Player Matchup

Jormungandr
Jormungandr
C4EAX
Jormungandr
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 11L
1,298 Elo+
Party 3
Anhur
Anhur
CertifiedDUMAS
Anhur
Level 13
God Stats
5W - 4L
1,483 SR
Queue Stats
14W - 17L
1,312 Elo+
Party 3
Bellona
Bellona
CopyStrike
Bellona
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,231 Elo+
Party 3
Ix Chel
Ix Chel
Jellie
Ix Chel
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,303 Elo+
Party 3
Apollo
Apollo
Monsterkoq
Apollo
Level 8
God Stats
3W - 3L
1,258 SR
Queue Stats
4W - 5L
1,314 Elo+
Party 3
Team Averages
Level 28
1,448 SR
1,292 Elo+

VS

Team Averages
Level 50
1,571 SR
1,502 Elo+
Hachiman
Hachiman
JustinTime131
Hachiman
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,600 Elo+
Party 2
Chaac
Chaac
MAMAJOUNS
Chaac
Level 106
God Stats
4W - 3L
1,541 SR
Queue Stats
197W - 148L
1,496 Elo+
Party 1
Bacchus
Bacchus
TerioWasHere
Bacchus
Level 4
God Stats
7W - 5L
1,814 SR
Queue Stats
7W - 8L
1,763 Elo+
Party 2
Zeus
Zeus
eddisexcual
Zeus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,154 Elo+
Solo
Nemesis
Nemesis
ismael593
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C4EAX
Jormungandr
16
0 / 0 / 10
9,809
981
7,897
10,580
10,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 0 / 5
10,549
1,055
10,169
7,422
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
CopyStrike
Bellona
16
2 / 0 / 9
10,124
1,012
12,221
9,802
10,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Jellie
Ix Chel
16
4 / 1 / 5
10,832
1,083
9,601
8,197
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Monsterkoq
Apollo
16
2 / 1 / 5
10,376
1,038
10,931
6,872
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

299

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JustinTime131
Hachiman
15
1 / 2 / 0
9,757
976
8,406
13,561
5,717
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
MAMAJOUNS
Chaac
14
1 / 3 / 1
9,529
953
10,445
17,846
17,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
TerioWasHere
Bacchus
15
0 / 0 / 1
10,400
1,040
6,260
8,061
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
0 / 2 / 1
9,263
926
8,293
7,287
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ismael593
Nemesis
14
0 / 5 / 0
8,688
869
1,747
8,791
4,300
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
12
Kills
2
2
Deaths
12
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
C4EAX
Jormungandr
0
0
10
5
W
4
0
5
6.5
W
Bellona
CopyStrike
Bellona
2
0
9
6.5
W
Ix Chel
Jellie
Ix Chel
4
1
5
6.5
L
Hachiman
JustinTime131
Hachiman
1
2
0
0.5
L
Chaac
MAMAJOUNS
Chaac
1
3
1
0.5
W
Apollo
Monsterkoq
Apollo
2
1
5
4.5
L
Bacchus
TerioWasHere
Bacchus
0
0
1
0.5
L
0
2
1
0.25
L
Nemesis
ismael593
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,819
Damage
35,151
42,873
Taken
55,546
31,671
Mitigated
42,315
9,226
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
C4EAX
Jormungandr
7,897
16
0
2,628
10,580
10,536
0
4,185
5,685
22,357
0
W
10,169
5,531
0
1,729
7,422
3,428
0
3,755
3,544
0
23,435
W
Bellona
CopyStrike
Bellona
12,221
2,230
0
1,418
9,802
10,659
0
3,374
6,051
0
18,550
W
Ix Chel
Jellie
Ix Chel
9,601
1,015
460
834
8,197
3,685
0
3,424
4,575
35,476
0
L
Hachiman
JustinTime131
Hachiman
8,406
3,819
0
2,029
13,561
5,717
0
4,421
7,959
0
30,985
L
Chaac
MAMAJOUNS
Chaac
10,445
906
0
3,333
17,846
17,254
0
3,786
13,051
0
35,879
W
Apollo
Monsterkoq
Apollo
10,931
6,189
0
2,157
6,872
3,363
0
2,453
4,292
0
26,382
L
Bacchus
TerioWasHere
Bacchus
6,260
270
0
1,576
8,061
12,255
0
1,755
5,607
10,228
0
L
8,293
1,107
0
0
7,287
2,789
0
2,975
3,541
26,703
0
L
Nemesis
ismael593
Nemesis
1,747
189
0
263
8,791
4,300
0
2,826
5,706
0
3,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,690
Gold Earned
47,637
201
Minions Killed
207
8
Camps Cleared
7
952,833
Distance Traveled
933,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,809
981
28
3
0
200,356
0
W
Anhur
10,549
1,055
58
6
3
192,763
0
W
Bellona
10,124
1,012
22
2
1
174,727
0
W
Ix Chel
10,832
1,083
58
6
0
197,453
0
L
Hachiman
9,757
976
61
6
3
185,479
0
L
Chaac
9,529
953
65
7
2
201,140
0
W
Apollo
10,376
1,038
35
4
4
187,534
0
L
Bacchus
10,400
1,040
8
1
0
226,863
0
L
Zeus
9,263
926
68
7
2
185,150
0
L
Nemesis
8,688
869
5
1
0
135,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role