Player Matchup

Shiva
Shiva
DaddyIVIatty
Shiva
Level 68
God Stats
34W - 28L
1,527 SR
Queue Stats
513W - 530L
1,368 Elo+
Party 2
Arachne
Arachne
ObieRoxz22
Arachne
Level 37
God Stats
41W - 31L
1,530 SR
Queue Stats
73W - 85L
1,309 Elo+
Party 2
Cernunnos
Cernunnos
OldManGoose
Cernunnos
Level 77
God Stats
15W - 8L
1,563 SR
Queue Stats
188W - 151L
1,523 Elo+
Party 1
Ymir
Ymir
lxTrizzYxl
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,649 Elo+
Party 2
Janus
Janus
ollathirs
Janus
Level 49
God Stats
6W - 2L
1,779 SR
Queue Stats
75W - 52L
1,515 Elo+
Party 1
Team Averages
Level 47
1,580 SR
1,473 Elo+

VS

Team Averages
Level 45
1,434 SR
1,305 Elo+
Horus
Horus
 
Horus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronxay_
Ah Muzen Cab
Level 7
God Stats
1W - 1L
1,791 SR
Queue Stats
2W - 2L
1,574 Elo+
Party 3
Ymir
Ymir
BumpyBiz
Ymir
Level 7
God Stats
1W - 6L
1,125 SR
Queue Stats
2W - 9L
1,191 Elo+
Party 3
Hades
Hades
DymeBoyPio
Hades
Level 150
God Stats
0W - 2L
1,255 SR
Queue Stats
8W - 11L
1,239 Elo+
Party 3
Pele
Pele
chwaziwade-
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,021 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,294
581
9,429
9,694
6,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
ObieRoxz22
Arachne
13
3 / 2 / 4
7,928
496
5,451
13,235
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cernunnos
OldManGoose
Cernunnos
15
3 / 2 / 3
9,435
590
12,676
11,089
4,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
5,703
356
709
7,804
3,504
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
ollathirs
Janus
15
2 / 2 / 3
8,629
539
8,896
8,048
3,156
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 2 / 6
6,960
435
3,335
13,026
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Bronxay_
Ah Muzen Cab
12
1 / 1 / 3
7,318
457
5,321
7,473
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
11
0 / 1 / 1
6,113
382
1,624
9,758
10,223
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
14
7 / 3 / 2
8,915
557
12,236
13,544
7,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 2
7,914
495
5,830
12,601
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
10
Kills
11
11
Deaths
10
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
6
1.5
L
Ah Muzen Cab
Bronxay_
Ah Muzen Cab
1
1
3
2.5
L
Ymir
0
1
1
0.5
W
2
1
2
3
L
Hades
7
3
2
2.67
W
Arachne
ObieRoxz22
Arachne
3
2
4
2.5
W
Cernunnos
OldManGoose
Cernunnos
3
2
3
2.25
L
3
3
2
1.33
W
0
4
1
0.13
W
Janus
ollathirs
Janus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,161
Damage
28,346
49,870
Taken
56,402
22,855
Mitigated
33,988
10,867
Healing
16,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,335
1,813
2,031
6,191
13,026
8,803
129
1,994
11,032
0
14,871
L
Ah Muzen Cab
Bronxay_
Ah Muzen Cab
5,321
2,219
0
671
7,473
2,697
698
309
7,164
0
57,105
L
Ymir
1,624
276
0
142
9,758
10,223
90
386
9,372
21,362
0
W
9,429
1,131
0
2,175
9,694
6,735
284
4,262
5,432
268
68,418
L
Hades
12,236
966
80
6,068
13,544
7,650
0
5,242
8,302
64,308
0
W
Arachne
ObieRoxz22
Arachne
5,451
4,123
0
3,253
13,235
4,973
44
3,146
10,089
0
60,275
W
Cernunnos
OldManGoose
Cernunnos
12,676
8,033
0
4,977
11,089
4,487
976
1,408
9,681
0
79,529
L
5,830
1,047
0
966
12,601
4,615
0
1,942
10,659
0
70,056
W
709
404
0
212
7,804
3,504
0
1,067
6,737
5,831
0
W
Janus
ollathirs
Janus
8,896
1,040
0
250
8,048
3,156
0
3,977
4,071
63,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,989
Gold Earned
37,220
440
Minions Killed
365
0
Camps Cleared
0
1,455,677
Distance Traveled
1,503,205
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,960
435
16
1
0
313,033
4
L
Ah Muzen Cab
7,318
457
92
6
0
292,304
0
L
Ymir
6,113
382
30
2
0
288,356
0
W
Shiva
9,294
581
114
7
0
257,344
1
L
Hades
8,915
557
123
8
0
278,367
3
W
Arachne
7,928
496
83
5
0
350,482
0
W
Cernunnos
9,435
590
144
9
0
282,625
0
L
Pele
7,914
495
104
7
0
331,145
6
W
Ymir
5,703
356
8
1
0
273,291
0
W
Janus
8,629
539
91
6
0
291,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role