Player Matchup

Chernobog
Chernobog
Dont Hard Reset
Chernobog
Level 230
God Stats
8W - 6L
1,616 SR
Queue Stats
1,891W - 1,783L
1,526 Elo+
Solo
Aphrodite
Aphrodite
FreeMilkdud
Aphrodite
Level 107
God Stats
5W - 8L
1,539 SR
Queue Stats
281W - 334L
1,392 Elo+
Party 1
Xing Tian
Xing Tian
MIDEVIL872
Xing Tian
Level 129
God Stats
4W - 1L
1,664 SR
Queue Stats
294W - 287L
1,398 Elo+
Solo
Zhong Kui
Zhong Kui
Sinister69hades
Zhong Kui
Level 86
God Stats
18W - 16L
1,584 SR
Queue Stats
124W - 153L
1,367 Elo+
Solo
Fenrir
Fenrir
derflegnets
Fenrir
Level 106
God Stats
21W - 30L
1,434 SR
Queue Stats
289W - 341L
1,424 Elo+
Party 1
Team Averages
Level 132
1,568 SR
1,421 Elo+

VS

Team Averages
Level 108
1,473 SR
1,446 Elo+
Bacchus
Bacchus
HappyIllMore120
Bacchus
Level 96
God Stats
3W - 8L
1,445 SR
Queue Stats
34W - 34L
1,379 Elo+
Party 2
Hades
Hades
Migzalicious1
Hades
Level 154
God Stats
5W - 6L
1,576 SR
Queue Stats
282W - 283L
1,469 Elo+
Party 2
Neith
Neith
Monsterelf34
Neith
Level 22
God Stats
2W - 10L
1,285 SR
Queue Stats
20W - 28L
1,414 Elo+
Party 2
Vulcan
Vulcan
TheBearFair
Vulcan
Level 109
God Stats
14W - 16L
1,557 SR
Queue Stats
290W - 271L
1,535 Elo+
Solo
Arachne
Arachne
k33d4
Arachne
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
394W - 402L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dont Hard Reset
Chernobog
14
2 / 0 / 3
8,634
540
12,762
9,317
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
FreeMilkdud
Aphrodite
12
0 / 0 / 4
8,093
506
3,646
8,019
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
MIDEVIL872
Xing Tian
15
4 / 1 / 2
8,858
554
12,303
14,651
9,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
Sinister69hades
Zhong Kui
12
1 / 4 / 1
7,648
478
5,695
13,315
9,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
14
4 / 2 / 2
8,428
527
5,834
12,164
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,116
445
4,456
12,050
10,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 6 / 1
8,311
519
7,521
17,103
10,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 0
7,115
445
6,542
11,490
4,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
16
4 / 1 / 0
9,473
592
10,545
6,533
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
k33d4
Arachne
15
3 / 0 / 1
8,566
535
4,838
9,784
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
7
7
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Dont Hard Reset
Chernobog
2
0
3
3.5
W
Aphrodite
FreeMilkdud
Aphrodite
0
0
4
2
L
0
2
1
0.25
W
Xing Tian
MIDEVIL872
Xing Tian
4
1
2
5
L
0
6
1
0.08
L
0
2
0
0
W
Zhong Kui
Sinister69hades
Zhong Kui
1
4
1
0.38
L
Vulcan
4
1
0
4
W
Fenrir
4
2
2
2.5
L
Arachne
k33d4
Arachne
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,240
Damage
33,902
57,466
Taken
56,960
35,413
Mitigated
31,795
21,525
Healing
16,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Dont Hard Reset
Chernobog
12,762
7,671
0
4,533
9,317
4,586
1,027
3,052
6,223
0
90,168
W
Aphrodite
FreeMilkdud
Aphrodite
3,646
695
2,362
4,890
8,019
5,474
216
1,730
6,289
22,394
0
L
4,456
615
1,369
1,674
12,050
10,186
0
3,127
8,923
18,274
0
W
Xing Tian
MIDEVIL872
Xing Tian
12,303
1,229
0
3,898
14,651
9,659
33
9,043
5,568
64,307
0
L
7,521
730
54
7,484
17,103
10,062
0
11,180
5,923
62,525
0
L
6,542
2,221
0
2,292
11,490
4,901
832
1,933
9,557
0
64,690
W
Zhong Kui
Sinister69hades
Zhong Kui
5,695
295
0
4,154
13,315
9,692
824
6,507
6,440
57,004
0
L
Vulcan
10,545
2,866
0
1,274
6,533
2,766
63
3,658
2,875
81,995
0
W
Fenrir
5,834
1,220
0
1,688
12,164
6,002
216
1,672
10,424
0
70,411
L
Arachne
k33d4
Arachne
4,838
3,680
0
2,510
9,784
3,880
74
1,746
8,038
0
62,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,661
Gold Earned
40,581
461
Minions Killed
469
0
Camps Cleared
0
1,465,491
Distance Traveled
1,559,015
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,634
540
142
9
0
278,952
2
W
Aphrodite
8,093
506
40
3
0
294,123
5
L
Bacchus
7,116
445
26
2
0
310,880
6
W
Xing Tian
8,858
554
86
5
0
287,755
0
L
Hades
8,311
519
109
7
0
268,217
3
L
Neith
7,115
445
106
7
0
285,774
2
W
Zhong Kui
7,648
478
98
6
0
279,811
0
L
Vulcan
9,473
592
129
8
0
330,623
3
W
Fenrir
8,428
527
95
6
0
324,850
0
L
Arachne
8,566
535
99
6
0
363,521
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role