Player Matchup

Set
Set
BlessBlue
Set
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
387W - 276L
1,644 Elo+
Party 1
Shiva
Shiva
JavaJet
Shiva
Level 155
God Stats
34W - 26L
1,644 SR
Queue Stats
431W - 395L
1,628 Elo+
Party 1
Sobek
Sobek
Rekless805
Sobek
Level 179
God Stats
3W - 2L
1,500 SR
Queue Stats
315W - 227L
1,630 Elo+
Party 1
Charon
Charon
UltraFatSnorlax
Charon
Level 68
God Stats
19W - 12L
1,669 SR
Queue Stats
259W - 235L
1,638 Elo+
Party 1
Neith
Neith
whiteyninja241
Neith
Level 44
God Stats
29W - 24L
1,542 SR
Queue Stats
211W - 155L
1,634 Elo+
Party 1
Team Averages
Level 126
1,571 SR
1,635 Elo+

VS

Team Averages
Level 66
1,512 SR
1,439 Elo+
Arachne
Arachne
Warf35
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,484 Elo+
Solo
Scylla
Scylla
chanka101
Scylla
Level 55
God Stats
12W - 9L
1,638 SR
Queue Stats
52W - 61L
1,426 Elo+
Party 2
Ymir
Ymir
landon Gm
Ymir
Level 106
God Stats
2W - 2L
1,484 SR
Queue Stats
56W - 35L
1,530 Elo+
Solo
Artemis
Artemis
omgnewjeans
Artemis
Level 18
God Stats
4W - 6L
1,439 SR
Queue Stats
15W - 21L
1,428 Elo+
Party 2
Hun Batz
Hun Batz
str3ker2080
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 13
9,253
925
14,167
7,735
4,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
JavaJet
Shiva
15
8 / 1 / 14
8,663
866
12,817
9,177
8,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
15
1 / 1 / 14
8,159
816
7,465
10,790
10,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 1 / 15
8,140
814
8,418
8,006
8,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
6 / 0 / 13
8,743
874
11,613
8,005
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Warf35
Arachne
13
1 / 5 / 1
7,132
713
2,766
12,513
6,761
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
chanka101
Scylla
12
0 / 7 / 3
6,692
669
8,356
11,266
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
12
2 / 8 / 0
7,176
718
4,960
17,806
18,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
omgnewjeans
Artemis
11
0 / 5 / 2
6,420
642
6,647
8,900
3,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
str3ker2080
Hun Batz
12
1 / 3 / 3
6,967
697
6,022
9,438
4,769
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
13
28
Kills
4
4
Deaths
28
69
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
1
13
14.5
W
Shiva
JavaJet
Shiva
8
1
14
15
W
Sobek
1
1
14
8
W
5
1
15
12.5
L
Arachne
Warf35
Arachne
1
5
1
0.3
L
Scylla
chanka101
Scylla
0
7
3
0.21
L
Ymir
2
8
0
0.25
L
Artemis
omgnewjeans
Artemis
0
5
2
0.2
L
Hun Batz
str3ker2080
Hun Batz
1
3
3
0.83
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,480
Damage
28,751
43,713
Taken
59,923
34,910
Mitigated
37,172
10,576
Healing
1,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,167
5,048
0
2,068
7,735
4,150
1,604
1,999
5,736
0
34,380
W
Shiva
JavaJet
Shiva
12,817
1,690
731
1,482
9,177
8,413
459
3,369
5,808
0
20,305
W
Sobek
7,465
410
0
4,320
10,790
10,642
32
2,406
8,384
21,101
0
W
8,418
544
0
458
8,006
8,211
244
2,737
5,269
15,633
1,118
L
Arachne
Warf35
Arachne
2,766
2,053
0
399
12,513
6,761
0
2,435
9,325
0
9,539
L
Scylla
chanka101
Scylla
8,356
1,000
0
250
11,266
3,773
0
2,504
8,201
19,081
0
L
Ymir
4,960
595
0
312
17,806
18,098
0
3,874
12,888
11,133
0
L
Artemis
omgnewjeans
Artemis
6,647
3,574
0
210
8,900
3,771
0
2,270
6,368
0
13,173
L
Hun Batz
str3ker2080
Hun Batz
6,022
1,458
0
165
9,438
4,769
0
1,718
7,322
0
16,797
W
11,613
6,103
0
1,517
8,005
3,494
2,567
2,805
5,200
0
34,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,958
Gold Earned
34,387
204
Minions Killed
102
0
Camps Cleared
0
1,086,847
Distance Traveled
925,460
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,253
925
69
7
0
209,222
0
W
Shiva
8,663
866
17
2
0
213,489
3
W
Sobek
8,159
816
34
3
0
221,918
4
W
Charon
8,140
814
13
1
0
239,153
0
L
Arachne
7,132
713
24
2
0
202,053
0
L
Scylla
6,692
669
24
2
0
182,719
0
L
Ymir
7,176
718
9
1
0
174,352
2
L
Artemis
6,420
642
20
2
0
155,871
0
L
Hun Batz
6,967
697
25
3
0
210,465
0
W
Neith
8,743
874
71
7
0
203,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role