Player Matchup

Nu Wa
Nu Wa
Doppelgank
Nu Wa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 12L
1,729 Elo+
Party 1
Anhur
Anhur
GothicRex5427
Anhur
Level 145
God Stats
5W - 3L
1,531 SR
Queue Stats
601W - 644L
1,484 Elo+
Solo
Sol
Sol
LeoIvhlai
Sol
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 31L
1,703 Elo+
Party 1
Amaterasu
Amaterasu
Somebou
Amaterasu
Level 84
God Stats
2W - 0L
1,722 SR
Queue Stats
96W - 35L
1,730 Elo+
Party 1
Heimdallr
Heimdallr
The_QuanChi
Heimdallr
Level 122
God Stats
1W - 1L
1,733 SR
Queue Stats
89W - 98L
1,506 Elo+
Solo
Team Averages
Level 79
1,597 SR
1,630 Elo+

VS

Team Averages
Level 152
1,407 SR
1,470 Elo+
Raijin
Raijin
Callisto115
Raijin
Level 174
God Stats
7W - 8L
1,512 SR
Queue Stats
434W - 427L
1,454 Elo+
Party 2
Mercury
Mercury
Lynxitup
Mercury
Level 102
God Stats
1W - 2L
1,333 SR
Queue Stats
107W - 100L
1,473 Elo+
Party 2
Izanami
Izanami
TunnelToucher
Izanami
Level 127
God Stats
1W - 4L
1,372 SR
Queue Stats
199W - 191L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
darkfireking
Cu Chulainn
Level 158
God Stats
3W - 5L
1,427 SR
Queue Stats
377W - 370L
1,484 Elo+
Solo
Heimdallr
Heimdallr
jacob5293
Heimdallr
Level 197
God Stats
2W - 5L
1,394 SR
Queue Stats
438W - 428L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
1 / 2 / 15
10,100
777
8,813
7,416
3,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 7 / 7
9,334
718
4,020
12,487
5,384
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 4 / 9
12,517
963
18,792
13,591
7,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Amaterasu
Somebou
Amaterasu
18
4 / 4 / 10
11,195
861
7,094
16,907
17,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
The_QuanChi
Heimdallr
18
7 / 3 / 10
11,619
894
12,711
12,823
6,884
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
3 / 4 / 13
10,423
802
8,209
14,556
7,182
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Lynxitup
Mercury
18
7 / 6 / 9
10,418
801
9,610
12,282
6,380
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
6
0 / 2 / 0
6,758
520
1,121
2,721
919
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
darkfireking
Cu Chulainn
19
4 / 3 / 13
10,539
811
12,295
12,746
16,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
jacob5293
Heimdallr
17
6 / 7 / 11
10,358
797
16,822
14,937
8,242
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
66
21
Kills
20
20
Deaths
22
51
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
4
13
2.38
W
Nu Wa
1
2
15
4.25
W
0
7
7
0.5
W
9
4
9
3.38
L
Mercury
Lynxitup
Mercury
7
6
9
1.92
W
Amaterasu
Somebou
Amaterasu
4
4
10
2.25
W
Heimdallr
The_QuanChi
Heimdallr
7
3
10
4
L
Izanami
0
2
0
0
L
Cu Chulainn
darkfireking
Cu Chulainn
4
3
13
3.5
L
Heimdallr
jacob5293
Heimdallr
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,430
Damage
48,057
63,224
Taken
57,242
41,251
Mitigated
39,721
17,726
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
8,209
1,945
1,167
4,484
14,556
7,182
649
6,605
7,677
38,757
0
W
Nu Wa
8,813
3,885
0
93
7,416
3,443
921
1,012
6,404
26,226
0
W
4,020
1,231
563
407
12,487
5,384
1,235
2,136
10,099
0
11,844
W
18,792
5,803
765
4,587
13,591
7,690
3,687
1,779
11,713
42,411
3,144
L
Mercury
Lynxitup
Mercury
9,610
5,035
601
1,438
12,282
6,380
858
6,405
5,781
0
24,297
W
Amaterasu
Somebou
Amaterasu
7,094
1,580
1,406
4,894
16,907
17,850
953
2,504
14,130
0
12,597
W
Heimdallr
The_QuanChi
Heimdallr
12,711
7,034
2,155
2,856
12,823
6,884
2,448
1,571
10,381
0
27,364
L
Izanami
1,121
577
0
0
2,721
919
0
931
1,790
0
1,121
L
Cu Chulainn
darkfireking
Cu Chulainn
12,295
184
237
1,913
12,746
16,998
118
6,040
6,585
904
31,076
L
Heimdallr
jacob5293
Heimdallr
16,822
9,132
295
1,518
14,937
8,242
365
6,753
7,901
0
42,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,765
Gold Earned
48,496
155
Minions Killed
178
0
Camps Cleared
0
1,201,112
Distance Traveled
900,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,423
802
69
5
0
200,220
0
W
Nu Wa
10,100
777
26
2
0
210,953
0
W
Anhur
9,334
718
22
2
0
215,742
0
W
Sol
12,517
963
50
4
0
243,207
0
L
Mercury
10,418
801
17
1
0
250,124
0
W
Amaterasu
11,195
861
15
1
0
294,825
0
W
Heimdallr
11,619
894
42
3
0
236,385
0
L
Izanami
6,758
520
0
0
0
16,347
0
L
Cu Chulainn
10,539
811
43
3
0
260,731
0
L
Heimdallr
10,358
797
49
4
0
173,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role