Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
VVida
Aphrodite
Level 126
God Stats
28W - 25L
1,586 SR
Queue Stats
134W - 169L
1,451 Elo+
Party 1
Xing Tian
Xing Tian
Xx_ZoDiiaQuE_xX
Xing Tian
Level 140
God Stats
4W - 4L
1,567 SR
Queue Stats
372W - 382L
1,474 Elo+
Solo
Apollo
Apollo
krince4
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,063 Elo+
Party 1
Anubis
Anubis
ÐragonFire
Anubis
Level 144
God Stats
15W - 4L
1,689 SR
Queue Stats
506W - 476L
1,565 Elo+
Solo
Team Averages
Level 108
1,568 SR
1,411 Elo+

VS

Team Averages
Level 116
1,541 SR
1,484 Elo+
Arachne
Arachne
Herbert69
Arachne
Level 159
God Stats
4W - 3L
1,587 SR
Queue Stats
160W - 143L
1,558 Elo+
Solo
Danzaburou
Danzaburou
bowshy
Danzaburou
Level 109
God Stats
8W - 4L
1,512 SR
Queue Stats
259W - 245L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
syzzza
Kuzenbo
Level 124
God Stats
316W - 314L
1,441 SR
Queue Stats
749W - 791L
1,406 Elo+
Solo
Aphrodite
Aphrodite
willowkayb
Aphrodite
Level 84
God Stats
95W - 66L
1,580 SR
Queue Stats
331W - 280L
1,439 Elo+
Solo
Chaac
Chaac
人间五十年
Chaac
Level 106
God Stats
264W - 253L
1,585 SR
Queue Stats
629W - 620L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 4 / 2
7,765
431
7,204
13,403
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
VVida
Aphrodite
14
0 / 3 / 2
8,829
491
7,484
15,286
11,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Xx_ZoDiiaQuE_xX
Xing Tian
14
3 / 0 / 2
8,538
474
8,580
16,097
12,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
krince4
Apollo
14
0 / 4 / 2
7,939
441
3,684
11,936
4,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
2 / 6 / 3
8,614
479
15,813
16,393
8,621
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Herbert69
Arachne
17
4 / 2 / 2
10,045
558
9,373
19,701
8,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
bowshy
Danzaburou
15
6 / 3 / 3
10,381
577
12,779
13,264
5,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
syzzza
Kuzenbo
13
0 / 0 / 7
9,077
504
6,825
11,598
14,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
willowkayb
Aphrodite
14
1 / 2 / 3
8,682
482
7,577
9,608
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 1 / 1
10,718
595
14,098
16,464
13,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
16
17
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
4
2
1
W
Arachne
Herbert69
Arachne
4
2
2
2.5
L
Aphrodite
VVida
Aphrodite
0
3
2
0.33
L
Xing Tian
Xx_ZoDiiaQuE_xX
Xing Tian
3
0
2
4
W
Danzaburou
bowshy
Danzaburou
6
3
3
2.5
L
Apollo
krince4
Apollo
0
4
2
0.25
W
Kuzenbo
syzzza
Kuzenbo
0
0
7
3.5
W
Aphrodite
willowkayb
Aphrodite
1
2
3
1.25
L
Anubis
2
6
3
0.58
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,765
Damage
50,652
73,115
Taken
70,635
42,476
Mitigated
44,969
29,914
Healing
32,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,204
2,102
0
2,548
13,403
5,432
0
2,646
10,757
0
47,116
W
Arachne
Herbert69
Arachne
9,373
5,099
0
7,779
19,701
8,127
0
6,321
13,380
0
112,347
L
Aphrodite
VVida
Aphrodite
7,484
381
2,061
8,997
15,286
11,036
0
1,818
13,468
70,701
0
L
Xing Tian
Xx_ZoDiiaQuE_xX
Xing Tian
8,580
602
0
5,944
16,097
12,860
108
5,565
10,532
29,466
28
W
Danzaburou
bowshy
Danzaburou
12,779
6,627
0
4,658
13,264
5,052
693
6,265
6,999
0
69,481
L
Apollo
krince4
Apollo
3,684
2,598
0
4,693
11,936
4,527
911
1,149
10,787
0
55,987
W
Kuzenbo
syzzza
Kuzenbo
6,825
2,571
0
3,621
11,598
14,613
0
5,321
6,277
24,444
0
W
Aphrodite
willowkayb
Aphrodite
7,577
319
5,846
5,507
9,608
4,001
0
6,066
3,542
66,325
0
L
Anubis
15,813
487
0
5,671
16,393
8,621
0
4,800
11,593
89,625
0
W
14,098
1,338
0
5,490
16,464
13,176
836
8,444
8,020
8,676
71,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,685
Gold Earned
48,903
493
Minions Killed
512
0
Camps Cleared
0
1,632,621
Distance Traveled
1,788,230
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,765
431
68
4
0
378,589
0
W
Arachne
10,045
558
134
7
0
377,796
5
L
Aphrodite
8,829
491
139
8
0
307,183
0
L
Xing Tian
8,538
474
37
2
0
326,168
3
W
Danzaburou
10,381
577
94
5
0
337,073
2
L
Apollo
7,939
441
106
6
0
314,065
0
W
Kuzenbo
9,077
504
24
1
0
352,968
0
W
Aphrodite
8,682
482
127
7
0
379,428
4
L
Anubis
8,614
479
143
8
0
306,616
4
W
Chaac
10,718
595
133
7
0
340,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role