Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
A-A-Ron6669
Kumbhakarna
Silver II
Level 85
God Stats
57W - 68L
1,453 SR
Queue Stats
125W - 126L
1,310 MMR
Party 1
Apollo
Apollo
Silver IV
EssentialRuben
Apollo
Silver IV
Level 90
God Stats
0W - 1L
1,378 SR
Queue Stats
13W - 26L
1,145 MMR
Party 4
Agni
Agni
Silver I
KNB SMAUG xX
Agni
Silver I
Level 89
God Stats
15W - 17L
1,497 SR
Queue Stats
250W - 283L
1,272 MMR
Solo
King Arthur
King Arthur
Silver IV
fancyPandaH
King Arthur
Silver IV
Level 128
God Stats
0W - 1L
1,443 SR
Queue Stats
2W - 3L
1,444 MMR
Party 4
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,454 SR
1,334 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,439 SR
1,283 MMR
Horus
Horus
Gold IV
Davyn907
Horus
Gold IV
Level 140
God Stats
4W - 6L
1,303 SR
Queue Stats
292W - 292L
1,275 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
FoeverCIRE
Erlang Shen
Gold IV
Level 103
God Stats
1W - 2L
1,346 SR
Queue Stats
215W - 217L
1,469 MMR
Party 3
Freya
Freya
Gold II
GODDESS 0F KAOS
Freya
Gold II
Level 181
God Stats
18W - 15L
1,619 SR
Queue Stats
788W - 804L
1,464 MMR
Party 2
Bellona
Bellona
Silver II
Zakarta42
Bellona
Silver II
Level 138
God Stats
26W - 23L
1,624 SR
Queue Stats
81W - 81L
1,153 MMR
Party 2
Kukulkan
Kukulkan
Silver II
cuhhhhhh
Kukulkan
Silver II
Level 88
God Stats
4W - 2L
1,302 SR
Queue Stats
150W - 143L
1,052 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 1 / 1
5,291
529
4,216
9,609
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kumbhakarna
A-A-Ron6669
Kumbhakarna
6
0 / 2 / 1
4,586
459
1,858
10,131
5,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 3 / 1
4,888
489
6,026
6,443
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 0 / 0
5,967
597
6,184
3,825
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
fancyPandaH
King Arthur
9
0 / 2 / 0
5,024
502
5,229
8,876
7,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AnubisKaliPele

VS

Bans
Ao KuangThanatosPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Davyn907
Horus
9
1 / 1 / 3
5,630
563
4,301
8,359
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
FoeverCIRE
Erlang Shen
11
2 / 0 / 3
6,236
624
5,279
11,035
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 1 / 1
5,439
544
7,676
6,326
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Zakarta42
Bellona
11
2 / 0 / 0
6,614
661
5,257
9,481
7,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
cuhhhhhh
Kukulkan
10
0 / 1 / 2
5,708
571
2,686
4,503
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
8
8
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
1
1.5
L
Kumbhakarna
A-A-Ron6669
Kumbhakarna
0
2
1
0.25
W
Horus
Davyn907
Horus
1
1
3
2.5
L
1
3
1
0.5
W
Erlang Shen
FoeverCIRE
Erlang Shen
2
0
3
3.5
W
3
1
1
3.5
L
1
0
0
1
W
Bellona
Zakarta42
Bellona
2
0
0
2
W
Kukulkan
cuhhhhhh
Kukulkan
0
1
2
1
L
King Arthur
fancyPandaH
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,513
Damage
25,199
38,884
Taken
39,704
19,475
Mitigated
23,221
7,389
Healing
19,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,216
2,836
0
1,620
9,609
3,570
0
1,731
7,787
0
31,290
L
Kumbhakarna
A-A-Ron6669
Kumbhakarna
1,858
75
0
2,680
10,131
5,269
0
4,083
5,838
7,463
0
W
Horus
Davyn907
Horus
4,301
2,125
1,529
3,783
8,359
6,207
0
1,645
6,714
0
12,869
L
6,026
4,423
0
1,020
6,443
2,359
0
3,501
2,942
0
25,871
W
Erlang Shen
FoeverCIRE
Erlang Shen
5,279
3,741
0
5,433
11,035
5,547
0
3,063
7,972
0
53,119
W
7,676
2,829
0
2,945
6,326
2,270
765
581
5,745
32,601
323
L
6,184
329
0
958
3,825
1,183
0
849
2,890
49,428
0
W
Bellona
Zakarta42
Bellona
5,257
2,807
0
4,881
9,481
7,504
216
0
9,481
0
46,220
W
Kukulkan
cuhhhhhh
Kukulkan
2,686
420
0
1,327
4,503
1,693
0
2,753
1,750
39,707
0
L
King Arthur
fancyPandaH
King Arthur
5,229
653
0
1,111
8,876
7,094
0
0
8,876
0
32,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
29,627
244
Minions Killed
333
0
Camps Cleared
0
1,008,434
Distance Traveled
1,023,352
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,291
529
50
5
0
218,660
0
L
Kumbhakarna
4,586
459
6
1
0
202,535
4
W
Horus
5,630
563
11
1
0
209,806
1
L
Apollo
4,888
489
39
4
0
175,231
0
W
Erlang Shen
6,236
624
82
8
0
233,891
0
W
Freya
5,439
544
41
4
0
181,151
4
L
Agni
5,967
597
98
10
0
201,017
0
W
Bellona
6,614
661
96
10
0
206,370
1
W
Kukulkan
5,708
571
103
10
0
192,134
3
L
King Arthur
5,024
502
51
5
0
210,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role