Player Matchup

Bacchus
Bacchus
AlnairGrus
Bacchus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,478 Elo+
Solo
Vamana
Vamana
Ektiarel
Vamana
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,206 Elo+
Party 2
Chang'e
Chang'e
KiorusDH
Chang'e
Level 49
God Stats
1W - 0L
1,507 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 2
Gilgamesh
Gilgamesh
Mhilix
Gilgamesh
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,206 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xvSESSHOMARU
Tsukuyomi
Level 137
God Stats
1W - 0L
1,220 SR
Queue Stats
30W - 41L
1,404 Elo+
Solo
Team Averages
Level 103
1,445 SR
1,300 Elo+

VS

Team Averages
Level 37
1,513 SR
1,477 Elo+
Ah Puch
Ah Puch
C00PTHULHU
Ah Puch
Level 85
God Stats
3W - 2L
1,567 SR
Queue Stats
97W - 91L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
NamingHard
Guan Yu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,358 Elo+
Party 1
Erlang Shen
Erlang Shen
StrangeMask
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
Vitxlity
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 35L
1,532 Elo+
Solo
Mercury
Mercury
Ófrid
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlnairGrus
Bacchus
13
4 / 1 / 13
7,923
1,132
5,345
9,683
11,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vamana
Ektiarel
Vamana
13
6 / 3 / 12
7,655
1,094
9,139
9,978
11,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
KiorusDH
Chang'e
12
3 / 1 / 14
7,103
1,015
8,130
7,653
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
Mhilix
Gilgamesh
13
4 / 1 / 10
7,534
1,076
4,853
8,717
8,003
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
xvSESSHOMARU
Tsukuyomi
14
4 / 0 / 12
7,695
1,099
7,809
9,176
4,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
C00PTHULHU
Ah Puch
12
2 / 3 / 2
6,714
959
12,126
5,652
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
NamingHard
Guan Yu
10
0 / 4 / 4
5,811
830
4,495
8,453
7,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erlang Shen
StrangeMask
Erlang Shen
10
2 / 5 / 1
6,162
880
5,702
11,365
10,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Vitxlity
Izanami
10
0 / 2 / 3
5,625
804
4,014
3,476
1,489
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Ófrid
Mercury
9
1 / 7 / 3
5,892
842
3,921
8,740
3,627
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
21
Kills
5
6
Deaths
21
61
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlnairGrus
Bacchus
4
1
13
10.5
L
Ah Puch
C00PTHULHU
Ah Puch
2
3
2
1
W
Vamana
Ektiarel
Vamana
6
3
12
4
W
Chang'e
KiorusDH
Chang'e
3
1
14
10
W
Gilgamesh
Mhilix
Gilgamesh
4
1
10
9
L
Guan Yu
NamingHard
Guan Yu
0
4
4
0.5
L
Erlang Shen
StrangeMask
Erlang Shen
2
5
1
0.5
L
Izanami
Vitxlity
Izanami
0
2
3
0.75
W
Tsukuyomi
xvSESSHOMARU
Tsukuyomi
4
0
12
10
L
Mercury
Ófrid
Mercury
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,276
Damage
30,258
45,207
Taken
37,686
38,387
Mitigated
25,738
24,668
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlnairGrus
Bacchus
5,345
408
1,330
1,935
9,683
11,774
1,021
2,805
6,840
9,454
0
L
Ah Puch
C00PTHULHU
Ah Puch
12,126
828
0
598
5,652
2,631
0
1,852
3,707
23,874
0
W
Vamana
Ektiarel
Vamana
9,139
4,529
268
947
9,978
11,043
1,174
2,131
7,686
0
14,944
W
Chang'e
KiorusDH
Chang'e
8,130
593
10,791
4,577
7,653
2,992
1,861
2,076
5,462
12,374
0
W
Gilgamesh
Mhilix
Gilgamesh
4,853
1,082
688
700
8,717
8,003
1,349
2,835
5,716
0
7,600
L
Guan Yu
NamingHard
Guan Yu
4,495
450
868
1,189
8,453
7,613
0
3,755
4,612
0
5,278
L
Erlang Shen
StrangeMask
Erlang Shen
5,702
2,704
238
1,830
11,365
10,378
0
3,698
7,525
0
6,386
L
Izanami
Vitxlity
Izanami
4,014
2,926
0
349
3,476
1,489
0
719
2,633
0
10,534
W
Tsukuyomi
xvSESSHOMARU
Tsukuyomi
7,809
1,250
338
3,094
9,176
4,575
1,201
2,279
6,855
0
22,482
L
Mercury
Ófrid
Mercury
3,921
1,751
0
10
8,740
3,627
0
3,451
5,248
0
5,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,910
Gold Earned
30,204
80
Minions Killed
47
0
Camps Cleared
0
672,505
Distance Traveled
561,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,923
1,132
6
1
0
133,616
0
L
Ah Puch
6,714
959
29
4
0
99,022
0
W
Vamana
7,655
1,094
13
2
0
120,961
0
W
Chang'e
7,103
1,015
14
2
0
129,649
0
W
Gilgamesh
7,534
1,076
16
2
0
135,486
0
L
Guan Yu
5,811
830
0
0
0
121,272
0
L
Erlang Shen
6,162
880
0
0
0
133,586
0
L
Izanami
5,625
804
14
2
0
89,432
0
W
Tsukuyomi
7,695
1,099
31
4
0
152,793
0
L
Mercury
5,892
842
4
1
0
118,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role