Player Matchup

King Arthur
King Arthur
AiGreyGhost
King Arthur
Level 106
God Stats
30W - 30L
1,596 SR
Queue Stats
304W - 245L
1,526 Elo+
Party 3
Awilix
Awilix
Calmeaze
Awilix
Level 106
God Stats
6W - 6L
1,538 SR
Queue Stats
380W - 406L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
DevilsFirstBorn-
Sun Wukong
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
310W - 272L
1,522 Elo+
Party 3
Zhong Kui
Zhong Kui
Mystic12950
Zhong Kui
Level 109
God Stats
3W - 1L
1,864 SR
Queue Stats
72W - 61L
1,622 Elo+
Party 2
Vulcan
Vulcan
oNyxous
Vulcan
Level 129
God Stats
0W - 1L
1,274 SR
Queue Stats
127W - 111L
1,578 Elo+
Party 2
Team Averages
Level 116
1,554 SR
1,564 Elo+

VS

Team Averages
Level 93
1,540 SR
1,593 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gladiator091
Ah Muzen Cab
Level 89
God Stats
4W - 9L
1,253 SR
Queue Stats
342W - 286L
1,536 Elo+
Solo
Susano
Susano
SMRTFELLAxREBORN
Susano
Level 63
God Stats
27W - 5L
2,001 SR
Queue Stats
129W - 48L
1,768 Elo+
Party 1
Scylla
Scylla
coolguy73388
Scylla
Level 121
God Stats
9W - 7L
1,555 SR
Queue Stats
82W - 67L
1,508 Elo+
Solo
King Arthur
King Arthur
cristobalfm
King Arthur
Level 116
God Stats
3W - 2L
1,300 SR
Queue Stats
56W - 70L
1,502 Elo+
Solo
Athena
Athena
xxFartSMELLA69
Athena
Level 78
God Stats
13W - 15L
1,592 SR
Queue Stats
146W - 88L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AiGreyGhost
King Arthur
10
1 / 2 / 1
7,026
502
5,664
12,377
10,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Calmeaze
Awilix
13
5 / 5 / 3
7,930
566
8,095
13,461
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
DevilsFirstBorn-
Sun Wukong
13
1 / 0 / 3
7,789
556
7,023
12,263
8,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Mystic12950
Zhong Kui
14
0 / 3 / 1
8,060
576
8,689
8,876
7,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
oNyxous
Vulcan
11
2 / 7 / 1
7,177
513
6,330
9,716
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gladiator091
Ah Muzen Cab
13
0 / 1 / 3
6,867
491
4,363
7,684
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
14 / 1 / 2
9,316
665
13,659
12,480
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
14
3 / 2 / 5
8,400
600
7,580
7,259
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
cristobalfm
King Arthur
12
0 / 5 / 0
6,999
500
8,682
13,795
14,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 0 / 10
6,845
489
3,569
12,992
9,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
17
17
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AiGreyGhost
King Arthur
1
2
1
0.75
L
Awilix
Calmeaze
Awilix
5
5
3
1.3
L
Sun Wukong
DevilsFirstBorn-
Sun Wukong
1
0
3
2.5
W
Ah Muzen Cab
Gladiator091
Ah Muzen Cab
0
1
3
1.5
L
Zhong Kui
Mystic12950
Zhong Kui
0
3
1
0.17
W
14
1
2
15
W
Scylla
3
2
5
2.75
W
King Arthur
cristobalfm
King Arthur
0
5
0
0
L
Vulcan
oNyxous
Vulcan
2
7
1
0.36
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,801
Damage
37,853
56,693
Taken
54,210
35,953
Mitigated
34,793
12,441
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AiGreyGhost
King Arthur
5,664
1,143
0
1,604
12,377
10,882
0
2,177
10,200
0
29,359
L
Awilix
Calmeaze
Awilix
8,095
2,759
0
2,170
13,461
5,269
0
2,524
10,937
0
57,915
L
Sun Wukong
DevilsFirstBorn-
Sun Wukong
7,023
1,523
0
4,806
12,263
8,889
563
1,413
10,850
0
58,078
W
Ah Muzen Cab
Gladiator091
Ah Muzen Cab
4,363
1,551
0
1,528
7,684
3,000
1,075
4,244
3,440
0
49,303
L
Zhong Kui
Mystic12950
Zhong Kui
8,689
2,673
0
3,236
8,876
7,767
470
477
8,399
65,691
19,594
W
13,659
5,140
0
5,071
12,480
6,017
0
3,308
9,172
0
69,205
W
Scylla
7,580
461
0
1,003
7,259
2,628
274
2,373
4,886
70,331
0
W
King Arthur
cristobalfm
King Arthur
8,682
1,122
0
0
13,795
14,064
0
0
13,795
689
53,166
L
Vulcan
oNyxous
Vulcan
6,330
2,910
0
625
9,716
3,146
0
5,154
4,562
45,821
0
W
3,569
1,054
0
1,536
12,992
9,084
0
4,532
8,460
15,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
38,427
447
Minions Killed
412
0
Camps Cleared
0
1,510,363
Distance Traveled
1,498,443
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,026
502
32
2
0
310,840
2
L
Awilix
7,930
566
73
5
0
336,826
0
L
Sun Wukong
7,789
556
109
8
0
327,470
2
W
Ah Muzen Cab
6,867
491
87
6
0
294,313
0
L
Zhong Kui
8,060
576
147
11
0
260,280
4
W
Susano
9,316
665
88
6
0
341,218
0
W
Scylla
8,400
600
120
9
0
282,219
0
W
King Arthur
6,999
500
93
7
0
277,800
0
L
Vulcan
7,177
513
86
6
0
274,947
2
W
Athena
6,845
489
24
2
0
302,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role