Player Matchup

Sun Wukong
Sun Wukong
CrouchnTortuga
Sun Wukong
Level 143
God Stats
4W - 3L
1,719 SR
Queue Stats
83W - 105L
1,405 Elo+
Party 2
Arachne
Arachne
Fadedxfantom
Arachne
Level 124
God Stats
18W - 35L
1,384 SR
Queue Stats
101W - 137L
1,381 Elo+
Party 2
Aphrodite
Aphrodite
LAST M0H1KAN
Aphrodite
Level 114
God Stats
11W - 8L
1,511 SR
Queue Stats
80W - 105L
1,380 Elo+
Party 2
Hachiman
Hachiman
callmeGIMLI
Hachiman
Level 26
God Stats
5W - 13L
1,317 SR
Queue Stats
18W - 41L
1,343 Elo+
Party 2
Kukulkan
Kukulkan
trickalloy
Kukulkan
Level 85
God Stats
10W - 9L
1,543 SR
Queue Stats
76W - 104L
1,380 Elo+
Party 2
Team Averages
Level 98
1,495 SR
1,378 Elo+

VS

Team Averages
Level 122
1,410 SR
1,480 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KermitDFroge298
Loki
Level 125
God Stats
0W - 2L
1,236 SR
Queue Stats
139W - 146L
1,457 Elo+
Solo
Bacchus
Bacchus
KingSuportBr
Bacchus
Level 54
God Stats
17W - 27L
1,442 SR
Queue Stats
207W - 211L
1,432 Elo+
Solo
Skadi
Skadi
TheDaeOfficial
Skadi
Level 149
God Stats
7W - 18L
1,343 SR
Queue Stats
242W - 274L
1,454 Elo+
Party 1
Chang'e
Chang'e
bresenpai
Chang'e
Level 125
God Stats
52W - 33L
1,530 SR
Queue Stats
302W - 260L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrouchnTortuga
Sun Wukong
14
2 / 0 / 1
8,452
704
4,332
5,758
4,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Arachne
Fadedxfantom
Arachne
13
2 / 1 / 1
7,014
585
3,771
9,693
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
LAST M0H1KAN
Aphrodite
9
0 / 2 / 2
5,489
457
1,717
6,931
3,594
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
callmeGIMLI
Hachiman
11
1 / 4 / 1
6,208
517
3,526
7,631
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
trickalloy
Kukulkan
11
0 / 0 / 1
6,576
548
3,290
3,488
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
5
0 / 1 / 0
4,512
376
723
3,966
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
0 / 3 / 3
5,937
495
2,431
9,018
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
KingSuportBr
Bacchus
9
0 / 0 / 6
6,088
507
4,342
7,815
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
5 / 1 / 2
6,826
569
6,152
5,499
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
bresenpai
Chang'e
13
2 / 0 / 0
7,461
622
3,119
5,014
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
7
7
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
0
0
W
Sun Wukong
CrouchnTortuga
Sun Wukong
2
0
1
2.5
W
Arachne
Fadedxfantom
Arachne
2
1
1
2.5
L
0
3
3
0.5
L
Bacchus
KingSuportBr
Bacchus
0
0
6
3
W
Aphrodite
LAST M0H1KAN
Aphrodite
0
2
2
0.5
L
5
1
2
6
L
Chang'e
bresenpai
Chang'e
2
0
0
2
W
Hachiman
callmeGIMLI
Hachiman
1
4
1
0.38
W
Kukulkan
trickalloy
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,636
Damage
16,767
33,501
Taken
31,312
17,517
Mitigated
14,995
9,795
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
723
259
0
2,067
3,966
1,412
0
0
3,966
0
9,553
W
Sun Wukong
CrouchnTortuga
Sun Wukong
4,332
927
0
875
5,758
4,537
0
999
4,759
63
65,941
W
Arachne
Fadedxfantom
Arachne
3,771
3,149
0
3,521
9,693
4,945
0
953
8,740
0
63,071
L
2,431
309
0
3,804
9,018
3,046
0
761
8,257
0
37,431
L
Bacchus
KingSuportBr
Bacchus
4,342
539
0
2,485
7,815
6,642
57
2,010
5,805
17,522
0
W
Aphrodite
LAST M0H1KAN
Aphrodite
1,717
223
1,441
2,798
6,931
3,594
0
2,516
4,415
20,749
0
L
6,152
2,816
0
682
5,499
2,014
743
352
5,147
0
47,857
L
Chang'e
bresenpai
Chang'e
3,119
80
737
3,323
5,014
1,881
162
1,947
3,067
54,247
0
W
Hachiman
callmeGIMLI
Hachiman
3,526
2,577
0
910
7,631
3,088
0
2,336
5,295
0
29,725
W
Kukulkan
trickalloy
Kukulkan
3,290
222
0
250
3,488
1,353
0
657
2,831
52,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,739
Gold Earned
30,824
377
Minions Killed
317
0
Camps Cleared
0
1,268,639
Distance Traveled
1,089,050
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,512
376
20
2
0
70,095
0
W
Sun Wukong
8,452
704
112
9
0
240,601
0
W
Arachne
7,014
585
90
8
0
317,160
2
L
Loki
5,937
495
67
6
0
271,849
0
L
Bacchus
6,088
507
24
2
0
232,665
0
W
Aphrodite
5,489
457
34
3
0
219,139
5
L
Skadi
6,826
569
78
7
0
226,180
3
L
Chang'e
7,461
622
128
11
0
288,261
3
W
Hachiman
6,208
517
48
4
0
233,308
0
W
Kukulkan
6,576
548
93
8
0
258,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role