Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
WeSmackUglyPPL
Hercules
Level 142
God Stats
4W - 1L
1,695 SR
Queue Stats
192W - 183L
1,468 Elo+
Party 1
Skadi
Skadi
brandon1904
Skadi
Level 159
God Stats
7W - 4L
1,724 SR
Queue Stats
349W - 362L
1,479 Elo+
Party 1
Ymir
Ymir
killeracee2165
Ymir
Level 65
God Stats
2W - 0L
1,791 SR
Queue Stats
31W - 29L
1,486 Elo+
Solo
Team Averages
Level 148
1,642 SR
1,487 Elo+

VS

Team Averages
Level 90
1,461 SR
1,483 Elo+
Heimdallr
Heimdallr
Aurora-Faer
Heimdallr
Level 65
God Stats
3W - 5L
1,259 SR
Queue Stats
371W - 432L
1,445 Elo+
Party 2
Jing Wei
Jing Wei
Czn_Phoenix
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,581 Elo+
Solo
Hou Yi
Hou Yi
MTNTecuhtli
Hou Yi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,435 Elo+
Solo
Raijin
Raijin
Wvssy
Raijin
Level 105
God Stats
1W - 1L
1,703 SR
Queue Stats
127W - 120L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
dvon69
Sun Wukong
Level 87
God Stats
1W - 3L
1,345 SR
Queue Stats
154W - 138L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
9 / 2 / 7
11,237
936
18,540
11,793
6,126
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
 
Chaac
18
8 / 4 / 12
10,854
905
14,329
16,470
17,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
15
4 / 5 / 10
9,546
796
8,628
15,222
14,657
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 7
8,914
743
8,357
9,249
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 12
9,806
817
4,855
13,656
13,083
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aurora-Faer
Heimdallr
14
1 / 7 / 10
8,719
727
7,275
12,319
5,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Czn_Phoenix
Jing Wei
17
5 / 7 / 8
9,483
790
10,423
14,183
5,767
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
13
1 / 5 / 10
8,309
692
7,864
10,267
4,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Wvssy
Raijin
17
6 / 4 / 7
10,149
846
13,100
9,250
3,592
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
dvon69
Sun Wukong
16
3 / 3 / 8
8,930
744
9,190
15,113
18,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
59
25
Kills
16
18
Deaths
26
48
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
2
7
6.25
W
Chaac
 
Chaac
8
4
12
3.5
L
Heimdallr
Aurora-Faer
Heimdallr
1
7
10
0.86
L
Jing Wei
Czn_Phoenix
Jing Wei
5
7
8
1.29
L
Hou Yi
1
5
10
1.2
W
Hercules
4
5
10
1.8
L
Raijin
Wvssy
Raijin
6
4
7
2.38
W
2
3
7
1.83
L
Sun Wukong
dvon69
Sun Wukong
3
3
8
2.33
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,709
Damage
47,852
66,390
Taken
61,132
54,639
Mitigated
37,749
21,795
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
18,540
660
1,566
2,517
11,793
6,126
1,825
2,209
9,584
40,690
0
W
Chaac
 
Chaac
14,329
328
1,188
5,925
16,470
17,040
1,021
4,644
11,826
584
30,723
L
Heimdallr
Aurora-Faer
Heimdallr
7,275
1,463
0
233
12,319
5,617
441
4,290
8,029
0
15,983
L
Jing Wei
Czn_Phoenix
Jing Wei
10,423
6,510
977
1,114
14,183
5,767
792
7,005
7,178
0
23,650
L
Hou Yi
7,864
3,343
604
1,215
10,267
4,120
0
3,645
6,622
0
17,136
W
Hercules
8,628
1,984
1,065
5,140
15,222
14,657
1,416
3,726
11,496
0
16,841
L
Raijin
Wvssy
Raijin
13,100
1,025
1,379
1,642
9,250
3,592
474
3,708
5,542
23,806
0
W
8,357
2,738
683
1,384
9,249
3,733
3,079
794
8,455
0
20,825
L
Sun Wukong
dvon69
Sun Wukong
9,190
1,021
781
4,247
15,113
18,653
138
4,994
10,119
0
17,249
W
4,855
614
430
1,897
13,656
13,083
691
1,727
11,929
11,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,357
Gold Earned
45,590
124
Minions Killed
107
0
Camps Cleared
0
1,151,074
Distance Traveled
1,005,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,237
936
38
3
0
238,454
0
W
Chaac
10,854
905
34
3
0
233,670
0
L
Heimdallr
8,719
727
23
2
0
185,162
0
L
Jing Wei
9,483
790
20
2
0
195,934
0
L
Hou Yi
8,309
692
14
1
0
179,966
0
W
Hercules
9,546
796
18
2
0
227,207
0
L
Raijin
10,149
846
34
3
0
204,206
0
W
Skadi
8,914
743
20
2
0
221,710
0
L
Sun Wukong
8,930
744
16
1
0
240,532
0
W
Ymir
9,806
817
14
1
0
230,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role