Player Matchup

Jing Wei
Jing Wei
Dromentum
Jing Wei
Level 120
God Stats
1W - 4L
1,408 SR
Queue Stats
40W - 35L
1,622 Elo+
Party 1
Ymir
Ymir
Pyrogenousist
Ymir
Level 157
God Stats
2W - 3L
1,360 SR
Queue Stats
138W - 130L
1,566 Elo+
Solo
Zhong Kui
Zhong Kui
saysaywhat
Zhong Kui
Level 110
God Stats
0W - 1L
1,579 SR
Queue Stats
40W - 36L
1,624 Elo+
Party 1
Team Averages
Level 129
1,449 SR
1,604 Elo+

VS

Team Averages
Level 127
1,551 SR
1,635 Elo+
Sun Wukong
Sun Wukong
Extra Juiice
Sun Wukong
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,798 Elo+
Solo
Danzaburou
Danzaburou
SMALLESTBAGGAGE
Danzaburou
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
226W - 232L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
berrynotfast
Baron Samedi
Level 129
God Stats
8W - 6L
1,653 SR
Queue Stats
168W - 169L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dromentum
Jing Wei
10
2 / 3 / 2
7,793
779
4,679
8,779
3,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 3
7,327
733
3,142
14,728
15,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
saysaywhat
Zhong Kui
10
1 / 6 / 2
7,425
743
7,894
11,747
9,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Extra Juiice
Sun Wukong
10
3 / 3 / 10
8,332
833
5,498
10,492
8,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SMALLESTBAGGAGE
Danzaburou
12
3 / 1 / 11
9,218
922
13,644
7,867
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
berrynotfast
Baron Samedi
13
8 / 0 / 6
9,663
966
13,372
5,300
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
14
14
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Dromentum
Jing Wei
2
3
2
1
W
Sun Wukong
Extra Juiice
Sun Wukong
3
3
10
2.67
L
1
5
3
0.5
W
Danzaburou
SMALLESTBAGGAGE
Danzaburou
3
1
11
8.5
W
Baron Samedi
berrynotfast
Baron Samedi
8
0
6
11
L
Zhong Kui
saysaywhat
Zhong Kui
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,715
Damage
32,514
35,254
Taken
23,659
28,396
Mitigated
14,493
4,256
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Dromentum
Jing Wei
4,679
2,833
0
1,605
8,779
3,706
0
3,793
4,986
0
23,924
W
Sun Wukong
Extra Juiice
Sun Wukong
5,498
1,530
0
1,364
10,492
8,310
0
5,098
5,394
0
11,366
L
3,142
395
0
650
14,728
15,094
0
5,122
9,606
10,774
0
W
Danzaburou
SMALLESTBAGGAGE
Danzaburou
13,644
6,410
0
1,959
7,867
3,691
836
3,443
4,424
0
53,945
W
Baron Samedi
berrynotfast
Baron Samedi
13,372
1,010
2,785
3,795
5,300
2,492
547
2,024
3,276
30,440
0
L
Zhong Kui
saysaywhat
Zhong Kui
7,894
2,230
0
2,001
11,747
9,596
0
4,711
7,036
26,323
3,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,545
Gold Earned
27,213
89
Minions Killed
118
0
Camps Cleared
0
501,192
Distance Traveled
535,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,793
779
42
4
0
189,673
0
W
Sun Wukong
8,332
833
12
1
0
175,127
0
L
Ymir
7,327
733
6
1
0
162,326
0
W
Danzaburou
9,218
922
74
7
0
178,970
0
W
Baron Samedi
9,663
966
32
3
0
181,643
0
L
Zhong Kui
7,425
743
41
4
0
149,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role