Player Matchup

Izanami
Izanami
JustinTime131
Izanami
Level 105
God Stats
13W - 8L
1,593 SR
Queue Stats
161W - 142L
1,531 Elo+
Party 1
King Arthur
King Arthur
OD Rival
King Arthur
Level 129
God Stats
1W - 2L
1,349 SR
Queue Stats
41W - 37L
1,494 Elo+
Party 2
Bacchus
Bacchus
TerioWasHere
Bacchus
Level 6
God Stats
66W - 58L
1,708 SR
Queue Stats
66W - 59L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
Vola SPZ
Baron Samedi
Level 65
God Stats
25W - 31L
1,506 SR
Queue Stats
250W - 251L
1,425 Elo+
Solo
Ravana
Ravana
Xccelerado
Ravana
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
47W - 39L
1,494 Elo+
Party 2
Team Averages
Level 68
1,531 SR
1,490 Elo+

VS

Team Averages
Level 96
1,543 SR
1,466 Elo+
Xing Tian
Xing Tian
JoelAyala-
Xing Tian
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,428 Elo+
Party 3
Ra
Ra
KXzeddpro
Ra
Level 108
God Stats
55W - 44L
1,587 SR
Queue Stats
341W - 304L
1,527 Elo+
Solo
Neith
Neith
Yung_Inazuma-_-
Neith
Level 129
God Stats
3W - 1L
1,532 SR
Queue Stats
126W - 118L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
alexmm420
Tsukuyomi
Level 54
God Stats
21W - 15L
1,557 SR
Queue Stats
31W - 25L
1,462 Elo+
Solo
Achilles
Achilles
iUnknowwn-
Achilles
Level 123
God Stats
1W - 3L
1,541 SR
Queue Stats
103W - 141L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
0 / 4 / 2
8,209
456
8,608
12,748
5,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
OD Rival
King Arthur
15
0 / 2 / 1
9,089
505
11,219
17,678
19,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
TerioWasHere
Bacchus
14
0 / 2 / 1
8,361
465
4,983
10,806
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Vola SPZ
Baron Samedi
16
4 / 3 / 0
9,171
510
13,259
14,236
7,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
Xccelerado
Ravana
15
2 / 2 / 1
8,817
490
7,050
12,012
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JoelAyala-
Xing Tian
14
1 / 0 / 6
9,244
514
5,901
16,576
14,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 2 / 5
10,649
592
11,610
13,110
6,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 3 / 1
8,893
494
12,554
15,497
6,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
alexmm420
Tsukuyomi
17
3 / 1 / 3
9,656
536
6,690
10,552
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
iUnknowwn-
Achilles
17
2 / 0 / 2
10,286
571
9,612
17,601
24,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
13
13
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
JoelAyala-
Xing Tian
1
0
6
4
L
Izanami
0
4
2
0.25
W
1
2
5
1.75
L
King Arthur
OD Rival
King Arthur
0
2
1
0.25
L
Bacchus
TerioWasHere
Bacchus
0
2
1
0.25
L
Baron Samedi
Vola SPZ
Baron Samedi
4
3
0
1.33
L
Ravana
Xccelerado
Ravana
2
2
1
1.25
W
6
3
1
2.17
W
Tsukuyomi
alexmm420
Tsukuyomi
3
1
3
4.5
W
Achilles
iUnknowwn-
Achilles
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,119
Damage
46,367
67,480
Taken
73,336
48,459
Mitigated
57,963
17,913
Healing
24,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
JoelAyala-
Xing Tian
5,901
428
2,126
4,449
16,576
14,952
0
3,678
12,898
38,896
0
L
Izanami
8,608
4,616
0
2,306
12,748
5,101
800
3,098
9,606
0
86,394
W
11,610
533
607
5,134
13,110
6,277
0
6,862
6,248
111,536
0
L
King Arthur
OD Rival
King Arthur
11,219
1,964
0
3,552
17,678
19,450
0
1,584
15,995
1,923
71,665
L
Bacchus
TerioWasHere
Bacchus
4,983
261
287
2,472
10,806
10,652
0
2,913
7,746
22,439
0
L
Baron Samedi
Vola SPZ
Baron Samedi
13,259
642
592
6,592
14,236
7,333
0
5,342
8,542
79,154
0
L
Ravana
Xccelerado
Ravana
7,050
2,099
0
2,112
12,012
5,923
0
4,090
7,673
0
63,527
W
12,554
4,037
0
3,783
15,497
6,394
690
4,920
10,577
0
57,996
W
Tsukuyomi
alexmm420
Tsukuyomi
6,690
2,083
0
3,830
10,552
5,529
462
3,217
7,335
0
75,720
W
Achilles
iUnknowwn-
Achilles
9,612
1,465
0
4,418
17,601
24,811
0
454
17,147
677
79,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,647
Gold Earned
48,728
500
Minions Killed
549
0
Camps Cleared
0
1,838,172
Distance Traveled
1,808,178
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,244
514
40
2
0
353,726
2
L
Izanami
8,209
456
155
9
0
364,799
0
W
Ra
10,649
592
166
9
0
401,350
0
L
King Arthur
9,089
505
114
6
0
351,041
0
L
Bacchus
8,361
465
31
2
0
397,244
0
L
Baron Samedi
9,171
510
114
6
0
336,772
7
L
Ravana
8,817
490
86
5
0
388,316
6
W
Neith
8,893
494
89
5
0
297,292
0
W
Tsukuyomi
9,656
536
122
7
0
424,051
0
W
Achilles
10,286
571
132
7
0
331,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role