Player Matchup

Fafnir
Fafnir
BillyBobJimJoe4
Fafnir
Level 62
God Stats
4W - 5L
1,496 SR
Queue Stats
52W - 50L
1,439 Elo+
Party 1
Arachne
Arachne
LyKaN4376
Arachne
Level 49
God Stats
9W - 7L
1,690 SR
Queue Stats
32W - 32L
1,452 Elo+
Party 1
Discordia
Discordia
UtmostFlame
Discordia
Level 138
God Stats
19W - 14L
1,475 SR
Queue Stats
196W - 191L
1,474 Elo+
Solo
Martichoras
Martichoras
callofdeath339
Martichoras
Level 89
God Stats
14W - 16L
1,446 SR
Queue Stats
50W - 49L
1,401 Elo+
Party 1
Thoth
Thoth
flashy022
Thoth
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,384 Elo+
Solo
Team Averages
Level 80
1,522 SR
1,430 Elo+

VS

Team Averages
Level 67
1,490 SR
1,444 Elo+
Ishtar
Ishtar
Bolt7403
Ishtar
Level 67
God Stats
3W - 9L
1,392 SR
Queue Stats
91W - 103L
1,417 Elo+
Party 2
Cerberus
Cerberus
CrespusOptimus
Cerberus
Level 25
God Stats
13W - 21L
1,443 SR
Queue Stats
88W - 93L
1,409 Elo+
Party 2
Mulan
Mulan
LordDictionary
Mulan
Level 73
God Stats
5W - 5L
1,594 SR
Queue Stats
468W - 406L
1,501 Elo+
Party 2
Pele
Pele
Trishot48
Pele
Level 86
God Stats
10W - 7L
1,647 SR
Queue Stats
566W - 527L
1,480 Elo+
Party 2
Sol
Sol
Turcios_azael13
Sol
Level 83
God Stats
2W - 2L
1,371 SR
Queue Stats
43W - 53L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
6,060
606
2,085
7,537
7,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
LyKaN4376
Arachne
9
1 / 1 / 1
5,203
520
468
8,253
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
UtmostFlame
Discordia
10
4 / 1 / 1
5,672
567
6,340
5,313
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
callofdeath339
Martichoras
10
1 / 1 / 0
5,312
531
2,388
3,474
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
flashy022
Thoth
10
0 / 3 / 1
5,359
536
5,047
5,424
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bolt7403
Ishtar
10
0 / 5 / 2
5,974
597
3,012
7,998
2,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
8
0 / 0 / 0
5,252
525
2,146
3,787
2,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 1
7,188
719
3,224
8,723
3,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
12
3 / 1 / 0
6,897
690
4,302
8,260
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 1
5,417
542
3,671
4,923
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
6
6
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Ishtar
Bolt7403
Ishtar
0
5
2
0.2
L
Cerberus
0
0
0
0
L
3
0
1
3.5
W
Arachne
LyKaN4376
Arachne
1
1
1
1.5
L
Pele
3
1
0
3
L
0
1
1
0.5
W
Discordia
UtmostFlame
Discordia
4
1
1
4.5
W
Martichoras
callofdeath339
Martichoras
1
1
0
1
W
Thoth
flashy022
Thoth
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,328
Damage
16,355
30,001
Taken
33,691
14,578
Mitigated
12,722
9,099
Healing
9,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,085
546
0
2,179
7,537
7,464
0
2,908
4,629
16,601
0
L
Ishtar
Bolt7403
Ishtar
3,012
1,028
0
482
7,998
2,694
0
4,581
2,930
0
38,153
L
Cerberus
2,146
138
0
768
3,787
2,005
231
593
3,194
24,252
0
L
3,224
270
0
5,028
8,723
3,650
205
3,593
4,684
0
47,114
W
Arachne
LyKaN4376
Arachne
468
392
0
3,325
8,253
2,937
0
746
7,507
0
24,573
L
Pele
4,302
869
0
943
8,260
2,907
0
1,585
6,589
0
55,588
L
3,671
1,375
0
1,886
4,923
1,466
743
2,001
2,822
34,825
0
W
Discordia
UtmostFlame
Discordia
6,340
157
0
1,134
5,313
1,328
0
0
5,313
31,837
0
W
Martichoras
callofdeath339
Martichoras
2,388
953
0
1,308
3,474
1,486
0
1,736
1,738
0
41,427
W
Thoth
flashy022
Thoth
5,047
479
0
1,153
5,424
1,363
0
427
4,997
35,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,606
Gold Earned
30,728
264
Minions Killed
341
0
Camps Cleared
0
1,066,359
Distance Traveled
1,047,004
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,060
606
32
3
0
232,505
1
L
Ishtar
5,974
597
74
7
0
198,701
0
L
Cerberus
5,252
525
43
4
0
181,694
0
L
Mulan
7,188
719
82
8
0
195,845
0
W
Arachne
5,203
520
43
4
0
259,442
1
L
Pele
6,897
690
83
8
0
257,982
0
L
Sol
5,417
542
59
6
0
212,782
0
W
Discordia
5,672
567
47
5
0
176,556
0
W
Martichoras
5,312
531
79
8
0
215,111
2
W
Thoth
5,359
536
63
6
0
182,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role