Player Matchup

Arachne
Arachne
ImRagingGinga
Arachne
Level 58
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
jiggles1215
Zeus
Level 22
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charon
Charon
tastymrmorty
Charon
Level 42
God Stats
4W - 2L
1,785 SR
Queue Stats
121W - 131L
1,491 Elo+
Solo
Team Averages
Level 41
1,719 SR
1,497 Elo+

VS

Team Averages
Level 59
1,545 SR
1,444 Elo+
Ymir
Ymir
ITSSOGGYTIME
Ymir
Level 25
God Stats
16W - 4L
1,745 SR
Queue Stats
16W - 11L
1,458 Elo+
Party 1
Zhong Kui
Zhong Kui
Vymur
Zhong Kui
Level 69
God Stats
23W - 15L
1,611 SR
Queue Stats
155W - 127L
1,406 Elo+
Party 1
Arachne
Arachne
ericsCCZ
Arachne
Level 84
God Stats
1W - 0L
1,280 SR
Queue Stats
17W - 17L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
2 / 2 / 0
9,488
730
4,256
9,580
5,288
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 1
8,346
642
5,523
8,034
2,777
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
11
0 / 3 / 2
8,713
670
4,891
10,919
10,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
9,929
764
4,099
6,879
5,004
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Vymur
Zhong Kui
14
4 / 0 / 6
10,535
810
13,174
6,861
5,886
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
ericsCCZ
Arachne
13
5 / 2 / 5
10,855
835
6,716
9,960
5,457
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Arachne
2
2
0
1
W
Zhong Kui
Vymur
Zhong Kui
4
0
6
7
W
Arachne
ericsCCZ
Arachne
5
2
5
3.75
L
0
6
1
0.08
L
Charon
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,670
Damage
23,989
28,533
Taken
23,700
18,294
Mitigated
16,347
2,803
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,099
792
0
2,101
6,879
5,004
625
4,949
1,930
25,440
0
L
Arachne
4,256
2,848
0
1,671
9,580
5,288
0
6,210
3,370
0
11,430
W
Zhong Kui
Vymur
Zhong Kui
13,174
3,422
0
4,132
6,861
5,886
2,048
2,672
4,189
62,465
0
W
Arachne
ericsCCZ
Arachne
6,716
4,099
0
2,865
9,960
5,457
516
2,739
7,221
0
37,969
L
5,523
1,051
195
119
8,034
2,777
0
4,626
3,408
24,147
0
L
Charon
4,891
152
0
818
10,919
10,229
0
6,621
4,298
22,177
686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,547
Gold Earned
31,319
85
Minions Killed
186
0
Camps Cleared
0
662,400
Distance Traveled
757,667
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,929
764
48
4
0
252,902
0
L
Arachne
9,488
730
22
2
0
263,276
0
W
Zhong Kui
10,535
810
81
6
0
250,165
0
W
Arachne
10,855
835
57
4
0
254,600
2
L
Zeus
8,346
642
28
2
0
196,315
0
L
Charon
8,713
670
35
3
0
202,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role