Player Matchup

Raijin
Raijin
Platinum V
 
Raijin
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
Derrelith
Athena
Gold III
Level 125
God Stats
17W - 12L
1,570 SR
Queue Stats
247W - 245L
1,524 MMR
Solo
Pele
Pele
Bronze III
KipperOrigin
Pele
Bronze III
Level 144
God Stats
1W - 0L
1,252 SR
Queue Stats
17W - 6L
1,539 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Wafflix
Heimdallr
Gold IV
Level 128
God Stats
3W - 2L
1,220 SR
Queue Stats
207W - 202L
1,500 MMR
Solo
Freya
Freya
Gold III
lolokramer
Freya
Gold III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 59L
1,525 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,408 SR
1,518 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,594 SR
1,516 MMR
Persephone
Persephone
Bronze III
 
Persephone
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
EskiBro1937
Bastet
Gold III
Level 103
God Stats
2W - 3L
1,823 SR
Queue Stats
103W - 111L
1,535 MMR
Solo
Ix Chel
Ix Chel
Gold II
MexicanGio13
Ix Chel
Gold II
Level 157
God Stats
56W - 55L
1,565 SR
Queue Stats
203W - 196L
1,509 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
ytsqbmar
Baron Samedi
Gold V
Level 124
God Stats
30W - 28L
1,584 SR
Queue Stats
164W - 172L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
6 / 1 / 1
9,975
665
8,210
9,133
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Derrelith
Athena
12
2 / 4 / 4
7,879
525
4,088
16,456
12,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
6 / 1 / 2
8,814
588
9,278
11,904
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Wafflix
Heimdallr
13
1 / 3 / 2
7,791
519
6,296
13,642
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
13
0 / 2 / 4
7,910
527
5,911
10,014
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
RavanaKaliCharon

VS

Bans
BellonaThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
0 / 4 / 2
8,336
556
6,160
6,692
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
 
Skadi
6
1 / 0 / 0
5,634
376
2,180
2,649
746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
14
4 / 3 / 2
8,457
564
10,143
14,986
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
MexicanGio13
Ix Chel
14
1 / 5 / 0
8,319
555
6,525
11,565
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ytsqbmar
Baron Samedi
13
5 / 3 / 1
7,731
515
7,388
12,599
9,672
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
15
Kills
11
11
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
1
1
6.5
L
Persephone
 
Persephone
0
4
2
0.25
L
Skadi
 
Skadi
1
0
0
1
W
Athena
Derrelith
Athena
2
4
4
1
L
Bastet
4
3
2
1.67
W
6
1
2
7
L
Ix Chel
MexicanGio13
Ix Chel
1
5
0
0.2
W
Heimdallr
Wafflix
Heimdallr
1
3
2
0.67
W
Freya
0
2
4
1
L
Baron Samedi
ytsqbmar
Baron Samedi
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,783
Damage
32,396
61,149
Taken
48,491
30,760
Mitigated
21,052
18,605
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,210
492
0
675
9,133
3,442
222
5,143
3,990
79,206
0
L
Persephone
 
Persephone
6,160
425
0
1,457
6,692
2,006
114
623
6,028
56,157
0
L
Skadi
 
Skadi
2,180
828
0
724
2,649
746
363
1,276
1,373
0
17,256
W
Athena
Derrelith
Athena
4,088
1,825
0
1,430
16,456
12,870
58
4,298
12,158
30,500
0
L
Bastet
10,143
3,644
0
5,714
14,986
5,295
69
2,750
12,236
0
62,255
W
9,278
2,063
0
7,292
11,904
4,396
0
1,318
10,586
0
67,162
L
Ix Chel
MexicanGio13
Ix Chel
6,525
732
53
3,122
11,565
3,333
0
6,852
4,713
70,827
0
W
Heimdallr
Wafflix
Heimdallr
6,296
2,703
0
4,615
13,642
5,473
546
5,836
7,806
0
51,552
W
Freya
5,911
2,018
0
4,593
10,014
4,579
1,602
3,786
6,228
50,218
0
L
Baron Samedi
ytsqbmar
Baron Samedi
7,388
1,366
351
3,363
12,599
9,672
28
6,693
5,906
38,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,369
Gold Earned
38,477
433
Minions Killed
392
0
Camps Cleared
0
1,488,000
Distance Traveled
1,284,449
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,975
665
146
10
0
296,519
0
L
Persephone
8,336
556
90
6
0
290,715
4
L
Skadi
5,634
376
25
2
0
100,931
0
W
Athena
7,879
525
33
2
0
311,610
3
L
Bastet
8,457
564
95
6
0
374,510
0
W
Pele
8,814
588
88
6
0
344,514
0
L
Ix Chel
8,319
555
123
8
0
267,082
0
W
Heimdallr
7,791
519
83
6
0
227,445
1
W
Freya
7,910
527
83
6
0
307,912
4
L
Baron Samedi
7,731
515
59
4
0
251,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role