Player Matchup

Danzaburou
Danzaburou
ColdSoupp
Danzaburou
Level 84
God Stats
39W - 24L
1,591 SR
Queue Stats
124W - 137L
1,416 Elo+
Party 2
Bakasura
Bakasura
DamnThySouls
Bakasura
Level 122
God Stats
2W - 0L
1,393 SR
Queue Stats
127W - 119L
1,366 Elo+
Party 2
Xing Tian
Xing Tian
vl-NoOne-lv
Xing Tian
Level 68
God Stats
1W - 0L
1,231 SR
Queue Stats
171W - 195L
1,447 Elo+
Party 2
Team Averages
Level 91
1,405 SR
1,410 Elo+

VS

Team Averages
Level 107
1,495 SR
1,319 Elo+
Athena
Athena
AmeliaFearheart
Athena
Level 105
God Stats
2W - 3L
1,721 SR
Queue Stats
55W - 56L
1,499 Elo+
Solo
Hades
Hades
King1Ruler
Hades
Level 143
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 5L
1,228 Elo+
Party 1
Skadi
Skadi
dyontefire
Skadi
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ColdSoupp
Danzaburou
18
10 / 0 / 5
15,555
819
20,593
10,874
4,013
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
DamnThySouls
Bakasura
17
4 / 2 / 10
14,268
751
17,261
17,098
8,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
vl-NoOne-lv
Xing Tian
18
4 / 2 / 14
14,574
767
11,589
26,327
30,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
12,222
643
9,096
19,893
23,290
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
16
3 / 6 / 0
13,754
724
18,583
18,603
13,680
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
12
0 / 8 / 1
11,286
594
12,527
16,839
7,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
18
Kills
4
4
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Danzaburou
ColdSoupp
Danzaburou
10
0
5
12.5
W
Bakasura
DamnThySouls
Bakasura
4
2
10
4.5
L
Hades
3
6
0
0.5
L
Skadi
0
8
1
0.06
W
Xing Tian
vl-NoOne-lv
Xing Tian
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,443
Damage
40,206
54,299
Taken
55,335
43,364
Mitigated
44,246
21,442
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,096
792
0
2,664
19,893
23,290
0
3,388
15,410
27,872
610
W
Danzaburou
ColdSoupp
Danzaburou
20,593
9,156
0
4,226
10,874
4,013
1,150
8,174
2,700
0
75,730
W
Bakasura
DamnThySouls
Bakasura
17,261
10,907
0
7,405
17,098
8,678
1,983
8,013
9,085
0
60,901
L
Hades
18,583
499
1,620
5,678
18,603
13,680
0
5,886
12,175
71,817
0
L
Skadi
12,527
5,745
323
2,075
16,839
7,276
0
2,926
13,392
0
49,485
W
Xing Tian
vl-NoOne-lv
Xing Tian
11,589
1,083
761
9,050
26,327
30,673
72
11,559
14,768
50,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,397
Gold Earned
37,262
239
Minions Killed
206
0
Camps Cleared
0
1,150,402
Distance Traveled
873,715
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,222
643
29
2
0
355,722
0
W
Danzaburou
15,555
819
91
5
0
355,611
2
W
Bakasura
14,268
751
98
5
0
430,048
1
L
Hades
13,754
724
120
6
0
259,773
2
L
Skadi
11,286
594
57
3
0
258,220
5
W
Xing Tian
14,574
767
50
3
0
364,743
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role