Player Matchup

Danzaburou
Danzaburou
LilVioletVixen
Danzaburou
Level 29
God Stats
17W - 17L
1,484 SR
Queue Stats
80W - 94L
1,486 Elo+
Party 4
Mulan
Mulan
Weydan
Mulan
Level 45
God Stats
74W - 75L
1,556 SR
Queue Stats
298W - 329L
1,524 Elo+
Party 4
Ra
Ra
Zboy8905
Ra
Level 49
God Stats
3W - 6L
1,445 SR
Queue Stats
172W - 216L
1,418 Elo+
Solo
Nu Wa
Nu Wa
eddieisfine
Nu Wa
Level 46
God Stats
17W - 6L
1,776 SR
Queue Stats
42W - 35L
1,464 Elo+
Party 1
Kali
Kali
exc mara
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,414 Elo+
Party 1
Team Averages
Level 37
1,552 SR
1,461 Elo+

VS

Team Averages
Level 42
1,400 SR
1,404 Elo+
Charon
Charon
Biznessmane
Charon
Level 47
God Stats
4W - 5L
1,473 SR
Queue Stats
75W - 113L
1,341 Elo+
Party 2
Loki
Loki
DrMoney25
Loki
Level 84
God Stats
6W - 7L
1,378 SR
Queue Stats
174W - 178L
1,424 Elo+
Party 3
Atlas
Atlas
DuckOnQuack011
Atlas
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
41W - 44L
1,433 Elo+
Party 3
Ix Chel
Ix Chel
TheDamLegend
Ix Chel
Level 27
God Stats
1W - 3L
1,157 SR
Queue Stats
57W - 61L
1,368 Elo+
Party 2
Bastet
Bastet
lunacabra
Bastet
Level 21
God Stats
29W - 25L
1,490 SR
Queue Stats
60W - 63L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LilVioletVixen
Danzaburou
15
1 / 0 / 3
9,678
968
4,153
4,064
1,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Weydan
Mulan
15
2 / 4 / 1
9,866
987
5,399
11,551
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 9 / 2
9,702
970
8,418
18,153
6,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 3
9,782
978
13,307
9,290
3,505
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
15
0 / 6 / 2
9,081
908
4,583
14,710
6,479
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Team 1 Tickets

142

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
17
5 / 0 / 14
12,320
1,232
10,858
8,811
6,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
17
7 / 0 / 7
11,323
1,132
7,958
8,158
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

17
1 / 0 / 17
10,801
1,080
6,997
11,521
13,609
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
TheDamLegend
Ix Chel
17
4 / 2 / 13
11,133
1,113
17,616
8,537
3,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
lunacabra
Bastet
17
5 / 2 / 11
11,189
1,119
9,198
8,846
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
84
4
Kills
22
22
Deaths
4
11
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Charon
5
0
14
12
W
Loki
7
0
7
10.5
W
1
0
17
9.5
L
Danzaburou
LilVioletVixen
Danzaburou
1
0
3
2.5
W
Ix Chel
TheDamLegend
Ix Chel
4
2
13
5.25
L
Mulan
Weydan
Mulan
2
4
1
0.63
L
0
9
2
0.11
L
1
3
3
0.83
L
Kali
0
6
2
0.17
W
Bastet
lunacabra
Bastet
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,860
Damage
52,627
57,768
Taken
45,873
25,530
Mitigated
30,583
7,629
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
10,858
1,724
0
3,170
8,811
6,078
0
5,532
3,127
34,207
0
W
Loki
7,958
1,121
0
675
8,158
3,392
0
5,444
2,674
0
28,414
W
6,997
2,332
0
498
11,521
13,609
0
5,574
5,744
16,782
0
L
Danzaburou
LilVioletVixen
Danzaburou
4,153
1,241
0
928
4,064
1,446
0
1,395
2,519
0
22,104
W
Ix Chel
TheDamLegend
Ix Chel
17,616
2,173
1,011
1,481
8,537
3,804
0
3,523
4,892
44,075
0
L
Mulan
Weydan
Mulan
5,399
929
0
827
11,551
7,966
0
7,425
4,126
0
9,669
L
8,418
1,260
192
1,169
18,153
6,134
0
10,614
7,389
26,373
0
L
13,307
6,802
12
1,937
9,290
3,505
0
7,539
1,601
36,551
0
L
Kali
4,583
1,292
0
2,564
14,710
6,479
0
9,216
5,194
1,308
9,329
W
Bastet
lunacabra
Bastet
9,198
2,210
0
1,396
8,846
3,700
0
4,399
4,325
0
26,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,109
Gold Earned
56,766
194
Minions Killed
242
7
Camps Cleared
10
721,767
Distance Traveled
1,011,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
12,320
1,232
48
5
0
180,489
0
W
Loki
11,323
1,132
33
3
6
233,399
0
W
Atlas
10,801
1,080
24
2
0
204,577
0
L
Danzaburou
9,678
968
47
5
0
133,799
0
W
Ix Chel
11,133
1,113
69
7
2
176,792
0
L
Mulan
9,866
987
20
2
0
119,093
0
L
Ra
9,702
970
48
5
3
141,163
0
L
Nu Wa
9,782
978
57
6
4
158,211
0
L
Kali
9,081
908
22
2
0
169,501
0
W
Bastet
11,189
1,119
68
7
2
215,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role