Player Matchup

King Arthur
King Arthur
Allucard1041
King Arthur
Level 98
God Stats
9W - 6L
1,617 SR
Queue Stats
39W - 41L
1,447 Elo+
Party 3
Baron Samedi
Baron Samedi
ExplosiveLou
Baron Samedi
Level 157
God Stats
18W - 6L
1,774 SR
Queue Stats
502W - 245L
1,597 Elo+
Party 1
Hachiman
Hachiman
FrigidFloridian
Hachiman
Level 159
God Stats
18W - 6L
1,938 SR
Queue Stats
471W - 219L
1,581 Elo+
Party 1
Cabrakan
Cabrakan
ShipwreckSea
Cabrakan
Level 93
God Stats
0W - 1L
1,524 SR
Queue Stats
4W - 2L
1,662 Elo+
Solo
Nu Wa
Nu Wa
eh its Jasmine
Nu Wa
Level 6
God Stats
0W - 2L
1,189 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Team Averages
Level 103
1,608 SR
1,557 Elo+

VS

Team Averages
Level 109
1,521 SR
1,474 Elo+
Cupid
Cupid
 
Cupid
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
PeleisMommy
Anubis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,519 Elo+
Solo
Jormungandr
Jormungandr
Real6ixRoarz
Jormungandr
Level 94
God Stats
2W - 0L
1,535 SR
Queue Stats
28W - 30L
1,405 Elo+
Solo
Shiva
Shiva
Sonalan1
Shiva
Level 105
God Stats
3W - 2L
1,647 SR
Queue Stats
26W - 14L
1,537 Elo+
Solo
Nu Wa
Nu Wa
Yuriel-Whoopi
Nu Wa
Level 152
God Stats
2W - 3L
1,424 SR
Queue Stats
60W - 56L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Allucard1041
King Arthur
12
1 / 4 / 1
7,060
642
7,035
13,099
9,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
ExplosiveLou
Baron Samedi
15
2 / 4 / 2
8,371
761
9,805
8,769
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
15
3 / 1 / 1
8,372
761
6,974
6,804
2,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
ShipwreckSea
Cabrakan
12
0 / 6 / 1
7,097
645
3,756
14,355
13,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 7 / 0
6,610
601
2,392
10,313
2,389

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 1 / 8
7,311
665
2,126
5,501
2,464
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
6 / 3 / 16
9,054
823
15,909
10,799
6,594
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Real6ixRoarz
Jormungandr
16
6 / 1 / 12
8,786
799
8,733
9,257
9,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
Sonalan1
Shiva
15
5 / 0 / 8
8,751
796
9,807
9,600
9,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
5 / 1 / 7
9,610
874
9,295
4,764
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
73
6
Kills
22
22
Deaths
6
5
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
1
8
4
L
King Arthur
Allucard1041
King Arthur
1
4
1
0.38
L
Baron Samedi
ExplosiveLou
Baron Samedi
2
4
2
0.75
L
Hachiman
3
1
1
3.5
W
Anubis
6
3
16
4.67
W
Jormungandr
Real6ixRoarz
Jormungandr
6
1
12
12
L
Cabrakan
ShipwreckSea
Cabrakan
0
6
1
0.08
W
Shiva
Sonalan1
Shiva
5
0
8
9
W
5
1
7
8.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,962
Damage
45,870
53,340
Taken
39,921
32,221
Mitigated
30,382
5,260
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,126
1,195
82
598
5,501
2,464
0
3,405
1,896
0
13,496
L
King Arthur
Allucard1041
King Arthur
7,035
897
0
135
13,099
9,209
0
8,746
3,714
0
20,213
L
Baron Samedi
ExplosiveLou
Baron Samedi
9,805
777
684
1,434
8,769
4,459
488
4,798
3,576
33,840
0
L
Hachiman
6,974
2,829
0
1,798
6,804
2,319
180
4,594
1,889
0
37,400
W
Anubis
15,909
1,540
0
4,183
10,799
6,594
222
4,227
6,371
41,256
0
W
Jormungandr
Real6ixRoarz
Jormungandr
8,733
1,767
442
738
9,257
9,626
164
3,042
6,019
25,246
41
L
Cabrakan
ShipwreckSea
Cabrakan
3,756
290
164
755
14,355
13,845
0
7,512
6,267
10,129
0
W
Shiva
Sonalan1
Shiva
9,807
1,260
58
898
9,600
9,748
0
3,118
6,426
495
25,626
W
9,295
4,109
136
297
4,764
1,950
1,341
1,442
3,256
40,631
0
L
2,392
1,199
0
290
10,313
2,389
0
6,941
1,757
10,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,510
Gold Earned
43,512
181
Minions Killed
251
0
Camps Cleared
0
933,267
Distance Traveled
1,055,073
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,311
665
30
3
0
184,289
2
L
King Arthur
7,060
642
19
2
0
219,018
0
L
Baron Samedi
8,371
761
64
6
0
197,447
0
L
Hachiman
8,372
761
68
6
0
194,246
0
W
Anubis
9,054
823
63
6
0
204,202
0
W
Jormungandr
8,786
799
43
4
0
209,643
0
L
Cabrakan
7,097
645
12
1
0
172,955
0
W
Shiva
8,751
796
29
3
0
254,834
2
W
Nu Wa
9,610
874
86
8
0
202,105
0
L
Nu Wa
6,610
601
18
2
0
149,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role