Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Dun Mun
Vulcan
Level 155
God Stats
77W - 53L
1,552 SR
Queue Stats
210W - 212L
1,475 Elo+
Solo
Mulan
Mulan
SkeleBonez27
Mulan
Level 103
God Stats
2W - 5L
1,334 SR
Queue Stats
40W - 44L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
supernate91
Kuzenbo
Level 118
God Stats
15W - 18L
1,409 SR
Queue Stats
1,176W - 1,176L
1,409 Elo+
Solo
Team Averages
Level 123
1,459 SR
1,466 Elo+

VS

Team Averages
Level 87
1,562 SR
1,450 Elo+
Nu Wa
Nu Wa
BismoFunyuns07
Nu Wa
Level 44
God Stats
6W - 4L
1,601 SR
Queue Stats
34W - 34L
1,436 Elo+
Party 1
Neith
Neith
Dusty_Bawls_69
Neith
Level 100
God Stats
10W - 12L
1,548 SR
Queue Stats
169W - 177L
1,445 Elo+
Solo
Thor
Thor
TwistedInsomnia
Thor
Level 117
God Stats
3W - 1L
1,596 SR
Queue Stats
24W - 28L
1,480 Elo+
Party 1
Ganesha
Ganesha
TwistedRYNO1
Ganesha
Level 69
God Stats
4W - 2L
1,563 SR
Queue Stats
7W - 13L
1,351 Elo+
Party 1
Zeus
Zeus
qonfreecss
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 1 / 5
7,875
1,125
4,564
4,515
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
 
Baron Samedi
12
1 / 1 / 5
7,201
1,029
4,632
3,638
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Dun Mun
Vulcan
12
3 / 1 / 2
7,663
1,095
9,456
3,872
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 6
7,350
1,050
6,543
5,159
3,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
supernate91
Kuzenbo
13
1 / 0 / 4
7,263
1,038
3,277
3,941
3,794
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

361

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,887
984
4,586
8,762
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 0
6,357
908
352
629
150
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 1 / 1
7,746
1,107
7,193
9,178
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
TwistedRYNO1
Ganesha
13
0 / 1 / 3
7,801
1,114
2,095
9,845
10,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 2 / 1
6,961
994
2,616
2,607
738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
8
Kills
3
3
Deaths
8
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
5
4.5
W
Baron Samedi
 
Baron Samedi
1
1
5
3.5
L
0
4
2
0.25
W
Vulcan
Dun Mun
Vulcan
3
1
2
4
L
0
0
0
0
W
1
0
6
4
L
2
1
1
2.5
L
Ganesha
TwistedRYNO1
Ganesha
0
1
3
1.5
L
1
2
1
0.75
W
Kuzenbo
supernate91
Kuzenbo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,472
Damage
16,842
21,125
Taken
31,021
11,960
Mitigated
18,396
3,911
Healing
1,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,564
1,136
0
470
4,515
1,541
0
1,739
2,776
0
23,888
W
Baron Samedi
 
Baron Samedi
4,632
286
1,199
1,526
3,638
1,422
0
1,489
2,149
12,128
0
L
4,586
1,265
0
622
8,762
3,388
0
4,054
4,408
18,379
0
W
Vulcan
Dun Mun
Vulcan
9,456
4,277
0
16
3,872
1,488
0
2,159
1,713
25,280
0
L
352
120
0
15
629
150
0
204
275
0
1,634
W
6,543
1,163
0
700
5,159
3,715
0
1,871
3,288
0
10,805
L
7,193
664
0
0
9,178
4,081
0
4,871
4,307
0
27,526
L
Ganesha
TwistedRYNO1
Ganesha
2,095
66
13
1,168
9,845
10,039
0
7,000
2,845
10,822
0
L
2,616
339
0
0
2,607
738
0
878
1,729
14,023
0
W
Kuzenbo
supernate91
Kuzenbo
3,277
1,827
0
0
3,941
3,794
0
2,039
1,902
14,405
208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,352
Gold Earned
35,752
178
Minions Killed
133
9
Camps Cleared
3
663,039
Distance Traveled
466,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,875
1,125
39
6
5
136,937
0
W
Baron Samedi
7,201
1,029
29
4
3
125,850
0
L
Nu Wa
6,887
984
20
3
1
108,481
0
W
Vulcan
7,663
1,095
59
8
0
141,688
0
L
Neith
6,357
908
7
1
0
32,763
0
W
Mulan
7,350
1,050
24
3
1
129,703
0
L
Thor
7,746
1,107
71
10
1
133,354
0
L
Ganesha
7,801
1,114
0
0
0
126,444
0
L
Zeus
6,961
994
35
5
1
65,642
0
W
Kuzenbo
7,263
1,038
27
4
0
128,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role