Player Matchup

Sobek
Sobek
Aiden12484
Sobek
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 4
Sol
Sol
Marshall125710
Sol
Level 21
God Stats
7W - 8L
1,439 SR
Queue Stats
68W - 82L
1,457 Elo+
Party 3
Anhur
Anhur
SarsensSGC250
Anhur
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 43L
1,219 Elo+
Solo
Janus
Janus
UltimateGameMan
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,748 Elo+
Party 4
Chaac
Chaac
dragonface42
Chaac
Level 102
God Stats
11W - 10L
1,484 SR
Queue Stats
101W - 105L
1,483 Elo+
Party 3
Team Averages
Level 45
1,485 SR
1,481 Elo+

VS

Team Averages
Level 66
1,512 SR
1,460 Elo+
Baba Yaga
Baba Yaga
Coltergeist17
Baba Yaga
Level 15
God Stats
0W - 2L
1,396 SR
Queue Stats
7W - 7L
1,446 Elo+
Party 2
Amaterasu
Amaterasu
Dvrknite0
Amaterasu
Level 129
God Stats
3W - 5L
1,354 SR
Queue Stats
146W - 130L
1,518 Elo+
Party 1
Geb
Geb
RamenGod420
Geb
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,465 Elo+
Party 2
Arachne
Arachne
SiegfriedII2
Arachne
Level 28
God Stats
2W - 2L
1,727 SR
Queue Stats
37W - 36L
1,508 Elo+
Party 1
Xbalanque
Xbalanque
iHavNoidea8625
Xbalanque
Level 34
God Stats
1W - 3L
1,583 SR
Queue Stats
11W - 16L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 1 / 16
8,964
815
6,303
11,885
11,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 11
8,732
794
12,385
9,063
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 0 / 5
10,724
975
19,060
7,831
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 3 / 10
7,848
713
6,906
6,157
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 0 / 10
8,891
808
9,907
7,994
9,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Coltergeist17
Baba Yaga
14
2 / 3 / 2
7,496
681
11,568
7,430
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Amaterasu
Dvrknite0
Amaterasu
13
0 / 3 / 2
7,121
647
6,310
16,836
17,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 2
7,722
702
5,231
18,059
10,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
SiegfriedII2
Arachne
15
3 / 5 / 1
8,391
763
5,688
14,201
6,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
iHavNoidea8625
Xbalanque
12
0 / 5 / 1
6,749
614
5,323
10,994
3,199
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
20
Kills
5
5
Deaths
20
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
1
16
9
L
Baba Yaga
Coltergeist17
Baba Yaga
2
3
2
1
L
Amaterasu
Dvrknite0
Amaterasu
0
3
2
0.33
W
3
1
11
8.5
L
0
4
2
0.25
W
10
0
5
12.5
L
Arachne
SiegfriedII2
Arachne
3
5
1
0.7
W
0
3
10
1.67
W
6
0
10
11
L
Xbalanque
iHavNoidea8625
Xbalanque
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,561
Damage
34,120
42,930
Taken
67,520
31,682
Mitigated
39,782
14,763
Healing
13,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
6,303
619
0
2,115
11,885
11,784
315
3,499
7,998
12,397
0
L
Baba Yaga
Coltergeist17
Baba Yaga
11,568
885
0
979
7,430
2,215
219
2,120
5,094
26,104
0
L
Amaterasu
Dvrknite0
Amaterasu
6,310
1,990
0
2,207
16,836
17,655
561
8,178
8,172
0
18,232
W
12,385
4,855
0
5,442
9,063
3,938
1,588
4,276
4,653
35,143
2,152
L
5,231
471
1,258
3,905
18,059
10,109
0
6,964
10,738
14,445
0
W
19,060
13,446
0
3,805
7,831
3,937
3,343
3,500
4,296
0
54,325
L
Arachne
SiegfriedII2
Arachne
5,688
3,311
0
3,507
14,201
6,604
0
2,850
11,135
0
32,062
W
6,906
856
0
0
6,157
2,387
493
1,464
4,614
27,137
0
W
9,907
1,285
0
3,401
7,994
9,636
318
4,060
3,798
28
20,523
L
Xbalanque
iHavNoidea8625
Xbalanque
5,323
3,192
0
1,798
10,994
3,199
526
4,379
6,356
0
14,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,159
Gold Earned
37,479
265
Minions Killed
156
0
Camps Cleared
0
1,174,282
Distance Traveled
1,104,451
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,964
815
11
1
0
248,921
0
L
Baba Yaga
7,496
681
29
3
0
226,720
0
L
Amaterasu
7,121
647
28
3
0
256,613
1
W
Sol
8,732
794
62
6
0
214,595
0
L
Geb
7,722
702
23
2
0
228,246
2
W
Anhur
10,724
975
111
10
0
226,513
0
L
Arachne
8,391
763
55
5
0
245,137
0
W
Janus
7,848
713
55
5
0
215,881
0
W
Chaac
8,891
808
26
2
0
268,372
1
L
Xbalanque
6,749
614
21
2
0
147,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role