Player Matchup

Heimdallr
Heimdallr
Knut5535
Heimdallr
Level 145
God Stats
15W - 16L
1,568 SR
Queue Stats
754W - 726L
1,587 Elo+
Solo
Kukulkan
Kukulkan
Msiking
Kukulkan
Level 126
God Stats
1W - 1L
1,619 SR
Queue Stats
14W - 12L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MucinexMax
Morgan Le Fay
Level 123
God Stats
18W - 33L
1,327 SR
Queue Stats
876W - 908L
1,471 Elo+
Solo
Bacchus
Bacchus
SH311833
Bacchus
Level 155
God Stats
0W - 2L
1,571 SR
Queue Stats
102W - 105L
1,456 Elo+
Solo
Nike
Nike
brotatoV2
Nike
Level 153
God Stats
3W - 2L
1,484 SR
Queue Stats
213W - 201L
1,546 Elo+
Solo
Team Averages
Level 140
1,514 SR
1,522 Elo+

VS

Team Averages
Level 136
1,619 SR
1,537 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CrimsonCrowz
Lancelot
Level 146
God Stats
6W - 0L
1,819 SR
Queue Stats
160W - 57L
1,714 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PRJ00
Ah Muzen Cab
Level 44
God Stats
8W - 12L
1,636 SR
Queue Stats
271W - 300L
1,500 Elo+
Solo
Ra
Ra
litaa1
Ra
Level 150
God Stats
7W - 5L
1,622 SR
Queue Stats
219W - 221L
1,442 Elo+
Solo
Hercules
Hercules
xNGUxEpic
Hercules
Level 155
God Stats
8W - 8L
1,519 SR
Queue Stats
714W - 732L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Knut5535
Heimdallr
13
0 / 0 / 1
8,057
1,007
11,194
10,313
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Msiking
Kukulkan
13
1 / 4 / 0
8,430
1,054
8,216
9,243
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
MucinexMax
Morgan Le Fay
13
0 / 2 / 0
7,501
938
2,216
4,176
1,563
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SH311833
Bacchus
13
0 / 2 / 0
8,456
1,057
4,255
12,384
11,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nike
13
0 / 1 / 1
7,962
995
5,544
11,267
9,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

283

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 1 / 4
8,197
1,025
6,875
7,665
3,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
CrimsonCrowz
Lancelot
14
4 / 0 / 3
9,464
1,183
12,600
7,132
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
PRJ00
Ah Muzen Cab
14
1 / 0 / 7
8,629
1,079
7,929
5,181
2,064
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
14
2 / 0 / 2
8,282
1,035
6,501
4,370
1,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hercules
xNGUxEpic
Hercules
14
1 / 0 / 6
8,379
1,047
11,091
13,643
14,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
9
9
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
1
4
3
W
Lancelot
CrimsonCrowz
Lancelot
4
0
3
5.5
L
Heimdallr
Knut5535
Heimdallr
0
0
1
0.5
L
Kukulkan
Msiking
Kukulkan
1
4
0
0.25
L
Morgan Le Fay
MucinexMax
Morgan Le Fay
0
2
0
0
W
Ah Muzen Cab
PRJ00
Ah Muzen Cab
1
0
7
4.5
L
Bacchus
SH311833
Bacchus
0
2
0
0
L
Nike
0
1
1
0.5
W
Ra
2
0
2
3
W
Hercules
xNGUxEpic
Hercules
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,425
Damage
44,996
47,383
Taken
37,991
31,175
Mitigated
25,448
6,801
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,875
1,384
0
1,654
7,665
3,677
0
3,576
4,089
0
27,423
W
Lancelot
CrimsonCrowz
Lancelot
12,600
2,346
0
271
7,132
3,322
0
1,794
5,338
0
29,672
L
Heimdallr
Knut5535
Heimdallr
11,194
5,133
0
1,743
10,313
4,908
0
394
9,597
0
26,218
L
Kukulkan
Msiking
Kukulkan
8,216
386
0
250
9,243
3,769
0
347
8,360
36,194
0
L
Morgan Le Fay
MucinexMax
Morgan Le Fay
2,216
249
0
561
4,176
1,563
0
483
3,613
9,845
0
W
Ah Muzen Cab
PRJ00
Ah Muzen Cab
7,929
2,409
122
293
5,181
2,064
0
1,412
3,619
0
17,906
L
Bacchus
SH311833
Bacchus
4,255
1,009
0
3,832
12,384
11,562
0
2,905
9,005
10,446
0
L
Nike
5,544
249
0
415
11,267
9,373
0
2,372
8,528
0
9,825
W
Ra
6,501
900
1,247
566
4,370
1,664
0
2,434
1,786
19,508
0
W
Hercules
xNGUxEpic
Hercules
11,091
3,120
0
3,103
13,643
14,721
0
5,171
7,380
0
15,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,406
Gold Earned
42,951
199
Minions Killed
177
4
Camps Cleared
8
727,193
Distance Traveled
897,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,197
1,025
50
6
2
170,278
0
W
Lancelot
9,464
1,183
48
6
4
216,066
0
L
Heimdallr
8,057
1,007
46
6
1
149,288
0
L
Kukulkan
8,430
1,054
105
13
1
164,952
0
L
Morgan Le Fay
7,501
938
22
3
0
88,508
0
W
Ah Muzen Cab
8,629
1,079
29
4
2
151,719
0
L
Bacchus
8,456
1,057
9
1
2
153,018
0
L
Nike
7,962
995
17
2
0
171,427
0
W
Ra
8,282
1,035
39
5
0
161,724
0
W
Hercules
8,379
1,047
11
1
0
197,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role