Player Matchup

Charon
Charon
PAYPA1N WRATH
Charon
Level 149
God Stats
4W - 1L
1,523 SR
Queue Stats
17W - 8L
1,591 Elo+
Party 2
He Bo
He Bo
Thtman
He Bo
Level 123
God Stats
7W - 5L
1,714 SR
Queue Stats
178W - 147L
1,574 Elo+
Party 2
Hel
Hel
aеrin
Hel
Level 161
God Stats
1W - 0L
1,665 SR
Queue Stats
5W - 9L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
lSoloWolfl
Sun Wukong
Level 156
God Stats
9W - 9L
1,488 SR
Queue Stats
135W - 113L
1,496 Elo+
Party 2
Medusa
Medusa
rS Kioshima
Medusa
Level 168
God Stats
6W - 4L
1,653 SR
Queue Stats
484W - 466L
1,596 Elo+
Solo
Team Averages
Level 151
1,608 SR
1,531 Elo+

VS

Team Averages
Level 138
1,407 SR
1,509 Elo+
Charybdis
Charybdis
ELTUTOGALLO
Charybdis
Level 159
God Stats
0W - 2L
1,194 SR
Queue Stats
32W - 32L
1,585 Elo+
Party 1
Thor
Thor
Elnando1951
Thor
Level 46
God Stats
20W - 34L
1,367 SR
Queue Stats
120W - 133L
1,379 Elo+
Party 1
Tiamat
Tiamat
M7z DawnBreaker
Tiamat
Level 178
God Stats
0W - 4L
1,658 SR
Queue Stats
125W - 142L
1,482 Elo+
Party 1
Scylla
Scylla
QUESADILLAS PRO
Scylla
Level 158
God Stats
0W - 3L
1,497 SR
Queue Stats
11W - 14L
1,598 Elo+
Party 1
Ares
Ares
lucas-cintra192
Ares
Level 151
God Stats
0W - 1L
1,318 SR
Queue Stats
246W - 248L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,312
719
2,205
2,267
1,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Thtman
He Bo
9
4 / 0 / 0
5,171
862
1,533
3,163
872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
aеrin
Hel
9
0 / 0 / 1
4,747
791
749
2,707
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
lSoloWolfl
Sun Wukong
7
0 / 0 / 1
4,309
718
2,987
5,443
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
8
1 / 0 / 2
4,446
741
4,149
3,236
922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ELTUTOGALLO
Charybdis
6
0 / 2 / 0
3,578
596
1,091
3,847
1,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 0
3,437
573
915
5,254
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,408
568
2,327
4,370
2,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 0
4,397
733
1,361
2,425
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 2 / 0
3,286
548
905
4,030
2,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ELTUTOGALLO
Charybdis
0
2
0
0
L
0
1
0
0
L
0
1
0
0
W
1
0
3
2.5
L
0
0
0
0
W
He Bo
Thtman
He Bo
4
0
0
4
W
Hel
aеrin
Hel
0
0
1
0.5
W
Sun Wukong
lSoloWolfl
Sun Wukong
0
0
1
0.5
L
0
2
0
0
W
Medusa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,623
Damage
6,599
16,816
Taken
19,926
7,111
Mitigated
8,080
5,691
Healing
4,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ELTUTOGALLO
Charybdis
1,091
695
0
326
3,847
1,125
0
856
2,991
0
19,184
L
915
49
0
330
5,254
1,614
0
1,474
3,780
0
16,665
L
2,327
265
0
1,463
4,370
2,599
0
502
3,868
16,846
0
W
2,205
505
0
675
2,267
1,112
0
186
2,067
12,470
0
L
1,361
43
0
630
2,425
735
0
557
1,868
33,159
0
W
He Bo
Thtman
He Bo
1,533
148
0
959
3,163
872
0
539
2,570
31,281
0
W
Hel
aеrin
Hel
749
209
289
1,846
2,707
892
0
863
1,796
37,865
0
W
Sun Wukong
lSoloWolfl
Sun Wukong
2,987
374
0
922
5,443
3,313
0
1,815
3,228
0
24,974
L
905
150
403
934
4,030
2,007
0
1,098
2,932
5,799
0
W
Medusa
4,149
2,065
0
1,000
3,236
922
650
674
2,562
0
30,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,985
Gold Earned
18,106
248
Minions Killed
153
0
Camps Cleared
0
712,682
Distance Traveled
609,538
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,578
596
31
5
0
124,669
0
L
Thor
3,437
573
29
5
0
147,232
0
L
Tiamat
3,408
568
15
3
0
136,450
0
W
Charon
4,312
719
19
3
0
156,268
1
L
Scylla
4,397
733
72
12
0
134,994
2
W
He Bo
5,171
862
57
10
0
152,815
1
W
Hel
4,747
791
69
12
0
141,956
2
W
Sun Wukong
4,309
718
51
9
0
152,877
1
L
Ares
3,286
548
6
1
0
66,193
0
W
Medusa
4,446
741
52
9
0
108,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role