Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
jozeedaniel
Hera
Level 166
God Stats
5W - 0L
1,533 SR
Queue Stats
75W - 65L
1,518 Elo+
Party 1
Xbalanque
Xbalanque
tecnodroid
Xbalanque
Level 122
God Stats
10W - 4L
1,701 SR
Queue Stats
246W - 198L
1,574 Elo+
Solo
Team Averages
Level 149
1,547 SR
1,518 Elo+

VS

Team Averages
Level 134
1,695 SR
1,535 Elo+
Jing Wei
Jing Wei
HatsuneMikuZ2
Jing Wei
Level 158
God Stats
1W - 2L
1,546 SR
Queue Stats
37W - 28L
1,537 Elo+
Party 2
Achilles
Achilles
ImRichi
Achilles
Level 139
God Stats
9W - 9L
1,629 SR
Queue Stats
540W - 461L
1,631 Elo+
Solo
Sylvanus
Sylvanus
Kag4mineRin
Sylvanus
Level 152
God Stats
2W - 1L
1,626 SR
Queue Stats
13W - 10L
1,603 Elo+
Party 2
Ratatoskr
Ratatoskr
WillingTitan836
Ratatoskr
Level 123
God Stats
2W - 2L
1,928 SR
Queue Stats
280W - 263L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aalexx00
Morgan Le Fay
Level 99
God Stats
5W - 6L
1,746 SR
Queue Stats
145W - 117L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 2 / 7
7,089
591
6,042
12,617
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
 
Mulan
11
1 / 1 / 6
6,350
529
8,657
10,309
8,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ymir
 
Ymir
9
0 / 1 / 7
5,721
477
2,522
10,851
7,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 1 / 3
7,830
653
9,808
5,210
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
tecnodroid
Xbalanque
13
0 / 0 / 0
7,361
613
4,300
4,988
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HatsuneMikuZ2
Jing Wei
12
0 / 0 / 0
6,545
545
2,823
5,435
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
ImRichi
Achilles
12
1 / 3 / 3
6,882
574
5,383
11,429
10,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Kag4mineRin
Sylvanus
10
0 / 3 / 3
5,916
493
5,449
11,954
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
WillingTitan836
Ratatoskr
13
3 / 2 / 1
7,348
612
6,252
12,450
5,031
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
aalexx00
Morgan Le Fay
10
1 / 4 / 1
6,142
512
4,638
7,726
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
12
Kills
5
5
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
7
3.75
W
Mulan
 
Mulan
1
1
6
4
W
Ymir
 
Ymir
0
1
7
3.5
L
Jing Wei
HatsuneMikuZ2
Jing Wei
0
0
0
0
L
Achilles
ImRichi
Achilles
1
3
3
0.83
L
Sylvanus
Kag4mineRin
Sylvanus
0
3
3
0.5
L
Ratatoskr
WillingTitan836
Ratatoskr
3
2
1
1.75
L
Morgan Le Fay
aalexx00
Morgan Le Fay
1
4
1
0.38
W
7
1
3
8.5
W
Xbalanque
tecnodroid
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,329
Damage
24,545
43,975
Taken
48,994
25,447
Mitigated
30,224
12,416
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,042
2,238
0
5,532
12,617
5,175
510
3,195
9,422
0
46,966
W
Mulan
 
Mulan
8,657
1,273
0
1,875
10,309
8,715
0
1,235
9,074
1,880
35,587
W
Ymir
 
Ymir
2,522
834
0
1,175
10,851
7,876
0
3,360
7,491
12,905
0
L
Jing Wei
HatsuneMikuZ2
Jing Wei
2,823
2,269
0
2,412
5,435
2,056
0
38
5,397
0
55,738
L
Achilles
ImRichi
Achilles
5,383
1,447
0
4,130
11,429
10,572
0
2,173
9,256
0
37,677
L
Sylvanus
Kag4mineRin
Sylvanus
5,449
1,378
456
3,168
11,954
9,674
0
4,005
7,949
19,826
0
L
Ratatoskr
WillingTitan836
Ratatoskr
6,252
2,051
0
1,608
12,450
5,031
0
3,715
8,735
0
70,336
L
Morgan Le Fay
aalexx00
Morgan Le Fay
4,638
143
0
242
7,726
2,891
0
3,519
4,207
40,768
0
W
9,808
2,878
0
932
5,210
1,950
132
1,914
3,296
62,125
0
W
Xbalanque
tecnodroid
Xbalanque
4,300
1,383
0
2,902
4,988
1,731
0
383
4,605
0
73,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,351
Gold Earned
32,833
381
Minions Killed
380
0
Camps Cleared
0
1,266,677
Distance Traveled
1,268,487
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,089
591
64
5
0
274,160
0
W
Mulan
6,350
529
54
5
0
248,927
7
W
Ymir
5,721
477
23
2
0
265,289
5
L
Jing Wei
6,545
545
104
9
0
253,554
0
L
Achilles
6,882
574
67
6
0
221,201
4
L
Sylvanus
5,916
493
35
3
0
239,194
8
L
Ratatoskr
7,348
612
108
9
0
309,784
0
L
Morgan Le Fay
6,142
512
66
6
0
244,754
3
W
Hera
7,830
653
103
9
0
258,596
2
W
Xbalanque
7,361
613
137
11
0
219,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role