Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Chopstixx02
Ix Chel
Level 124
God Stats
8W - 9L
1,516 SR
Queue Stats
152W - 147L
1,397 Elo+
Party 2
Hou Yi
Hou Yi
Czador
Hou Yi
Level 64
God Stats
1W - 3L
1,458 SR
Queue Stats
25W - 22L
1,489 Elo+
Party 1
Athena
Athena
kinxmizu
Athena
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,500 Elo+
Party 1
Team Averages
Level 107
1,495 SR
1,477 Elo+

VS

Team Averages
Level 79
1,426 SR
1,452 Elo+
Anubis
Anubis
Brisisatthepad
Anubis
Level 61
God Stats
12W - 13L
1,370 SR
Queue Stats
173W - 189L
1,484 Elo+
Party 3
Arachne
Arachne
Polygraph421
Arachne
Level 62
God Stats
15W - 13L
1,500 SR
Queue Stats
159W - 176L
1,372 Elo+
Solo
Mulan
Mulan
TT_DESTROYER
Mulan
Level 127
God Stats
25W - 32L
1,441 SR
Queue Stats
201W - 210L
1,467 Elo+
Solo
Sylvanus
Sylvanus
Villager102
Sylvanus
Level 44
God Stats
3W - 2L
1,443 SR
Queue Stats
18W - 20L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
YodasBrane420
Baron Samedi
Level 102
God Stats
19W - 24L
1,377 SR
Queue Stats
127W - 133L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 1 / 0
7,076
544
8,335
12,446
11,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
 
Lancelot
10
0 / 4 / 0
5,620
432
5,160
10,585
3,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Chopstixx02
Ix Chel
9
0 / 4 / 1
5,660
435
3,574
6,097
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Czador
Hou Yi
9
1 / 5 / 1
5,721
440
6,607
10,109
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
kinxmizu
Athena
9
1 / 5 / 0
6,055
466
4,085
12,005
5,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 6
7,268
559
9,709
6,581
2,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Polygraph421
Arachne
12
5 / 2 / 0
7,109
547
1,874
9,919
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 1
7,148
550
8,072
14,466
10,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Villager102
Sylvanus
11
1 / 0 / 1
6,669
513
1,493
6,924
4,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
YodasBrane420
Baron Samedi
12
3 / 1 / 8
7,468
574
10,622
11,459
5,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
18
19
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
1
0
3
L
Lancelot
 
Lancelot
0
4
0
0
W
6
0
6
9
L
Ix Chel
Chopstixx02
Ix Chel
0
4
1
0.13
L
Hou Yi
Czador
Hou Yi
1
5
1
0.3
W
Arachne
Polygraph421
Arachne
5
2
0
2.5
W
3
2
1
1.75
W
Sylvanus
Villager102
Sylvanus
1
0
1
1.5
W
Baron Samedi
YodasBrane420
Baron Samedi
3
1
8
7
L
Athena
kinxmizu
Athena
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,761
Damage
31,770
51,242
Taken
49,349
25,558
Mitigated
26,737
9,716
Healing
21,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,335
2,405
0
3,710
12,446
11,111
0
367
12,079
0
52,397
L
Lancelot
 
Lancelot
5,160
1,300
0
1,765
10,585
3,909
0
2,062
8,497
0
35,604
W
9,709
594
181
4,225
6,581
2,945
1,241
1,155
5,426
49,601
0
L
Ix Chel
Chopstixx02
Ix Chel
3,574
302
151
550
6,097
1,455
0
3,824
2,273
27,820
0
L
Hou Yi
Czador
Hou Yi
6,607
2,674
0
1,204
10,109
3,468
0
7,248
2,552
0
33,407
W
Arachne
Polygraph421
Arachne
1,874
1,173
0
2,225
9,919
3,697
0
793
9,126
0
59,274
W
8,072
1,422
0
4,581
14,466
10,611
0
1,086
13,380
0
45,684
W
Sylvanus
Villager102
Sylvanus
1,493
432
875
3,205
6,924
4,200
87
2,419
4,505
29,932
0
W
Baron Samedi
YodasBrane420
Baron Samedi
10,622
1,346
399
5,338
11,459
5,284
36
2,206
9,253
43,640
0
L
Athena
kinxmizu
Athena
4,085
1,260
1,096
1,240
12,005
5,615
44
7,650
4,017
20,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
35,662
280
Minions Killed
329
0
Camps Cleared
0
1,225,593
Distance Traveled
1,166,726
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,076
544
79
6
0
255,428
0
L
Lancelot
5,620
432
60
5
0
316,690
0
W
Anubis
7,268
559
62
5
0
236,160
1
L
Ix Chel
5,660
435
57
4
0
227,023
2
L
Hou Yi
5,721
440
45
3
0
211,221
0
W
Arachne
7,109
547
84
6
0
256,462
2
W
Mulan
7,148
550
65
5
0
223,546
1
W
Sylvanus
6,669
513
48
4
0
210,143
0
W
Baron Samedi
7,468
574
70
5
0
240,415
0
L
Athena
6,055
466
39
3
0
215,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role