Player Matchup

Sun Wukong
Sun Wukong
Silver IV
AceMulaa
Sun Wukong
Silver IV
Level 103
God Stats
2W - 0L
1,682 SR
Queue Stats
24W - 25L
1,285 MMR
Solo
Danzaburou
Danzaburou
Silver I
Kolmar377
Danzaburou
Silver I
Level 155
God Stats
108W - 118L
1,507 SR
Queue Stats
484W - 515L
1,273 MMR
Solo
Pele
Pele
Gold V
XoTHEPUNISHERoX
Pele
Gold V
Level 180
God Stats
9W - 13L
1,502 SR
Queue Stats
265W - 270L
1,285 MMR
Solo
Ganesha
Ganesha
Silver II
reedluter
Ganesha
Silver II
Level 76
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 16L
1,385 MMR
Party 1
Janus
Janus
Silver I
smoothibunz
Janus
Silver I
Level 123
God Stats
2W - 1L
1,266 SR
Queue Stats
213W - 224L
1,138 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,491 SR
1,273 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 167
1,558 SR
1,338 MMR
Sol
Sol
Gold V
 
Sol
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cliodhna
Cliodhna
Gold III
SoftMeatBiscuit
Cliodhna
Gold III
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
325W - 322L
1,414 MMR
Party 2
Eset
Eset
Silver III
Zakarta42
Eset
Silver III
Level 138
God Stats
1W - 2L
1,590 SR
Queue Stats
81W - 81L
1,108 MMR
Party 3
Artio
Artio
Silver I
i ZuuK
Artio
Silver I
Level 129
God Stats
7W - 3L
1,700 SR
Queue Stats
395W - 409L
1,168 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AceMulaa
Sun Wukong
6
0 / 0 / 0
3,196
639
2,163
3,504
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Kolmar377
Danzaburou
5
0 / 0 / 0
3,052
610
1,850
3,179
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 0
3,281
656
495
3,695
941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
reedluter
Ganesha
5
0 / 0 / 0
3,332
666
1,154
3,623
1,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,369
674
0
1,909
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetBakasuraAo KuangArachne

VS

Bans
ThanatosRavanaAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 0 / 0
3,940
788
1,568
3,901
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
 
Izanami
1
0 / 0 / 0
2,412
482
0
0
0
Cliodhna
6
0 / 0 / 0
3,368
674
1,380
3,430
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
7
1 / 0 / 0
4,212
842
1,067
1,204
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
i ZuuK
Artio
6
0 / 0 / 0
3,271
654
2,450
2,805
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
L
Izanami
 
Izanami
0
0
0
0
W
Sun Wukong
AceMulaa
Sun Wukong
0
0
0
0
W
Danzaburou
Kolmar377
Danzaburou
0
0
0
0
L
Cliodhna
0
0
0
0
W
0
0
0
0
L
Eset
1
0
0
1
L
Artio
i ZuuK
Artio
0
0
0
0
W
Ganesha
reedluter
Ganesha
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,662
Damage
6,465
15,910
Taken
11,340
5,771
Mitigated
3,300
7,050
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,568
568
0
2,920
3,901
925
0
0
3,901
26,962
0
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
AceMulaa
Sun Wukong
2,163
227
0
1,290
3,504
2,039
0
1,568
1,936
0
17,891
W
Danzaburou
Kolmar377
Danzaburou
1,850
698
0
1,831
3,179
934
0
1,147
1,848
0
18,533
L
Cliodhna
1,380
189
0
1,632
3,430
970
0
626
2,804
0
16,614
W
495
218
0
818
3,695
941
0
177
3,488
0
17,649
L
Eset
1,067
87
0
293
1,204
322
0
0
1,204
22,236
0
L
Artio
i ZuuK
Artio
2,450
78
120
1,239
2,805
1,083
0
528
2,277
12,360
0
W
Ganesha
reedluter
Ganesha
1,154
249
673
1,688
3,623
1,275
0
744
2,711
6,119
0
W
0
0
0
750
1,909
582
0
909
842
14,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,230
Gold Earned
17,203
148
Minions Killed
150
0
Camps Cleared
0
508,562
Distance Traveled
411,305
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,940
788
38
8
0
96,709
2
L
Izanami
2,412
482
0
0
0
0
0
W
Sun Wukong
3,196
639
28
6
0
109,254
0
W
Danzaburou
3,052
610
45
9
0
79,298
0
L
Cliodhna
3,368
674
35
7
0
115,223
0
W
Pele
3,281
656
32
6
0
110,941
0
L
Eset
4,212
842
50
10
0
91,597
0
L
Artio
3,271
654
27
5
0
107,776
0
W
Ganesha
3,332
666
0
0
0
98,286
1
W
Janus
3,369
674
43
9
0
110,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role