Player Matchup

Anubis
Anubis
MidnightFury22
Anubis
Level 9
God Stats
2W - 5L
1,493 SR
Queue Stats
2W - 6L
1,312 Elo+
Party 3
Ymir
Ymir
PabloTorres10
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,213 Elo+
Party 2
Hou Yi
Hou Yi
PvtRawDawger
Hou Yi
Level 23
God Stats
1W - 6L
1,288 SR
Queue Stats
3W - 7L
1,407 Elo+
Party 3
Susano
Susano
RtorresVale
Susano
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
94W - 95L
1,213 Elo+
Party 2
Surtr
Surtr
VinSC
Surtr
Level 87
God Stats
3W - 2L
1,578 SR
Queue Stats
3W - 7L
1,367 Elo+
Party 3
Team Averages
Level 48
1,472 SR
1,302 Elo+

VS

Team Averages
Level 61
1,426 SR
1,416 Elo+
Discordia
Discordia
ASAP Stoneyy
Discordia
Level 47
God Stats
5W - 6L
1,491 SR
Queue Stats
40W - 49L
1,352 Elo+
Solo
Skadi
Skadi
Flames0fWar
Skadi
Level 40
God Stats
1W - 3L
1,236 SR
Queue Stats
41W - 54L
1,364 Elo+
Party 1
Aphrodite
Aphrodite
LeananFae
Aphrodite
Level 130
God Stats
259W - 178L
1,693 SR
Queue Stats
780W - 767L
1,502 Elo+
Party 4
Yemoja
Yemoja
chelbzee
Yemoja
Level 29
God Stats
44W - 31L
1,500 SR
Queue Stats
57W - 50L
1,457 Elo+
Party 4
Ravana
Ravana
leadeflex
Ravana
Level 60
God Stats
3W - 4L
1,210 SR
Queue Stats
102W - 116L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,574
429
11,874
13,038
6,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 1
7,592
380
3,602
14,262
9,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
17
3 / 5 / 0
10,524
526
10,781
21,509
8,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
11
0 / 5 / 0
7,154
358
4,888
17,177
5,934
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Surtr
VinSC
Surtr
13
0 / 6 / 1
8,109
405
3,948
18,850
14,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ASAP Stoneyy
Discordia
15
2 / 0 / 9
9,935
497
8,964
10,901
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 2 / 5
10,777
539
12,359
13,188
5,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
LeananFae
Aphrodite
19
10 / 0 / 9
12,372
619
23,326
11,621
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
chelbzee
Yemoja
15
0 / 0 / 13
10,058
503
3,226
17,212
16,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ravana
leadeflex
Ravana
17
7 / 1 / 6
10,874
544
13,039
10,353
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
3
Kills
22
23
Deaths
3
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Discordia
ASAP Stoneyy
Discordia
2
0
9
6.5
W
3
2
5
2.75
W
Aphrodite
LeananFae
Aphrodite
10
0
9
14.5
L
0
4
2
0.25
L
0
3
1
0.17
L
Hou Yi
3
5
0
0.6
L
Susano
0
5
0
0
L
Surtr
VinSC
Surtr
0
6
1
0.08
W
Yemoja
chelbzee
Yemoja
0
0
13
6.5
W
Ravana
leadeflex
Ravana
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,093
Damage
60,914
84,836
Taken
63,275
44,492
Mitigated
37,167
18,377
Healing
26,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ASAP Stoneyy
Discordia
8,964
863
0
1,736
10,901
4,481
1,216
3,788
7,113
68,615
0
W
12,359
5,420
0
2,109
13,188
5,330
3,615
1,938
11,250
0
100,316
W
Aphrodite
LeananFae
Aphrodite
23,326
2,322
3,470
9,366
11,621
6,245
1,247
2,705
8,916
120,666
0
L
11,874
212
0
1,982
13,038
6,298
205
4,612
8,426
66,494
0
L
3,602
274
0
3,267
14,262
9,185
0
7,857
6,405
18,764
0
L
Hou Yi
10,781
5,383
0
7,398
21,509
8,865
1,116
5,337
16,172
0
81,683
L
Susano
4,888
270
0
750
17,177
5,934
0
7,599
9,578
0
35,939
L
Surtr
VinSC
Surtr
3,948
989
0
4,980
18,850
14,210
0
10,111
8,739
171
65,589
W
Yemoja
chelbzee
Yemoja
3,226
665
1,935
5,576
17,212
16,681
1,014
5,474
11,738
27,316
0
W
Ravana
leadeflex
Ravana
13,039
3,609
0
2,394
10,353
4,430
791
2,907
7,446
0
87,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,953
Gold Earned
54,016
423
Minions Killed
548
0
Camps Cleared
0
1,633,472
Distance Traveled
1,912,885
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,935
497
103
5
0
375,604
0
W
Skadi
10,777
539
124
6
0
378,417
0
W
Aphrodite
12,372
619
177
9
0
372,385
0
L
Anubis
8,574
429
119
6
0
336,374
0
L
Ymir
7,592
380
28
1
0
313,732
4
L
Hou Yi
10,524
526
129
6
0
319,830
0
L
Susano
7,154
358
50
3
0
353,149
0
L
Surtr
8,109
405
97
5
0
310,387
0
W
Yemoja
10,058
503
47
2
0
385,151
4
W
Ravana
10,874
544
97
5
0
401,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role