Player Matchup

Neith
Neith
Direwolf728
Neith
Level 64
God Stats
1W - 0L
1,757 SR
Queue Stats
36W - 46L
1,275 Elo+
Party 2
Janus
Janus
Hirohade
Janus
Level 86
God Stats
26W - 33L
1,470 SR
Queue Stats
87W - 109L
1,345 Elo+
Solo
Charon
Charon
JorgKoT
Charon
Level 48
God Stats
17W - 14L
1,549 SR
Queue Stats
85W - 100L
1,318 Elo+
Party 2
Team Averages
Level 66
1,592 SR
1,313 Elo+

VS

Team Averages
Level 90
1,579 SR
1,310 Elo+
Danzaburou
Danzaburou
Ambokiko
Danzaburou
Level 100
God Stats
18W - 15L
1,549 SR
Queue Stats
73W - 78L
1,397 Elo+
Solo
Zhong Kui
Zhong Kui
I ARTOLO I
Zhong Kui
Level 120
God Stats
1W - 2L
1,689 SR
Queue Stats
19W - 39L
1,269 Elo+
Party 1
Sobek
Sobek
M1onzinho
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 8
10,745
827
10,677
9,656
4,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Hirohade
Janus
15
9 / 2 / 6
12,004
923
15,627
8,512
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
JorgKoT
Charon
14
3 / 2 / 12
10,745
827
5,827
11,030
11,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ambokiko
Danzaburou
13
3 / 4 / 4
10,508
808
9,676
12,589
5,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
I ARTOLO I
Zhong Kui
13
4 / 5 / 4
10,261
789
9,982
12,453
8,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
M1onzinho
Sobek
11
1 / 7 / 6
9,355
720
4,560
14,878
19,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
16
Kills
8
8
Deaths
16
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ambokiko
Danzaburou
3
4
4
1.25
W
4
4
8
2
W
Janus
Hirohade
Janus
9
2
6
6
L
Zhong Kui
I ARTOLO I
Zhong Kui
4
5
4
1.2
W
Charon
JorgKoT
Charon
3
2
12
4.5
L
Sobek
M1onzinho
Sobek
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,131
Damage
24,218
29,198
Taken
39,920
20,124
Mitigated
32,738
2,728
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ambokiko
Danzaburou
9,676
5,718
75
583
12,589
5,201
984
6,989
5,600
0
40,050
W
10,677
6,325
0
1,047
9,656
4,364
700
5,459
4,197
0
34,315
W
Janus
Hirohade
Janus
15,627
1,990
0
1,027
8,512
3,871
610
5,390
3,122
49,893
0
L
Zhong Kui
I ARTOLO I
Zhong Kui
9,982
416
0
3,009
12,453
8,374
332
8,304
4,149
35,799
0
W
Charon
JorgKoT
Charon
5,827
681
0
654
11,030
11,889
261
4,689
6,341
22,862
0
L
Sobek
M1onzinho
Sobek
4,560
141
0
711
14,878
19,163
0
6,917
7,961
17,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
30,124
132
Minions Killed
101
0
Camps Cleared
0
692,832
Distance Traveled
660,413
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,508
808
51
4
0
224,654
5
W
Neith
10,745
827
48
4
0
201,781
0
W
Janus
12,004
923
63
5
0
244,723
0
L
Zhong Kui
10,261
789
36
3
0
212,254
0
W
Charon
10,745
827
21
2
0
246,328
4
L
Sobek
9,355
720
14
1
0
223,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role