Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
LIL-BERSERKER
Charybdis
Level 159
God Stats
7W - 5L
1,577 SR
Queue Stats
245W - 232L
1,534 Elo+
Solo
Cerberus
Cerberus
ManimalCrackers
Cerberus
Level 122
God Stats
355W - 312L
1,588 SR
Queue Stats
599W - 581L
1,530 Elo+
Solo
Bastet
Bastet
TheWinkMan
Bastet
Level 103
God Stats
34W - 27L
1,589 SR
Queue Stats
372W - 330L
1,612 Elo+
Solo
Thoth
Thoth
TrollerXtreme12
Thoth
Level 126
God Stats
28W - 31L
1,476 SR
Queue Stats
550W - 489L
1,474 Elo+
Solo
Team Averages
Level 132
1,546 SR
1,530 Elo+

VS

Team Averages
Level 120
1,437 SR
1,522 Elo+
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ILEOMAN
Lancelot
Level 156
God Stats
3W - 2L
1,286 SR
Queue Stats
76W - 71L
1,482 Elo+
Solo
Charybdis
Charybdis
OGChaotic
Charybdis
Level 146
God Stats
1W - 1L
1,260 SR
Queue Stats
52W - 49L
1,536 Elo+
Party 1
Cerberus
Cerberus
TAVY90
Cerberus
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,503 Elo+
Party 1
Mulan
Mulan
xesttub
Mulan
Level 109
God Stats
43W - 36L
1,638 SR
Queue Stats
130W - 109L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 1 / 1
4,772
682
1,255
3,101
1,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
LIL-BERSERKER
Charybdis
12
0 / 1 / 1
5,904
843
5,105
6,244
2,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
9
0 / 3 / 0
5,031
719
2,465
8,506
4,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
TheWinkMan
Bastet
9
0 / 1 / 0
4,963
709
3,069
5,394
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 1 / 0
5,656
808
8,792
4,174
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 0 / 3
6,164
881
7,324
3,794
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
ILEOMAN
Lancelot
12
3 / 0 / 3
6,015
859
4,056
4,692
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
OGChaotic
Charybdis
11
1 / 0 / 6
5,782
826
3,735
6,463
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cerberus
TAVY90
Cerberus
10
0 / 0 / 5
5,462
780
3,251
6,523
3,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
xesttub
Mulan
11
1 / 1 / 6
5,613
802
5,115
5,769
4,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
7
7
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
1
0.5
W
Zeus
 
Zeus
2
0
3
3.5
W
Lancelot
ILEOMAN
Lancelot
3
0
3
4.5
L
Charybdis
LIL-BERSERKER
Charybdis
0
1
1
0.5
L
Cerberus
0
3
0
0
W
Charybdis
OGChaotic
Charybdis
1
0
6
4
W
Cerberus
TAVY90
Cerberus
0
0
5
2.5
L
Bastet
TheWinkMan
Bastet
0
1
0
0
L
1
1
0
1
W
Mulan
xesttub
Mulan
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,686
Damage
23,481
27,419
Taken
27,241
12,918
Mitigated
13,317
4,306
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,255
59
0
516
3,101
1,915
0
883
2,141
0
4,237
W
Zeus
 
Zeus
7,324
377
0
369
3,794
1,371
0
1,260
2,508
24,941
0
W
Lancelot
ILEOMAN
Lancelot
4,056
495
0
44
4,692
1,889
0
1,129
3,345
0
18,679
L
Charybdis
LIL-BERSERKER
Charybdis
5,105
1,325
0
988
6,244
2,488
0
2,621
3,623
0
25,245
L
Cerberus
2,465
162
486
1,286
8,506
4,999
0
4,509
3,787
5,281
0
W
Charybdis
OGChaotic
Charybdis
3,735
2,552
0
2,148
6,463
2,280
55
2,947
3,211
0
20,010
W
Cerberus
TAVY90
Cerberus
3,251
52
809
1,760
6,523
3,439
0
3,095
3,094
6,502
0
L
Bastet
TheWinkMan
Bastet
3,069
714
0
607
5,394
1,880
0
1,462
3,852
0
10,231
L
8,792
88
0
423
4,174
1,636
0
1,100
2,902
25,081
0
W
Mulan
xesttub
Mulan
5,115
511
0
521
5,769
4,338
0
2,026
3,536
0
12,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,326
Gold Earned
29,036
134
Minions Killed
166
0
Camps Cleared
0
654,341
Distance Traveled
860,235
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,772
682
6
1
0
74,020
0
W
Zeus
6,164
881
56
8
0
171,536
0
W
Lancelot
6,015
859
34
5
0
181,938
0
L
Charybdis
5,904
843
61
9
0
153,181
0
L
Cerberus
5,031
719
8
1
0
149,656
5
W
Charybdis
5,782
826
38
5
0
164,734
0
W
Cerberus
5,462
780
17
2
0
181,037
2
L
Bastet
4,963
709
18
3
0
117,317
0
L
Thoth
5,656
808
41
6
0
160,167
1
W
Mulan
5,613
802
21
3
0
160,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role