Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
ImmortalBlaze-90
Maui
Level 135
God Stats
0W - 1L
1,320 SR
Queue Stats
7W - 13L
1,438 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MooreBucks217
Ah Muzen Cab
Level 124
God Stats
32W - 29L
1,565 SR
Queue Stats
294W - 301L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
eldrigue
Kukulkan
Level 145
God Stats
1W - 5L
1,392 SR
Queue Stats
149W - 152L
1,585 Elo+
Solo
Bastet
Bastet
l Gonzo I
Bastet
Level 108
God Stats
19W - 24L
1,479 SR
Queue Stats
69W - 94L
1,418 Elo+
Party 2
Team Averages
Level 132
1,451 SR
1,489 Elo+

VS

Team Averages
Level 136
1,518 SR
1,530 Elo+
Vulcan
Vulcan
Bloody_Templar
Vulcan
Level 125
God Stats
12W - 11L
1,235 SR
Queue Stats
237W - 238L
1,496 Elo+
Solo
Izanami
Izanami
L4ST Pain6336
Izanami
Level 155
God Stats
30W - 14L
1,631 SR
Queue Stats
132W - 121L
1,500 Elo+
Solo
Geb
Geb
OG RO3SKI
Geb
Level 158
God Stats
1W - 0L
1,338 SR
Queue Stats
110W - 104L
1,536 Elo+
Party 1
Fenrir
Fenrir
Tazmanion
Fenrir
Level 156
God Stats
2W - 1L
1,605 SR
Queue Stats
13W - 9L
1,667 Elo+
Party 1
Anubis
Anubis
nVmSilverFang
Anubis
Level 86
God Stats
2W - 0L
1,782 SR
Queue Stats
18W - 14L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 0 / 1
5,846
650
960
1,666
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 3 / 7
7,150
794
2,656
11,575
8,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
MooreBucks217
Ah Muzen Cab
14
3 / 3 / 3
7,504
834
6,574
8,608
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
eldrigue
Kukulkan
14
1 / 0 / 4
7,224
803
7,922
5,358
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
l Gonzo I
Bastet
13
5 / 4 / 1
7,313
813
6,556
9,502
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
7,584
843
6,250
3,455
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
16
2 / 0 / 3
8,372
930
4,888
5,032
2,191
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 3
7,820
869
5,124
9,824
6,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Tazmanion
Fenrir
14
2 / 2 / 5
7,543
838
7,544
9,212
7,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 5 / 2
7,417
824
6,931
8,972
4,072
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
9
Kills
10
10
Deaths
10
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
0
1
0.5
W
2
1
5
4.5
L
0
3
7
1.17
W
Izanami
2
0
3
3.5
L
Ah Muzen Cab
MooreBucks217
Ah Muzen Cab
3
3
3
1.5
W
2
2
3
1.75
W
Fenrir
Tazmanion
Fenrir
2
2
5
2.25
L
Kukulkan
eldrigue
Kukulkan
1
0
4
3
L
Bastet
l Gonzo I
Bastet
5
4
1
1.38
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,668
Damage
30,737
36,709
Taken
36,495
18,344
Mitigated
21,929
3,216
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
960
314
0
477
1,666
721
0
849
765
0
2,594
W
6,250
3,269
0
0
3,455
1,445
473
482
2,964
19,071
0
L
2,656
597
762
672
11,575
8,828
84
5,421
6,067
14,489
0
W
Izanami
4,888
3,556
0
1,897
5,032
2,191
3,708
1,111
3,921
0
47,517
L
Ah Muzen Cab
MooreBucks217
Ah Muzen Cab
6,574
1,436
237
345
8,608
3,434
0
3,992
4,514
0
24,327
W
5,124
649
1,310
2,363
9,824
6,880
0
2,842
6,936
14,183
0
W
Fenrir
Tazmanion
Fenrir
7,544
1,509
0
1,790
9,212
7,341
328
3,198
5,964
0
13,969
L
Kukulkan
eldrigue
Kukulkan
7,922
462
0
264
5,358
1,924
0
2,393
2,925
30,580
0
L
Bastet
l Gonzo I
Bastet
6,556
1,175
0
459
9,502
3,437
60
5,279
4,133
0
13,994
W
6,931
405
0
2,072
8,972
4,072
668
2,839
6,132
21,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,037
Gold Earned
38,736
146
Minions Killed
255
0
Camps Cleared
0
851,965
Distance Traveled
1,064,046
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,846
650
4
0
0
60,112
0
W
Vulcan
7,584
843
41
5
0
209,762
0
L
Maui
7,150
794
29
3
0
180,499
0
W
Izanami
8,372
930
132
15
0
216,998
2
L
Ah Muzen Cab
7,504
834
44
5
0
193,977
0
W
Geb
7,820
869
19
2
0
228,631
0
W
Fenrir
7,543
838
19
2
0
228,916
0
L
Kukulkan
7,224
803
49
5
0
207,170
0
L
Bastet
7,313
813
20
2
0
210,207
1
W
Anubis
7,417
824
44
5
0
179,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role