Player Matchup

Osiris
Osiris
Gold V
Mocuddy
Osiris
Gold V
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 175L
1,237 MMR
Solo
Thanatos
Thanatos
Gold V
MrMeatReeks
Thanatos
Gold V
Level 120
God Stats
13W - 7L
1,685 SR
Queue Stats
212W - 213L
1,341 MMR
Solo
Thoth
Thoth
Silver I
SkyRaq7678
Thoth
Silver I
Level 123
God Stats
1W - 1L
1,199 SR
Queue Stats
52W - 62L
1,178 MMR
Solo
Hou Yi
Hou Yi
Silver I
SlatHead
Hou Yi
Silver I
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 90L
1,301 MMR
Solo
Bastet
Bastet
Gold V
y0urm0m68
Bastet
Gold V
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
469W - 478L
1,290 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,477 SR
1,269 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,417 SR
1,270 MMR
Izanami
Izanami
Silver I
Chainwwax
Izanami
Silver I
Level 101
God Stats
66W - 70L
1,513 SR
Queue Stats
270W - 301L
1,328 MMR
Solo
Janus
Janus
Gold V
DestroyerOwl
Janus
Gold V
Level 126
God Stats
15W - 19L
1,420 SR
Queue Stats
309W - 326L
1,324 MMR
Solo
Cthulhu
Cthulhu
Silver II
LuC Rose 7u7
Cthulhu
Silver II
Level 129
God Stats
0W - 1L
1,393 SR
Queue Stats
13W - 27L
1,262 MMR
Solo
Thor
Thor
Bronze IV
Mellow0058453
Thor
Bronze IV
Level 120
God Stats
0W - 3L
1,254 SR
Queue Stats
4W - 14L
1,300 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Meme Plug
Sun Wukong
Silver II
Level 144
God Stats
37W - 31L
1,507 SR
Queue Stats
204W - 218L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Mocuddy
Osiris
13
0 / 1 / 4
8,002
572
5,637
13,666
13,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
MrMeatReeks
Thanatos
14
6 / 1 / 6
8,519
609
6,790
11,481
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
13
3 / 3 / 4
7,840
560
5,226
7,813
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
SlatHead
Hou Yi
13
1 / 0 / 8
7,865
562
5,830
8,974
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
y0urm0m68
Bastet
13
5 / 0 / 10
8,528
609
4,866
11,606
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Bans
BakasuraAo KuangAnubisCabrakan

VS

Bans
PeleKaliHachimanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chainwwax
Izanami
3
0 / 1 / 0
4,591
328
944
1,710
343
Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 4 / 1
7,209
515
7,322
8,183
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
LuC Rose 7u7
Cthulhu
9
0 / 5 / 1
6,137
438
6,383
11,938
7,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 5 / 2
6,259
447
4,561
11,944
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Meme Plug
Sun Wukong
12
0 / 0 / 1
7,330
524
3,781
7,363
6,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
15
Kills
4
5
Deaths
15
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chainwwax
Izanami
0
1
0
0
L
3
4
1
0.88
L
Cthulhu
LuC Rose 7u7
Cthulhu
0
5
1
0.1
L
1
5
2
0.4
L
Sun Wukong
Meme Plug
Sun Wukong
0
0
1
0.5
W
Osiris
Mocuddy
Osiris
0
1
4
2
W
Thanatos
MrMeatReeks
Thanatos
6
1
6
9
W
Thoth
3
3
4
1.67
W
Hou Yi
SlatHead
Hou Yi
1
0
8
5
W
Bastet
y0urm0m68
Bastet
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,349
Damage
22,991
53,540
Taken
41,138
32,120
Mitigated
20,083
26,298
Healing
6,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chainwwax
Izanami
944
835
0
640
1,710
343
0
0
1,710
0
8,472
L
7,322
409
0
1,227
8,183
2,168
0
2,689
5,494
46,704
0
L
Cthulhu
LuC Rose 7u7
Cthulhu
6,383
398
163
1,011
11,938
7,406
0
2,030
9,908
27,164
0
L
4,561
759
0
2,320
11,944
4,093
0
899
11,045
0
28,572
L
Sun Wukong
Meme Plug
Sun Wukong
3,781
856
0
796
7,363
6,073
512
0
7,363
0
54,398
W
Osiris
Mocuddy
Osiris
5,637
1,656
0
5,393
13,666
13,072
0
1,229
12,313
0
59,400
W
Thanatos
MrMeatReeks
Thanatos
6,790
1,046
0
10,658
11,481
4,666
0
2,203
9,124
0
74,872
W
Thoth
5,226
305
0
1,731
7,813
2,609
156
3,666
3,801
52,387
0
W
Hou Yi
SlatHead
Hou Yi
5,830
3,458
0
3,813
8,974
3,494
2,779
3,535
5,054
0
66,974
W
Bastet
y0urm0m68
Bastet
4,866
1,202
0
4,703
11,606
8,279
94
3,225
7,993
74
33,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,754
Gold Earned
31,526
440
Minions Killed
286
0
Camps Cleared
0
1,349,822
Distance Traveled
1,121,052
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,591
328
14
1
0
43,686
0
L
Janus
7,209
515
87
6
0
263,747
4
L
Cthulhu
6,137
438
47
3
0
293,569
0
L
Thor
6,259
447
51
4
0
272,749
0
L
Sun Wukong
7,330
524
87
6
0
247,301
5
W
Osiris
8,002
572
101
7
0
256,839
3
W
Thanatos
8,519
609
97
7
0
312,075
0
W
Thoth
7,840
560
89
6
0
272,690
2
W
Hou Yi
7,865
562
110
8
0
239,894
2
W
Bastet
8,528
609
43
3
0
268,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role