Player Matchup

Shiva
Shiva
Aeon152
Shiva
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,443 Elo+
Solo
Lancelot
Lancelot
FruitNugget
Lancelot
Level 133
God Stats
0W - 2L
1,459 SR
Queue Stats
55W - 71L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
Hermetic_Hermit
Zhong Kui
Level 157
God Stats
7W - 3L
1,774 SR
Queue Stats
371W - 374L
1,473 Elo+
Solo
Nike
Nike
ShadowLynx86
Nike
Level 149
God Stats
5W - 10L
1,205 SR
Queue Stats
600W - 582L
1,505 Elo+
Solo
Thoth
Thoth
Stealthcrisis
Thoth
Level 158
God Stats
2W - 4L
1,415 SR
Queue Stats
209W - 251L
1,496 Elo+
Solo
Team Averages
Level 136
1,471 SR
1,469 Elo+

VS

Team Averages
Level 137
1,501 SR
1,441 Elo+
Janus
Janus
Darth__Mors
Janus
Level 154
God Stats
1W - 0L
1,381 SR
Queue Stats
56W - 56L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
JotaStark
Danzaburou
Level 145
God Stats
5W - 6L
1,569 SR
Queue Stats
627W - 648L
1,477 Elo+
Solo
Vamana
Vamana
Potato-_-Papi
Vamana
Level 158
God Stats
7W - 8L
1,510 SR
Queue Stats
1,585W - 1,584L
1,482 Elo+
Solo
Poseidon
Poseidon
felicianoej
Poseidon
Level 86
God Stats
1W - 0L
1,619 SR
Queue Stats
17W - 23L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
nanocoronado
Cthulhu
Level 143
God Stats
4W - 3L
1,427 SR
Queue Stats
238W - 245L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aeon152
Shiva
19
6 / 5 / 5
10,836
722
20,331
20,833
23,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
FruitNugget
Lancelot
6
0 / 2 / 1
7,046
470
850
4,163
1,735
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Hermetic_Hermit
Zhong Kui
18
1 / 8 / 6
10,565
704
11,428
21,214
18,637
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 8 / 4
10,470
698
13,809
21,560
23,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 5 / 7
11,448
763
20,040
11,672
5,139
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 15
12,085
806
21,535
10,702
4,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JotaStark
Danzaburou
17
5 / 4 / 11
11,327
755
11,537
14,405
6,947
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 6 / 21
10,557
704
10,573
19,483
17,533
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
felicianoej
Poseidon
19
9 / 4 / 10
12,276
818
12,950
11,055
4,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
nanocoronado
Cthulhu
20
7 / 3 / 16
13,263
884
15,761
28,037
25,020
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
101
17
Kills
28
28
Deaths
19
23
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Shiva
Aeon152
Shiva
6
5
5
1.7
W
6
2
15
6.75
L
Lancelot
FruitNugget
Lancelot
0
2
1
0.25
L
Zhong Kui
Hermetic_Hermit
Zhong Kui
1
8
6
0.5
W
Danzaburou
JotaStark
Danzaburou
5
4
11
2.63
W
1
6
21
1.92
L
5
8
4
0.88
L
5
5
7
1.7
W
Poseidon
felicianoej
Poseidon
9
4
10
3.5
W
Cthulhu
nanocoronado
Cthulhu
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,458
Damage
72,356
79,442
Taken
83,682
72,569
Mitigated
59,140
15,837
Healing
33,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Aeon152
Shiva
20,331
1,217
1,834
2,566
20,833
23,951
0
13,479
7,097
0
31,997
W
21,535
470
3,950
1,830
10,702
4,910
455
4,451
6,251
40,690
0
L
Lancelot
FruitNugget
Lancelot
850
0
143
910
4,163
1,735
0
2,929
1,154
0
1,232
L
Zhong Kui
Hermetic_Hermit
Zhong Kui
11,428
691
220
6,464
21,214
18,637
0
13,364
7,525
26,254
0
W
Danzaburou
JotaStark
Danzaburou
11,537
4,919
1,109
5,209
14,405
6,947
1,740
4,505
9,900
0
23,865
W
10,573
4,812
1,884
4,294
19,483
17,533
0
5,226
14,257
0
19,840
L
13,809
1,767
483
920
21,560
23,107
0
12,877
8,358
0
28,890
L
20,040
833
717
1,580
11,672
5,139
0
7,597
3,817
44,140
0
W
Poseidon
felicianoej
Poseidon
12,950
1,280
3,697
2,097
11,055
4,730
1,098
4,363
6,692
29,428
0
W
Cthulhu
nanocoronado
Cthulhu
15,761
1,291
617
8,467
28,037
25,020
303
12,923
15,114
32,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,365
Gold Earned
59,508
145
Minions Killed
182
0
Camps Cleared
0
1,059,572
Distance Traveled
1,441,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,836
722
19
1
0
270,453
0
W
Janus
12,085
806
60
4
0
315,999
0
L
Lancelot
7,046
470
1
0
0
73,968
0
L
Zhong Kui
10,565
704
40
3
0
215,609
0
W
Danzaburou
11,327
755
31
2
0
234,033
0
W
Vamana
10,557
704
18
1
0
284,780
0
L
Nike
10,470
698
30
2
0
241,895
0
L
Thoth
11,448
763
55
4
0
257,647
0
W
Poseidon
12,276
818
30
2
0
316,538
0
W
Cthulhu
13,263
884
43
3
0
289,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role