Player Matchup

Sobek
Sobek
DogeGoesBork69
Sobek
Level 112
God Stats
4W - 8L
1,462 SR
Queue Stats
115W - 113L
1,512 Elo+
Party 2
Susano
Susano
Matnor15
Susano
Level 87
God Stats
166W - 120L
1,634 SR
Queue Stats
367W - 326L
1,570 Elo+
Solo
Ao Kuang
Ao Kuang
NShadow 101
Ao Kuang
Level 127
God Stats
4W - 11L
1,368 SR
Queue Stats
97W - 119L
1,506 Elo+
Party 2
Agni
Agni
STØØPY
Agni
Level 142
God Stats
4W - 3L
1,939 SR
Queue Stats
54W - 30L
1,665 Elo+
Solo
Izanami
Izanami
YoinkMcZoink
Izanami
Level 109
God Stats
0W - 3L
1,407 SR
Queue Stats
54W - 50L
1,542 Elo+
Party 2
Team Averages
Level 115
1,562 SR
1,559 Elo+

VS

Team Averages
Level 139
1,510 SR
1,547 Elo+
Ix Chel
Ix Chel
Bloodussii
Ix Chel
Level 156
God Stats
8W - 8L
1,562 SR
Queue Stats
44W - 54L
1,512 Elo+
Party 1
Ao Kuang
Ao Kuang
DoubledLoki
Ao Kuang
Level 147
God Stats
4W - 3L
1,460 SR
Queue Stats
49W - 51L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
FUSIION4353
Xbalanque
Level 147
God Stats
1W - 0L
1,348 SR
Queue Stats
170W - 180L
1,572 Elo+
Party 1
Charon
Charon
TxGameWarrior2
Charon
Level 158
God Stats
11W - 6L
1,678 SR
Queue Stats
106W - 108L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
saemer
Ne Zha
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 68L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
9,611
534
5,215
13,446
12,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Susano
Matnor15
Susano
17
0 / 2 / 1
10,117
562
9,296
18,820
8,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
NShadow 101
Ao Kuang
16
6 / 5 / 2
9,529
529
5,413
17,289
6,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
16
2 / 3 / 4
9,611
534
10,780
9,081
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
YoinkMcZoink
Izanami
16
5 / 4 / 5
10,503
584
14,861
16,571
6,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bloodussii
Ix Chel
16
4 / 2 / 3
9,974
554
6,940
10,789
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
DoubledLoki
Ao Kuang
16
2 / 1 / 0
10,406
578
12,395
16,309
11,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
FUSIION4353
Xbalanque
16
2 / 6 / 3
9,787
544
9,364
14,557
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 2
8,665
481
9,119
10,318
8,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ne Zha
saemer
Ne Zha
17
4 / 4 / 6
10,497
583
16,177
18,878
8,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
15
Kills
15
15
Deaths
15
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Bloodussii
Ix Chel
4
2
3
2.75
L
2
1
11
7.5
W
Ao Kuang
DoubledLoki
Ao Kuang
2
1
0
2
W
Xbalanque
FUSIION4353
Xbalanque
2
6
3
0.58
L
Susano
Matnor15
Susano
0
2
1
0.25
L
Ao Kuang
NShadow 101
Ao Kuang
6
5
2
1.4
L
Agni
2
3
4
1.33
W
3
2
2
2
L
Izanami
YoinkMcZoink
Izanami
5
4
5
1.88
W
Ne Zha
saemer
Ne Zha
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,565
Damage
53,995
75,207
Taken
70,851
37,352
Mitigated
39,698
16,567
Healing
19,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Bloodussii
Ix Chel
6,940
549
996
3,468
10,789
5,494
304
7,308
3,481
78,186
0
L
5,215
675
0
4,679
13,446
12,831
0
4,754
8,179
12,177
0
W
Ao Kuang
DoubledLoki
Ao Kuang
12,395
2,276
0
6,569
16,309
11,541
0
744
15,565
64,454
8,300
W
Xbalanque
FUSIION4353
Xbalanque
9,364
4,262
0
3,528
14,557
5,369
4,445
3,837
10,720
0
75,061
L
Susano
Matnor15
Susano
9,296
2,173
0
6,615
18,820
8,058
0
10,211
7,493
0
87,129
L
Ao Kuang
NShadow 101
Ao Kuang
5,413
1,599
0
2,413
17,289
6,351
0
3,343
13,776
70,129
0
L
Agni
10,780
605
0
500
9,081
3,578
0
4,149
4,651
86,150
0
W
9,119
1,011
340
2,213
10,318
8,324
268
3,981
6,337
32,953
0
L
Izanami
YoinkMcZoink
Izanami
14,861
9,012
0
2,360
16,571
6,534
366
2,930
13,234
0
98,598
W
Ne Zha
saemer
Ne Zha
16,177
4,057
0
2,570
18,878
8,970
59
5,538
13,340
0
98,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,371
Gold Earned
49,329
548
Minions Killed
548
0
Camps Cleared
0
1,839,437
Distance Traveled
1,732,229
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,974
554
114
6
0
324,183
4
L
Sobek
9,611
534
9
1
0
414,069
4
W
Ao Kuang
10,406
578
141
8
0
345,947
2
W
Xbalanque
9,787
544
133
7
0
340,338
4
L
Susano
10,117
562
146
8
0
377,924
0
L
Ao Kuang
9,529
529
99
6
0
379,788
0
L
Agni
9,611
534
137
8
0
349,071
0
W
Charon
8,665
481
40
2
0
338,418
4
L
Izanami
10,503
584
157
9
0
318,585
0
W
Ne Zha
10,497
583
120
7
0
383,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role