Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Domdags3
Scylla
Level 51
God Stats
2W - 2L
1,741 SR
Queue Stats
54W - 63L
1,491 Elo+
Party 2
Mulan
Mulan
Squiggly_T
Mulan
Level 89
God Stats
1W - 3L
1,546 SR
Queue Stats
71W - 75L
1,510 Elo+
Party 2
Apollo
Apollo
jpepm4321
Apollo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,404 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nesty4nasty
Morgan Le Fay
Level 103
God Stats
8W - 7L
1,595 SR
Queue Stats
46W - 52L
1,498 Elo+
Party 2
Team Averages
Level 83
1,576 SR
1,481 Elo+

VS

Team Averages
Level 85
1,494 SR
1,398 Elo+
Tyr
Tyr
Ace4Dayz
Tyr
Level 84
God Stats
1W - 0L
1,240 SR
Queue Stats
61W - 84L
1,470 Elo+
Party 3
Poseidon
Poseidon
GenYLeo
Poseidon
Level 72
God Stats
1W - 3L
1,577 SR
Queue Stats
23W - 39L
1,385 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SquishySpork
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,272 Elo+
Party 1
Atlas
Atlas
TenkaMusoAzura
Atlas
Level 62
God Stats
1W - 0L
1,594 SR
Queue Stats
11W - 20L
1,408 Elo+
Party 3
Ao Kuang
Ao Kuang
gman0128
Ao Kuang
Level 139
God Stats
1W - 0L
1,558 SR
Queue Stats
30W - 33L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 3 / 3
6,675
668
4,477
9,416
8,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Domdags3
Scylla
14
2 / 2 / 4
7,731
773
7,158
4,404
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
12
1 / 4 / 5
7,089
709
9,114
12,615
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
jpepm4321
Apollo
13
1 / 5 / 4
7,295
730
4,028
13,001
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
nesty4nasty
Morgan Le Fay
14
3 / 3 / 2
7,726
773
9,232
9,852
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,360
736
5,660
11,347
10,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
GenYLeo
Poseidon
15
5 / 3 / 8
8,069
807
10,129
9,009
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
SquishySpork
Ah Muzen Cab
14
3 / 0 / 7
7,647
765
7,189
4,249
1,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 8
7,395
740
7,622
8,713
7,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
gman0128
Ao Kuang
15
4 / 3 / 6
8,078
808
11,913
12,561
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
8
Kills
17
17
Deaths
8
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
3
0.83
W
3
1
6
6
L
Scylla
Domdags3
Scylla
2
2
4
2
W
Poseidon
GenYLeo
Poseidon
5
3
8
3
L
Mulan
1
4
5
0.88
W
Ah Muzen Cab
SquishySpork
Ah Muzen Cab
3
0
7
6.5
W
2
1
8
6
W
Ao Kuang
gman0128
Ao Kuang
4
3
6
2.33
L
Apollo
jpepm4321
Apollo
1
5
4
0.6
L
Morgan Le Fay
nesty4nasty
Morgan Le Fay
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,009
Damage
42,513
49,288
Taken
45,879
30,062
Mitigated
28,986
8,847
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,477
819
358
1,553
9,416
8,414
0
4,266
4,728
9,372
0
W
5,660
784
0
1,040
11,347
10,057
0
6,362
4,810
0
8,840
L
Scylla
Domdags3
Scylla
7,158
268
0
384
4,404
1,843
0
3,072
1,147
26,517
0
W
Poseidon
GenYLeo
Poseidon
10,129
1,701
0
101
9,009
3,824
454
4,343
4,625
23,643
0
L
Mulan
9,114
1,591
0
3,494
12,615
10,166
0
6,896
5,263
0
18,461
W
Ah Muzen Cab
SquishySpork
Ah Muzen Cab
7,189
1,719
0
225
4,249
1,903
489
2,240
1,971
0
19,200
W
7,622
2,187
112
372
8,713
7,116
136
3,323
5,147
14,680
0
W
Ao Kuang
gman0128
Ao Kuang
11,913
2,160
0
5,126
12,561
6,086
579
4,599
7,590
29,528
0
L
Apollo
jpepm4321
Apollo
4,028
2,459
169
2,614
13,001
5,678
513
9,176
3,486
0
21,342
L
Morgan Le Fay
nesty4nasty
Morgan Le Fay
9,232
1,286
0
275
9,852
3,961
594
5,010
4,453
22,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,516
Gold Earned
38,549
150
Minions Killed
144
0
Camps Cleared
0
969,872
Distance Traveled
1,090,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,675
668
13
1
0
181,318
0
W
Tyr
7,360
736
10
1
0
235,693
0
L
Scylla
7,731
773
40
4
0
213,656
0
W
Poseidon
8,069
807
49
5
0
211,611
0
L
Mulan
7,089
709
18
2
0
198,274
0
W
Ah Muzen Cab
7,647
765
30
3
0
206,786
0
W
Atlas
7,395
740
16
2
0
223,858
0
W
Ao Kuang
8,078
808
39
4
0
212,972
0
L
Apollo
7,295
730
47
5
0
180,447
0
L
Morgan Le Fay
7,726
773
32
3
0
196,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role