Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DesertGardener
Skadi
Level 218
God Stats
5W - 1L
1,500 SR
Queue Stats
118W - 101L
1,580 Elo+
Party 2
Sylvanus
Sylvanus
FlyBoyTopher
Sylvanus
Level 158
God Stats
2W - 0L
1,711 SR
Queue Stats
109W - 95L
1,590 Elo+
Party 2
Ne Zha
Ne Zha
G4DE
Ne Zha
Level 159
God Stats
17W - 14L
1,556 SR
Queue Stats
177W - 161L
1,581 Elo+
Party 1
Janus
Janus
I9mmpriestI
Janus
Level 159
God Stats
3W - 2L
1,398 SR
Queue Stats
134W - 128L
1,582 Elo+
Party 1
Team Averages
Level 170
1,533 SR
1,566 Elo+

VS

Team Averages
Level 165
1,592 SR
1,556 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
ElPulpoCausita
Janus
Level 191
God Stats
5W - 15L
1,295 SR
Queue Stats
53W - 53L
1,571 Elo+
Solo
Khepri
Khepri
Gelitinn
Khepri
Level 138
God Stats
1W - 1L
1,828 SR
Queue Stats
48W - 47L
1,605 Elo+
Party 3
Hachiman
Hachiman
SpaceDragonBlade
Hachiman
Level 227
God Stats
4W - 3L
1,836 SR
Queue Stats
116W - 109L
1,597 Elo+
Party 3
Lancelot
Lancelot
scoobirt
Lancelot
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 0 / 4
4,542
908
3,872
4,832
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 2
5,152
1,030
3,554
4,502
1,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
FlyBoyTopher
Sylvanus
9
0 / 2 / 5
4,750
950
1,764
4,414
2,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
G4DE
Ne Zha
9
1 / 0 / 4
4,681
936
5,927
3,947
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 0 / 2
5,365
1,073
5,045
2,197
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 1 / 2
4,531
906
5,869
5,908
4,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 1 / 1
4,006
801
970
1,032
236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Gelitinn
Khepri
9
0 / 2 / 2
4,575
915
1,855
6,068
3,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 0 / 1
4,879
976
3,884
4,201
1,344
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
scoobirt
Lancelot
9
1 / 2 / 0
4,357
871
1,405
5,779
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
6
Kills
2
2
Deaths
6
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
4
2
L
Gilgamesh
 
Gilgamesh
0
1
2
1
W
1
0
2
2
L
0
1
1
0.5
W
Sylvanus
FlyBoyTopher
Sylvanus
0
2
5
1.25
W
Ne Zha
G4DE
Ne Zha
1
0
4
3
L
Khepri
Gelitinn
Khepri
0
2
2
0.5
W
4
0
2
5
L
1
0
1
1.5
L
Lancelot
scoobirt
Lancelot
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,162
Damage
13,983
19,892
Taken
22,988
9,243
Mitigated
11,557
5,060
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,872
579
0
613
4,832
2,272
45
529
4,122
0
10,537
L
Gilgamesh
 
Gilgamesh
5,869
873
0
905
5,908
4,637
0
1,440
4,440
0
13,223
W
3,554
966
0
535
4,502
1,797
702
343
3,981
0
18,541
L
970
68
0
100
1,032
236
0
0
1,032
1,686
0
W
Sylvanus
FlyBoyTopher
Sylvanus
1,764
294
1,763
1,121
4,414
2,579
135
1,298
2,859
3,681
0
W
Ne Zha
G4DE
Ne Zha
5,927
631
0
554
3,947
1,829
0
247
3,621
0
11,530
L
Khepri
Gelitinn
Khepri
1,855
190
485
506
6,068
3,399
0
2,165
3,747
7,210
0
W
5,045
500
0
474
2,197
766
220
226
1,930
18,598
0
L
3,884
2,438
0
1,089
4,201
1,344
0
1,551
2,568
0
17,236
L
Lancelot
scoobirt
Lancelot
1,405
334
0
756
5,779
1,941
0
1,361
4,392
0
4,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,490
Gold Earned
22,348
116
Minions Killed
79
0
Camps Cleared
0
644,715
Distance Traveled
510,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,542
908
13
3
0
131,878
0
L
Gilgamesh
4,531
906
17
3
0
129,716
0
W
Skadi
5,152
1,030
45
9
0
123,672
0
L
Janus
4,006
801
3
1
0
26,722
0
W
Sylvanus
4,750
950
4
1
0
120,902
0
W
Ne Zha
4,681
936
9
2
0
137,003
0
L
Khepri
4,575
915
12
2
0
122,422
0
W
Janus
5,365
1,073
45
9
0
131,260
0
L
Hachiman
4,879
976
43
9
0
108,980
0
L
Lancelot
4,357
871
4
1
0
122,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role