Player Matchup

Ne Zha
Ne Zha
BlackBear Shmiz
Ne Zha
Level 107
God Stats
13W - 8L
1,687 SR
Queue Stats
243W - 231L
1,561 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fist4Wooie69
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,537 Elo+
Solo
Anubis
Anubis
Ghushy
Anubis
Level 161
God Stats
7W - 1L
1,538 SR
Queue Stats
216W - 178L
1,635 Elo+
Solo
Martichoras
Martichoras
Iron_Blaze_818
Martichoras
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,331 Elo+
Solo
Horus
Horus
alexes4
Horus
Level 86
God Stats
1W - 1L
1,307 SR
Queue Stats
288W - 326L
1,404 Elo+
Party 1
Team Averages
Level 102
1,507 SR
1,494 Elo+

VS

Team Averages
Level 128
1,592 SR
1,419 Elo+
Ra
Ra
DripSumICE
Ra
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 80L
1,471 Elo+
Solo
Hachiman
Hachiman
OGSurg
Hachiman
Level 157
God Stats
9W - 3L
1,863 SR
Queue Stats
255W - 277L
1,494 Elo+
Solo
Zeus
Zeus
SoIairee
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,376 Elo+
Solo
Cernunnos
Cernunnos
Super5hotgun
Cernunnos
Level 143
God Stats
1W - 4L
1,524 SR
Queue Stats
216W - 197L
1,535 Elo+
Solo
He Bo
He Bo
Tankest123
He Bo
Level 122
God Stats
2W - 3L
1,572 SR
Queue Stats
33W - 38L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 14
13,315
783
16,207
19,054
18,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Fist4Wooie69
Kumbhakarna
19
4 / 3 / 13
12,551
738
7,862
28,222
29,176
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Ghushy
Anubis
20
15 / 4 / 4
14,033
825
29,667
19,938
11,485
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Martichoras
Iron_Blaze_818
Martichoras
17
1 / 4 / 11
10,860
639
8,595
16,785
8,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
alexes4
Horus
19
0 / 3 / 15
11,314
666
2,741
17,945
23,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 9
11,813
695
18,631
19,559
8,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
OGSurg
Hachiman
6
0 / 2 / 1
7,492
441
0
2,171
347
Zeus
17
3 / 3 / 4
9,994
588
13,284
7,861
3,004
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Super5hotgun
Cernunnos
19
4 / 9 / 4
11,259
662
19,849
21,776
8,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

He Bo
19
6 / 6 / 4
10,720
631
8,640
17,650
7,162
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
27
Kills
15
16
Deaths
27
57
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
2
14
7
L
2
7
9
0.93
W
Kumbhakarna
Fist4Wooie69
Kumbhakarna
4
3
13
3.5
W
Anubis
Ghushy
Anubis
15
4
4
4.25
W
Martichoras
Iron_Blaze_818
Martichoras
1
4
11
1.63
L
Hachiman
OGSurg
Hachiman
0
2
1
0.25
L
Zeus
3
3
4
1.67
L
Cernunnos
Super5hotgun
Cernunnos
4
9
4
0.67
L
He Bo
6
6
4
1.33
W
Horus
alexes4
Horus
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,072
Damage
60,404
101,944
Taken
69,017
90,943
Mitigated
28,089
44,227
Healing
17,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,207
2,592
752
2,897
19,054
18,796
1,710
7,459
10,794
0
40,135
L
18,631
504
4,618
5,585
19,559
8,964
0
11,110
8,449
43,908
0
W
Kumbhakarna
Fist4Wooie69
Kumbhakarna
7,862
676
5,577
8,027
28,222
29,176
684
6,721
21,181
16,706
0
W
Anubis
Ghushy
Anubis
29,667
1,115
1,021
6,918
19,938
11,485
731
8,913
8,979
56,052
0
W
Martichoras
Iron_Blaze_818
Martichoras
8,595
2,056
482
4,062
16,785
8,179
3,413
7,936
8,633
0
34,233
L
Hachiman
OGSurg
Hachiman
0
0
0
0
2,171
347
0
2,148
23
0
0
L
Zeus
13,284
1,077
1,283
546
7,861
3,004
0
5,106
2,755
25,273
0
L
Cernunnos
Super5hotgun
Cernunnos
19,849
8,900
526
3,279
21,776
8,612
0
11,080
10,696
0
30,223
L
He Bo
8,640
160
779
1,244
17,650
7,162
0
8,712
8,938
20,600
0
W
Horus
alexes4
Horus
2,741
1,235
7,511
6,980
17,945
23,307
799
8,074
9,514
678
7,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,073
Gold Earned
51,278
177
Minions Killed
137
0
Camps Cleared
0
1,504,510
Distance Traveled
864,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,315
783
40
2
0
325,591
0
L
Ra
11,813
695
71
4
0
243,788
0
W
Kumbhakarna
12,551
738
12
1
0
315,118
0
W
Anubis
14,033
825
77
5
0
251,686
0
W
Martichoras
10,860
639
35
2
0
282,896
0
L
Hachiman
7,492
441
0
0
0
0
0
L
Zeus
9,994
588
25
1
0
186,234
0
L
Cernunnos
11,259
662
21
1
0
219,420
0
L
He Bo
10,720
631
20
1
0
214,795
0
W
Horus
11,314
666
13
1
0
329,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role