Player Matchup

Zhong Kui
Zhong Kui
AAGods
Zhong Kui
Level 84
God Stats
4W - 4L
1,685 SR
Queue Stats
97W - 86L
1,533 Elo+
Party 2
Hel
Hel
Accellerated
Hel
Level 127
God Stats
3W - 6L
1,415 SR
Queue Stats
339W - 330L
1,476 Elo+
Party 1
Osiris
Osiris
Darcka21
Osiris
Level 115
God Stats
32W - 29L
1,492 SR
Queue Stats
423W - 408L
1,497 Elo+
Party 1
Khepri
Khepri
Marxman09
Khepri
Level 137
God Stats
5W - 5L
1,501 SR
Queue Stats
379W - 319L
1,503 Elo+
Solo
Thanatos
Thanatos
SoBently
Thanatos
Level 149
God Stats
6W - 5L
1,672 SR
Queue Stats
97W - 78L
1,549 Elo+
Party 2
Team Averages
Level 122
1,553 SR
1,512 Elo+

VS

Team Averages
Level 144
1,533 SR
1,535 Elo+
Thanatos
Thanatos
Alambrito118
Thanatos
Level 155
God Stats
9W - 10L
1,543 SR
Queue Stats
540W - 513L
1,553 Elo+
Party 3
Geb
Geb
DefconTwo
Geb
Level 104
God Stats
19W - 25L
1,544 SR
Queue Stats
507W - 445L
1,560 Elo+
Solo
Osiris
Osiris
K30012
Osiris
Level 129
God Stats
11W - 12L
1,275 SR
Queue Stats
490W - 435L
1,499 Elo+
Solo
Discordia
Discordia
Star_Seek-
Discordia
Level 149
God Stats
1W - 4L
1,714 SR
Queue Stats
358W - 337L
1,585 Elo+
Party 3
Ishtar
Ishtar
xX Juke3 Xx
Ishtar
Level 183
God Stats
19W - 18L
1,589 SR
Queue Stats
599W - 623L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AAGods
Zhong Kui
14
5 / 1 / 1
8,325
640
10,332
6,473
5,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 0 / 3
7,229
556
4,847
4,402
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
Darcka21
Osiris
13
1 / 2 / 1
7,048
542
5,943
12,783
8,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Marxman09
Khepri
12
0 / 0 / 3
7,175
552
4,774
6,537
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
SoBently
Thanatos
13
3 / 2 / 6
7,858
604
5,308
12,110
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alambrito118
Thanatos
14
3 / 2 / 0
7,809
601
1,687
12,534
5,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 2
6,413
493
3,384
12,257
9,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
K30012
Osiris
12
2 / 2 / 0
7,591
584
8,267
12,572
10,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Star_Seek-
Discordia
12
0 / 1 / 0
6,851
527
5,252
5,190
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
9
0 / 3 / 1
5,717
440
2,212
7,810
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
5
5
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AAGods
Zhong Kui
5
1
1
5.5
W
0
0
3
1.5
L
Thanatos
Alambrito118
Thanatos
3
2
0
1.5
W
Osiris
Darcka21
Osiris
1
2
1
0.75
L
0
1
2
1
L
Osiris
K30012
Osiris
2
2
0
1
W
Khepri
Marxman09
Khepri
0
0
3
1.5
W
Thanatos
SoBently
Thanatos
3
2
6
3
L
Discordia
Star_Seek-
Discordia
0
1
0
0
L
Ishtar
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,204
Damage
20,802
42,305
Taken
50,363
26,859
Mitigated
29,190
21,230
Healing
25,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AAGods
Zhong Kui
10,332
4,243
0
1,977
6,473
5,863
380
980
5,469
60,095
11,935
W
4,847
308
1,152
2,550
4,402
1,596
320
1,882
2,312
62,957
0
L
Thanatos
Alambrito118
Thanatos
1,687
448
0
11,038
12,534
5,098
21
1,092
11,386
0
64,011
W
Osiris
Darcka21
Osiris
5,943
2,108
0
4,171
12,783
8,895
367
378
12,385
0
46,098
L
3,384
489
1,682
3,866
12,257
9,207
0
8,173
3,888
17,230
0
L
Osiris
K30012
Osiris
8,267
3,297
84
5,801
12,572
10,347
554
2,098
10,461
0
56,469
W
Khepri
Marxman09
Khepri
4,774
474
0
1,930
6,537
5,987
215
2,107
4,296
21,919
293
W
Thanatos
SoBently
Thanatos
5,308
1,299
0
9,450
12,110
4,518
0
2,761
9,207
0
58,902
L
Discordia
Star_Seek-
Discordia
5,252
133
0
570
5,190
1,856
0
2,664
2,436
57,715
0
L
Ishtar
2,212
1,275
0
2,065
7,810
2,682
0
4,468
3,342
0
29,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
34,381
424
Minions Killed
389
0
Camps Cleared
0
1,370,427
Distance Traveled
1,299,817
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,325
640
115
9
0
250,473
0
W
Hel
7,229
556
146
11
0
264,543
0
L
Thanatos
7,809
601
104
8
0
300,492
2
W
Osiris
7,048
542
67
5
0
260,388
1
L
Geb
6,413
493
18
1
0
292,761
1
L
Osiris
7,591
584
85
7
0
264,840
0
W
Khepri
7,175
552
13
1
0
271,480
1
W
Thanatos
7,858
604
83
6
0
323,543
0
L
Discordia
6,851
527
124
10
0
256,871
4
L
Ishtar
5,717
440
58
4
0
184,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role