Player Matchup

Surtr
Surtr
GarGamel89
Surtr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,647 Elo+
Party 1
He Bo
He Bo
di2s130a
He Bo
Level 157
God Stats
2W - 0L
1,691 SR
Queue Stats
23W - 8L
1,806 Elo+
Party 1
Ao Kuang
Ao Kuang
tipli_QTV
Ao Kuang
Level 122
God Stats
5W - 1L
1,494 SR
Queue Stats
23W - 23L
1,487 Elo+
Party 1
Team Averages
Level 99
1,562 SR
1,647 Elo+

VS

Team Averages
Level 56
1,556 SR
1,350 Elo+
Ne Zha
Ne Zha
IviTello
Ne Zha
Level 79
God Stats
2W - 2L
1,529 SR
Queue Stats
157W - 176L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
Xx--Acnologia-xX
Kukulkan
Level 43
God Stats
10W - 10L
1,483 SR
Queue Stats
89W - 114L
1,310 Elo+
Party 2
Apollo
Apollo
byJowii07
Apollo
Level 46
God Stats
2W - 2L
1,657 SR
Queue Stats
87W - 103L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
8
1 / 1 / 10
5,923
987
4,385
4,827
2,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
di2s130a
He Bo
9
5 / 1 / 6
6,950
1,158
4,901
4,547
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
tipli_QTV
Ao Kuang
9
7 / 0 / 4
6,748
1,125
5,732
4,855
2,899
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IviTello
Ne Zha
6
1 / 3 / 0
4,779
797
1,872
3,898
1,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 5 / 0
4,540
757
3,400
5,945
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
byJowii07
Apollo
6
1 / 5 / 1
4,895
816
1,943
6,299
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
2
2
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
1
1
10
6
L
Ne Zha
IviTello
Ne Zha
1
3
0
0.33
L
0
5
0
0
L
Apollo
byJowii07
Apollo
1
5
1
0.3
W
He Bo
di2s130a
He Bo
5
1
6
8
W
Ao Kuang
tipli_QTV
Ao Kuang
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,018
Damage
7,215
14,229
Taken
16,142
7,106
Mitigated
6,137
4,287
Healing
1,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
4,385
1,364
0
1,945
4,827
2,953
14
1,006
3,601
459
12,382
L
Ne Zha
IviTello
Ne Zha
1,872
152
0
432
3,898
1,818
0
2,278
1,472
0
3,963
L
3,400
240
0
590
5,945
2,036
0
4,376
1,422
12,123
0
L
Apollo
byJowii07
Apollo
1,943
888
0
398
6,299
2,283
0
3,959
2,141
0
6,520
W
He Bo
di2s130a
He Bo
4,901
541
0
540
4,547
1,254
526
1,029
3,304
26,355
0
W
Ao Kuang
tipli_QTV
Ao Kuang
5,732
1,182
0
1,802
4,855
2,899
53
1,388
3,361
15,103
291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,621
Gold Earned
14,214
69
Minions Killed
31
0
Camps Cleared
0
373,698
Distance Traveled
258,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,923
987
18
3
0
124,897
0
L
Ne Zha
4,779
797
3
1
0
76,443
0
L
Kukulkan
4,540
757
22
4
0
99,034
0
L
Apollo
4,895
816
6
1
0
83,244
0
W
He Bo
6,950
1,158
43
7
0
124,508
0
W
Ao Kuang
6,748
1,125
8
1
0
124,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role