fenrir
5,936
1,454
1,476
3,057
17,456
7,429
29
8,216
8,951
0
14,124
L
21,712
701
614
1,947
14,233
6,567
510
3,600
10,633
56,394
0
W
Thanatos
Ethesquid
Thanatos
6,948
2,050
464
2,555
13,859
5,656
809
4,950
8,449
0
12,238
L
Zeus
HAVI94
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
Izuni
Arachne
17,664
8,766
658
5,587
21,701
27,156
158
8,302
13,399
3,404
20,302
W
Chernobog
KingRektem
Chernobog
19,059
12,283
575
2,349
14,387
6,677
1,284
7,512
6,665
0
46,830
W
Anubis
UPineapple
Anubis
16,248
275
1,278
5,113
13,786
7,648
955
5,522
7,960
53,498
0
W
Sylvanus
alex112297
Sylvanus
3,595
1,089
2,512
2,417
11,058
12,138
489
6,608
4,341
9,378
0
L
Sylvanus
8,813
516
3,781
4,856
17,935
14,138
324
5,205
12,730
14,670
0
L
5,036
441
322
628
7,980
2,768
0
2,736
5,244
0
12,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,171
Gold Earned
46,275
276
Minions Killed
137
0
Camps Cleared
0
1,179,707
Distance Traveled
750,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,058
671
24
2
0
252,380
0
L
Ah Puch
12,085
806
82
5
0
207,138
0
W
Thanatos
9,626
642
20
1
0
233,653
0
L
Zeus
3,656
244
0
0
0
0
0
L
Arachne
11,651
777
26
2
0
219,210
0
W
Chernobog
12,673
845
83
6
0
266,725
0
W
Anubis
13,518
901
121
8
0
235,116
0
W
Sylvanus
10,296
686
28
2
0
191,833
0
L
Sylvanus
9,895
660
14
1
0
180,604
0
L
Loki
8,988
599
15
1
0
143,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role