Player Matchup

Hercules
Hercules
Jakeasuh
Hercules
Level 86
God Stats
41W - 39L
1,546 SR
Queue Stats
276W - 285L
1,543 Elo+
Party 3
Artemis
Artemis
MarsupiaI
Artemis
Level 159
God Stats
2W - 3L
1,453 SR
Queue Stats
428W - 536L
1,485 Elo+
Party 3
Scylla
Scylla
PatchedAp
Scylla
Level 49
God Stats
1W - 5L
1,403 SR
Queue Stats
86W - 126L
1,423 Elo+
Party 3
Mercury
Mercury
QueasyGerbs
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,467 Elo+
Solo
Freya
Freya
iamShah
Freya
Level 78
God Stats
9W - 10L
1,627 SR
Queue Stats
123W - 167L
1,486 Elo+
Party 3
Team Averages
Level 92
1,506 SR
1,481 Elo+

VS

Team Averages
Level 59
1,508 SR
1,501 Elo+
Arachne
Arachne
DanHack
Arachne
Level 67
God Stats
42W - 49L
1,649 SR
Queue Stats
295W - 239L
1,579 Elo+
Solo
Mercury
Mercury
DuhPSTriple
Mercury
Level 96
God Stats
5W - 5L
1,498 SR
Queue Stats
186W - 178L
1,504 Elo+
Party 2
Apollo
Apollo
Hollistics_
Apollo
Level 94
God Stats
58W - 71L
1,450 SR
Queue Stats
353W - 366L
1,469 Elo+
Party 1
Anubis
Anubis
SPKirby
Anubis
Level 14
God Stats
5W - 3L
1,234 SR
Queue Stats
13W - 11L
1,498 Elo+
Party 2
Fafnir
Fafnir
ZerDinkle
Fafnir
Level 26
God Stats
2W - 0L
1,707 SR
Queue Stats
11W - 9L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jakeasuh
Hercules
13
3 / 1 / 2
8,114
580
10,303
8,417
9,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
MarsupiaI
Artemis
12
1 / 2 / 3
7,745
553
8,996
10,159
8,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
PatchedAp
Scylla
12
2 / 7 / 2
7,234
517
3,271
9,906
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
QueasyGerbs
Mercury
12
3 / 6 / 4
7,331
524
5,679
11,797
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Freya
iamShah
Freya
13
2 / 1 / 1
7,863
562
7,121
7,995
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DanHack
Arachne
12
2 / 3 / 2
7,384
527
4,337
13,661
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
DuhPSTriple
Mercury
15
5 / 4 / 7
8,870
634
9,161
12,195
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
11
0 / 3 / 4
6,526
466
4,903
9,212
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
SPKirby
Anubis
14
8 / 0 / 3
8,995
643
10,800
5,063
2,957
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
ZerDinkle
Fafnir
12
2 / 1 / 2
8,250
589
2,768
11,872
13,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
11
Kills
17
17
Deaths
11
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
DanHack
Arachne
2
3
2
1
W
Mercury
DuhPSTriple
Mercury
5
4
7
2.13
W
Apollo
0
3
4
0.67
L
Hercules
Jakeasuh
Hercules
3
1
2
4
L
Artemis
MarsupiaI
Artemis
1
2
3
1.25
L
Scylla
PatchedAp
Scylla
2
7
2
0.43
L
Mercury
QueasyGerbs
Mercury
3
6
4
0.83
W
Anubis
SPKirby
Anubis
8
0
3
9.5
W
Fafnir
ZerDinkle
Fafnir
2
1
2
3
L
Freya
iamShah
Freya
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,370
Damage
31,969
48,274
Taken
52,003
27,764
Mitigated
32,553
8,769
Healing
16,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DanHack
Arachne
4,337
3,244
0
4,650
13,661
5,493
0
433
12,625
0
38,641
W
Mercury
DuhPSTriple
Mercury
9,161
5,280
0
465
12,195
5,325
184
698
11,245
0
76,264
W
Apollo
4,903
3,494
0
2,817
9,212
5,007
755
3,924
5,288
0
53,122
L
Hercules
Jakeasuh
Hercules
10,303
2,766
0
3,179
8,417
9,288
464
1,578
6,839
0
50,359
L
Artemis
MarsupiaI
Artemis
8,996
1,536
0
1,399
10,159
8,133
0
4,092
6,067
0
30,431
L
Scylla
PatchedAp
Scylla
3,271
129
0
250
9,906
2,544
165
5,406
4,500
40,750
0
L
Mercury
QueasyGerbs
Mercury
5,679
1,645
0
920
11,797
4,232
0
1,388
10,409
0
46,535
W
Anubis
SPKirby
Anubis
10,800
309
0
3,885
5,063
2,957
270
857
4,158
65,306
0
W
Fafnir
ZerDinkle
Fafnir
2,768
665
0
4,632
11,872
13,771
64
4,451
7,373
17,991
0
L
Freya
iamShah
Freya
7,121
2,640
0
3,021
7,995
3,567
824
1,104
6,891
57,834
4,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,287
Gold Earned
40,025
376
Minions Killed
402
0
Camps Cleared
0
1,422,497
Distance Traveled
1,428,621
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,384
527
62
4
0
293,966
0
W
Mercury
8,870
634
122
9
0
333,594
0
W
Apollo
6,526
466
99
7
0
224,436
0
L
Hercules
8,114
580
97
7
0
293,074
1
L
Artemis
7,745
553
34
2
0
266,561
3
L
Scylla
7,234
517
63
5
0
274,386
0
L
Mercury
7,331
524
69
5
0
312,908
0
W
Anubis
8,995
643
100
7
0
281,105
0
W
Fafnir
8,250
589
19
1
0
295,520
0
L
Freya
7,863
562
113
8
0
275,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role